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  1. #21
    Community Member ClashM's Avatar
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    Quote Originally Posted by Tyrande View Post
    Well, in this case should deathward also stop the monk's "Touch of Death"?
    I knew this would come up eventually, why shouldn't it be stopped by Deathward? Simple. Nowhere in the description does it mention finger of death or vorpal. It deals massive damage but it's not any kind of death effect.

    "Available to Monk class level 9
    You strike your opponent down with twisted ki, dealing 500 additional damage."

  2. #22
    Community Member Yajerman01's Avatar
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    "Finger of Death is an instant death effect. Slaying Arrows are not. That's why"

    So just playing devils advocate here but if that is the case then I pressume there is a DC check for AA slaying arrows?

    I know for the arrows that I buy off the Auction House themselves there is, but I am unaware whether the AA enhacnment is the same, albeit a higher DC.
    The one and only Aluecian - Congo Bowl I Champions, Team InB4Lock - Survival Builds(NEWEST BUILD IS AT POST #48): http://forums.ddo.com/showthread.php?t=209152 Pic of Me, Post# 332 http://forums.ddo.com/showthread.php?t=163146&page=9

  3. #23
    Community Member rezo's Avatar
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    Quote Originally Posted by ClashM View Post
    Anyone who has been in PvP regularly no doubt knows about the Arcane Archer's imbue slaying arrow ability and how overpowered it is. My suggestion is to make the slaying effect stopped by deathblock. In the description is says the arrows are imbued with the power of finger of death which is blocked by deathblock so why not the arrows as well? The arrows don't lose much of their potency if this change were to occur it just means PvP would be a bit more balanced.
    /only if you nerf the DPSing in the game and pvp, it's so................ overpowered too.
    Quote Originally Posted by Shade View Post
    No one that throws together a bunch of numbers and calls it fact is going to give you and real accurate answer, there's too many variables and it's all biased towards there own personal outlooks on how it should be, not how it is. Numbers are too easy to manipulate.
    So sad but true.

  4. #24
    Community Member ClashM's Avatar
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    Quote Originally Posted by AylinIsAwesome View Post
    all Arcane Archers can eventually get Slaying Arrows. There are no "paths".
    Oh aye? I could have sworn there was something called a Deepwood sniper floating around here somewhere...
    Last edited by Cubethulu; 05-04-2010 at 01:44 PM.

  5. #25
    Founder Tyrande's Avatar
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    Quote Originally Posted by Yajerman01 View Post
    "Finger of Death is an instant death effect. Slaying Arrows are not. That's why"

    So just playing devils advocate here but if that is the case then I pressume there is a DC check for AA slaying arrows?

    I know for the arrows that I buy off the Auction House themselves there is, but I am unaware whether the AA enhacnment is the same, albeit a higher DC.
    no DC for slaying arrows. If you hit and rolled a confirm 20, its 500 damage.
    No instant kill.

    With Great Power Comes Great Responsibility

  6. #26
    Community Member Yajerman01's Avatar
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    Quote Originally Posted by Tyrande View Post
    no DC for slaying arrows. If you hit and rolled a confirm 20, its 500 damage.
    No instant kill.

    KK ty.
    The one and only Aluecian - Congo Bowl I Champions, Team InB4Lock - Survival Builds(NEWEST BUILD IS AT POST #48): http://forums.ddo.com/showthread.php?t=209152 Pic of Me, Post# 332 http://forums.ddo.com/showthread.php?t=163146&page=9

  7. #27
    Founder Tyrande's Avatar
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    Quote Originally Posted by ClashM View Post
    I knew this would come up eventually, why shouldn't it be stopped by Deathward? Simple. Nowhere in the description does it mention finger of death or vorpal. It deals massive damage but it's not any kind of death effect.

    "Available to Monk class level 9
    You strike your opponent down with twisted ki, dealing 500 additional damage."
    They can change the description for the slaying arrows to call strike your opponent down with extreme accuracy, hitting the critical spots and dealing massive 500 additional damage.

    It is not an instant death effect like finger of death or vorpal so it doesn't get stopped by deathward.
    Last edited by Tyrande; 05-03-2010 at 03:04 PM.

