Originally Posted by
Inkblack
ToD.
30 seconds in, main tank incap, Horoth switches aggro, saved w/ no deaths.
Three tanks are permitted to die, each after healing is established on the "new" tank when the previous tanks w/ 700+ hp dies.
After the three deaths, we still get Horoth down to 5% -- then another tank is permitted to die. We call it and d-door out.
The pug FvS (that we assigned to be main on the tank since we thought that job was easiest) blames it on lack of DPS.
Wow.
To top it off, he was also chaining Raise Dead on the tanks after they died. Hard to get back up with badges.