I don't post much on the forums, but today I find myself forced too. Noticed something today while lesser reincarnating my paladin and choosing enhancements. When I initially built my paladin intimitank a fair while ago, I remember that part of Glorious Stand was that if anything overcame your damage reduction you would be hit with a cure light wounds. I remember that it was broken and on the known issues list. However when looking at it today I found that it is not a part of the Glorious Stand description. My curiousity perked I went looking for it. I found it is also gone from the known issues list and the compendium.
I wish I had taken screenshots of it in the past, or screenshots of the known issues list, however I never thought I would have to. I hope enough players remember and speak out so that we can get some kind of answer. (Oh, and so I won't just be called a liar/DDO hater, because I know it existed!).
Now I am forced to ask, Devs are we just meant to forget it ever existed? Is there any plans to bring it back?
Or is this simply how you are going to deal with everything that is too hard to implement, just delete any mention of it anywhere, never mention anything about it, and hope the player base does not notice.
And as cool as Glorious Stand is, it is 30 secs every 5 mins. Which means if you have 10 turn undeads (a very moderate amount) it would take you 50 mins to get through them all. This is not including finishing the quest or using a rest shrine that resets them. How often do you go 50 mins without a shrine or finishing the quest. Now if it was working as originally intended (cure light wounds everytime you get damaged) I would understand the very long cool down and short duration. However it is not.
Devs, are either the duration or cooldown being looked at? Because as it stands its usefulness is very limited. And by very limited I mean as limited as the life span of a bloodstone on the AH for 1000 plat buyout.