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  8. #28
    Founder Tyrande's Avatar
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    Quote Originally Posted by ClashM View Post
    Oh aye? I could have sworn there was something called a Deepwood sniper floating around here somewhere...
    Deepwood sniper is not part of AA PrE.

    With Great Power Comes Great Responsibility

  9. #29
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    Quote Originally Posted by AylinIsAwesome View Post
    You mean it's devastating to the point of view that ranged combat should not be nerfed because of the PvP pits from one person with an alleged Arcane Archer who says they agree with you?

    Sorry, nice try, but no.
    I take offense to that...and based on your previous post, I'm gonna take a shot in the dark and say you haven't played as a ranger very much.

    "It would help if you knew what you were talking about here, since all Arcane Archers can eventually get Slaying Arrows. There are no "paths". "

    Yes, all Arcane Archers get Slaying Arrows, but not all rangers are Arcane Archers. They have to take the prestige enhancement. What if they want to be a Deepwood Sniper? or a Tempest? They don't get Slaying Arrows...ever. Next time you try to discredit someone, it helps to do a little research.

  10. #30
    Community Member Delt's Avatar
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    Quote Originally Posted by Yajerman01 View Post
    "Finger of Death is an instant death effect. Slaying Arrows are not. That's why"

    So just playing devils advocate here but if that is the case then I pressume there is a DC check for AA slaying arrows?

    I know for the arrows that I buy off the Auction House themselves there is, but I am unaware whether the AA enhacnment is the same, albeit a higher DC.
    If you are playing Devils advocate, you are playing wrong. SHEsaid Slaying arrows are NOT an instant death. Sadly, the wording Turbine used is pretty crappy across the board, as it all implies the opposite...all Slaying imbue does is add 500 pierce dmg proc to arrows that roll a 20 and confirm (ie: "vorpal roll", a term that confuses noobs like the OP).
    Last edited by Delt; 05-03-2010 at 03:14 PM.

  11. #31
    Bwest Fwiends Memnir's Avatar
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    Eh, not worth the possible Happy Points.
    I'll just continue my stance of "No" and be done with it.
    Last edited by Memnir; 05-03-2010 at 03:04 PM. Reason: not worth it.
    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

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  12. #32
    Community Member AylinIsAwesome's Avatar
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    Quote Originally Posted by Yajerman01 View Post
    "Finger of Death is an instant death effect. Slaying Arrows are not. That's why"

    So just playing devils advocate here but if that is the case then I pressume there is a DC check for AA slaying arrows?

    I know for the arrows that I buy off the Auction House themselves there is, but I am unaware whether the AA enhacnment is the same, albeit a higher DC.
    If you roll 20 with Slaying Arrows Imbued, you just deal an extra 500 damage. There is no DC, and so there is no save.

    Quote Originally Posted by ClashM View Post
    Oh aye? I could have sworn there was something called a Deepwood sniper floating around here somewhere...
    If someone rolls up a Deepwood Sniper right now, either they don't know what they're doing (a new player), so they're unlikely to get to level 18 for the Slaying Arrows anyway, or they're doing it for flavour reasons, in which case they have no business asking for Arcane Archer to be nerfed.

    Besides, neither are "paths", they're prestige enhancements, that share exactly the same feat requirements, except Arcane Archer has the additional requirement of Mental Toughness. Not that hard to switch over.

  13. #33
    Founder Delacroix21's Avatar
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    DDO is not a PvP balanced game, never has been and never will be. PvP exists in DDO as something to do when bored, but really it doesnt belong as there is no class balance etc. at all.


    Go into DDO PvP with that understanding... Just have fun in there but honestly dont expect much.
    Making DDO a better game 1 post at a time!

    Triple EVERYTHING Completionist= Heroic 42/42, Iconic 12/12, Epic 36/36

  14. #34
    Community Member ClashM's Avatar
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    Quote Originally Posted by Tyrande View Post
    They can change the description for the slaying arrows to call strike your opponent down with extreme accuracy, hitting the critical spots and dealing massive 500 additional damage.

