Originally Posted by
Consumer
Gfunk said in his own thread that the numbers are out of date, if you cant manage the maths for yourself don't try to post old information as truth.
You now need to go and take the time to work out the two different builds at level 20, then you need to make an equipment list for each, add up each and every stat, choose the weapons each will use (min IIs are popular for these calcs, double madstone and similar unsustainable buffs are not).
Work out the attacks per minute (or more) subtracting time for boosts, work out the length of the DPS calc (monster has less haste boosts and power surges), pick your enemy (your using Gfunks situational DPS so were talking evil outsider, 0% fort, full SA, takes slicing damage, no resistance to acid, I guess its good for your first calc though, easiest to do).
Divide the attacks by 20 to see how many of each roll you recieve, take the numbers the fighter crits on with khops (16-20) and the monster (17-20).
For the non crits (2-15, 2-16) damage add up damage from ehancements, feats, equipment and stats(100% str mainhand), add in your damage that won't increase on a crit such as acid damage from the min IIs then multiply by the amount of 2-16s you have.
Then you have to work out 16-19 and 17-19, all the damage before crits + the seeker of kensai, once you have your base crit damage multiply it by the *3 on the khopeshes, then add on the new increase elemental damage value from the khopeshes such as burst and blast damage, 20s are the easiest as the only thing gained from a 19 is 14 damage from blast
Now add up the 2-16, 17-19 and 20 on the monster and repeat for the fighter, almost there.
Repeat for your offhand with 50% str, and add up your new numbers.
Take the total of mainhand and offhand damage. Divide this number by the amount of seconds you used in your calculation.
Thats a basic DPS calculation, containing none of the maths for you. Someone like Monkey Archer could find some more things for me to include.
As for your HP breakdown here we go.
Con
16base+6item+3tome+3exceptional+1WFCon+2rage+2mads tone+1Litany = 34 con
20 Heroic durability
200 Fighter level 20
10 Draconic
45 GS
20 Minos
110*5 toughness(loses dodge,mobility and spring attack but still hits on a 2 when moving)
20 II racial
20 II class
40 SFL
240 Con
20 Yugo hidden effect
= 745HP barely buffed or 685 unbuffed HP
Durnak, a pure fighter can UMD heal scrolls but you enjoy your wands.
Before you post nonsense on a forum, with no experience or knowledge behind it, expect to get challenged.