Well, I'm fairly new to the game having started a few weeks ago. I am a P2P player though so I've got WF and monks, as well as Drow.

Now, I have a lot of familial duties that can call me away at any time (5 kids around the house) so I pretty much exclusively solo. Currently I've got a drow monk/cleric based on the 1rog/2monk/17 cleric build except I skipped the rogue level and went monk 3 for the fists of light stuff. Little did I know how painful soloing without find traps was when I started this. I'm now cresting 3monk/7cleric and it feels like I'm just battering my head against a wall sometimes. Traps are painful, dps is mediocre and sometimes feels lacking and it seems like my ac is just not advancing fast enough to keep up with mobs AB up around level 10... don't get me wrong, it's a fun build and there are a lot of things I do enjoy about it. Good saves, evasion, light path buffs, cleric buffs and on demand healing.

I was trying to use this as a favor farmer to grab 1750 and unlock 32 point builds, but sitting just over 500 favor now that's looking like a really long journey. Is this build going to start to shine as I grab some higher level cleric gear, or am I just going to feel gimp with no higher level toons twinking out my build?

It seems like you pretty much must have high ac and evasion, or a pocket healer to effectively solo. Now, keeping in mind that I lack effective twinking, would I be better off rebuilding this character with a rogue level and with items I can hand down, or starting something else from scratch? Tried some arcane, but for soloing the SP pool just doesn't seem to stretch far enough for most quests. Perhaps a 2 rog/18 barb build or something similar that is a DPS machine while still maintaining trapmonkey viability, and then just keep pikes of cleric hirelings around? They're cheap enough that shouldn't be an issue, I haven't tried a 2HF character yet, so I'm not sure if the DPS is enough to make this a viable approach or not.

It just seems like leaving out that rogue level totally shot myself in the foot. I was wanting to just keep going and finish the 1750 grind before rerolling, but with so many quests being ridiculously hard on elite strictly because of traps that is not feeling viable at the moment. Any opinions or help would be much appreciated!

(First thought is 1rog/monk since light path gives great heal over time solo viability. Go halfling and grab dragon marks for a little on demand healing as I need it. The perfectionist in me however just cringes at knowing that I am creating a substand character without the 32 point builds.)