    It is not an instant death effect like finger of death or vorpal so it doesn't get stopped by deathward.
    Strike with extreme accuracy... then where's the magic effect that this arrow is imbued with? Just up and vanishes because you will it to go away?

  15. #35
    Community Member AylinIsAwesome's Avatar
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    Quote Originally Posted by Vallarius View Post
    I take offense to that...and based on your previous post, I'm gonna take a shot in the dark and say you haven't played as a ranger very much.

    "It would help if you knew what you were talking about here, since all Arcane Archers can eventually get Slaying Arrows. There are no "paths". "

    Yes, all Arcane Archers get Slaying Arrows, but not all rangers are Arcane Archers. They have to take the prestige enhancement. What if they want to be a Deepwood Sniper? or a Tempest? They don't get Slaying Arrows...ever. Next time you try to discredit someone, it helps to do a little research.
    No one should really be a Deepwood Sniper (topic for another thread though), and if you're a Tempest you're a melee character anyway. Slaying Arrows are an attempt to balance ranged versus melee. Slaying Arrows have nothing to do with Tempest, and bringing up either Deepwoord or Tempest is just non sequiter arguments.

    Quote Originally Posted by Delt View Post
    If you are playing Devils advocate, you are playing wrong. He said Slaying arrows are NOT an instant death. Sadly, the wording Turbine used is pretty crappy across the board, as it all implies the opposite...all Slaying imbue does is add 500 pierce dmg proc to arrows that roll a 20 and confirm (ie: "vorpal roll", a term that confuses noobs like the OP).
    Thanks Delt, but I'm a she.

  16. 05-03-2010, 03:09 PM


  17. #36
    Community Member Delt's Avatar
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    Quote Originally Posted by AylinIsAwesome View Post
    Thanks Delt, but I'm a she.
    Silly me for not seeing your femine parts among the subtext...

    Point taken though -- She Said!
    Last edited by Delt; 05-03-2010 at 03:13 PM.

  18. #37
    Community Member Ethias's Avatar
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    doesn't really matter if it's OP in PvP or if the description is deceptive a bit. it says on a roll that would be a vorpal attack, not "A vorpal arrow". It also does not specifically mention instant death, just that it puts finger of death on CD. Deathblock specifically blocks death spells, which this is not. So the description, while a bit misleading, does not lend itself to being covered by Deathblock.

    It's not going to change, so... just don't worry about it.
    Last edited by Ethias; 05-03-2010 at 03:12 PM.

  19. #38
    Community Member ClashM's Avatar
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    [QUOTE=AylinIsAwesome;2936300]No one should really be a Deepwood Sniper (topic for another thread though), and if you're a Tempest you're a melee character anyway. Slaying Arrows are an attempt to balance ranged versus melee. Slaying Arrows have nothing to do with Tempest, and bringing up either Deepwoord or Tempest is just non sequiter arguments.

    So what you're saying is Arcane archers are the only ranged class that exist in the game? I've seen tempest and deepwood snipers in action and if they're played well they can hold their own. Rangers are a class so versatile they can switch between melee and ranged and be decent at either. But yeah... wrong topic. Don't change the subject.

  20. #39
    Founder Tyrande's Avatar
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    Quote Originally Posted by ClashM View Post
    Strike with extreme accuracy... then where's the magic effect that this arrow is imbued with? Just up and vanishes because you will it to go away?
    You rolled a 20, and then confirmed the critical. Its a simulation that the archer hit the target critically; and the arrow happened to be imbued with a deadly effect.

    Just like you punched a target in the vital organ area with your fist, and you happened to wear spiked gloves.

    Don't get hit if you don't want the chance for them to roll a 20 (only 5%), and then confirm the hit. (even lower probability)

    Balancing the game for PvP is stupid, IMHO, alot of caster spells are already removed.

    I vote for everyone fighting without weapons or armor (or any accessory) in PvP.
    Last edited by Tyrande; 05-03-2010 at 03:15 PM. Reason: spelling

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  21. #40
    Hero Aashrym's Avatar
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    not signed

    I will continue to not sign threads to change the game to balance for PvP. I would rather see the arcane archer slaying arrow remain as is and balance the issue by removing the PvP.

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