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  1. #61
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    Default its called balance...

    Lots of games have PVP, but this game really does do it exceptionally poorly.

    First off, they ignore level/power differences and meekly try to cover it up with the euphemism of it being a "brawl". It's called lazy - trust me I'm well versed in lazy and recognize it readily.

    It comes down to the fact that the classes in this game are designed to compliment each other - not to compete with each other. With the current system and high level enhancements/feats/procs - there is no way to avoid certain classes falling into niche "overpowered" slots.

    Unfortunately, when you combine this with certain player personalities - you end up with certain times when the pvp pit in this game is reduced to a teenage temper tantrum/ego trip.

    Although Im fine with just ignoring the pit if it irks me - I'd have to agree with the "remove PVP" sentiment.

  2. #62
    Community Member 96th_Malice's Avatar
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    Quote Originally Posted by Visty View Post
    no

    nothing should get changed because of pvp

    if you die to them, then change your way of killing them

    well, maybe if they remove all spellcasting and disallow weapons, then
    but as it is atm: no
    WOW Visty

    First time you and I have ever agreed on anything on the forums ! ( Archer related that is lol )

    Do NOT change the game for PvP

    As for you casters ...... Get your FTS off before I roll a 20 or say goodnight !!


  3. #63
    Community Member 96th_Malice's Avatar
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    Quote Originally Posted by Jacaroma View Post
    It seems to me that i DO rule the pit now
    WE !!



    I got the left side !!

    hehe

  4. #64
    Community Member 96th_Malice's Avatar
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    Quote Originally Posted by Redcoil View Post
    I find it funny there's complaints of a lv 18 ranger with AP's and feats sunk into it while a monk half the level can guarantee that damage every 15 seconds while a ranger has to get lucky :-)


    9 times out of 10 the damage I am putting out will kill you before a slayer arrow ....

  5. #65
    Community Member sephiroth1084's Avatar
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    Absolutely nothing about PvP should affect any part of the game outside that arena. If the devs decide to spend time creating an entirely different set of rules for PvP, well...then they can change this, but will do so while angering nearly every subscriber as that will absolutely be seen as a complete waste of developer time. And don't kid yourself into thinking that, somehow, it A) won't take much time to change, B) won't cause bugs in the game as a whole, and C) that only the AA would need changing to make PvP reasonable again.

    Suck it up, kiddo.Learn to play better in PvP, don't play with AAs, or stop playing PvP.


    To those who suggested PvP be abolished entirely, all I can say is that there is really no need to do so simply because some people come onto the forums *****ing and moaning about it. PvP serves two functions, which should be in the game: it gives us something to do when not questing, and is an arena for players to test mechanics and builds (much of the knowledge, particularly regarding hidden effects on items and abilities) was gleaned from players doing testing in the PvP arena. It is a closed environment, perfect for running controlled experiments.

    Leave it as is. Quit your crying.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  6. #66
    Community Member J1NG's Avatar
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    Personally, I feel the pain the OP pain and can understand why they want something done about it. After all, the vast majority of players have less than 500hp. Or will be especially after being hit with stat draining shots. And those able to get close enough ala monks in quick order can't actually hit because of the short range and the fact all good archers will be jumping around, preventing attacks from landing. Biased in AA favour? Definately.

    Should it be removed? No.

    My recommendation? AA's. DO NOT use slaying in PvP.

    Lets face it, if you don't want a caster to Trap the Soul on you (also 1 in 20 if you have a high will save), or go nuts on you with all the disabling features they can muster (dispels, dances and stuns etc) and then you cry that they're not playing fair or by rules. Please don't overstep a nicety that what you have IS an instant kill for all intents and purposes in PvP.

    Casters have Instant Kill spells, but don't use (typically). Those that do often get ganged up on anyway. Use Slaying only on someone clearly bullying is my recommendation. I've seen high level PvP play. And I whole heartedly bow before them. Why? Because they don't use things that you have no defence against. And they don't use every single defence that they can activate either.

    It forces the idea that others can instant kill too in their fights. You have 500 damage hit whilst standing all the way on the other side? I'll zoom in when you're distracted and use Touch of Death on you. Or do a quick drop and Greater Dispell and Trap the Soul. It's no fun at all.

    Play fair and have fun in PvP. Leave your slaying arrows where it is. On the hotbar.

    Well, that's just my thoughts anyway.

    J1NG
    Thelanis: Yijing (*Completionist* TR 20 Aasimar Scourge Monk Level 20 / Epic Level 10)
    Thelanis: Pocket-Monks: Sightblur, Peashoote, Jigglypath, Jedinja.
    Invisible Fences, unkillable Target Practice Dummy's, Shared Bank's, Pale Lavender Ioun Stones, the dimensional barrier between Eberron and Shavarath, I've broken them all...

  7. #67
    Community Member 96th_Malice's Avatar
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    Quote Originally Posted by J1NG View Post

    My recommendation? AA's. DO NOT use slaying in PvP.

    Play fair and have fun in PvP. Leave your slaying arrows where it is. On the hotbar.

    Well, that's just my thoughts anyway.

    J1NG
    Sorry .... I got told for MONTHS if I didnt like the way casters played I should leave PvP !!

    Ya so I kept making archers and fnally DDO gave us the best imbue ever !

    All I can say ..... Is get your kills in before we get to 18th lvl !!


  8. #68
    Community Member jcTharin's Avatar
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    Quote Originally Posted by shadowsaun View Post
    What gets more hate in ddo than PvP?
    lag maybe?
    Quote Originally Posted by DoctorWhofan View Post
    DDDDDddddddDDDOOOOOOOooooOOOODOOOOOOMMMMMMmmmmmMMM MM!!!111!!!!!1!

  9. #69
    Community Member Chai's Avatar
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    If you dont like it, dont PVP. D&D and by proxy DDO is not a class balance game. PVP is a novelty item in DDO and is there to kill time. Want to take PVP seriously, go play WOW.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  10. #70
    Community Member 19BangoSkank19's Avatar
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    Lightbulb Bring Real Pvp To Ddo

    I want to say this,

    Real and entertaining PvP is being held back by an 'old' guard of DDO elitists who like things as they are.
    I say ENOUGH! Balance the character classes, introduce a pvp system with more depth and rewards earned
    through a point or ranking system, and consider introducing a way of cross-server PvP. I am sure if the
    devs would break away from the SMALL group of 'old' guard and pump some fresh blood into this aspect of
    the game, it would produce very good results. If you want to see an example of how a good pvp system can
    reinvigorate a game, look to WoW.

    I am sure I am going to get some /not signed or what-not but it had to be said.

  11. #71
    Community Member Visty's Avatar
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    Quote Originally Posted by 19BangoSkank19 View Post
    I want to say this,

    Real and entertaining PvP is being held back by an 'old' guard of DDO elitists who like things as they are.
    I say ENOUGH! Balance the character classes, introduce a pvp system with more depth and rewards earned
    through a point or ranking system, and consider introducing a way of cross-server PvP. I am sure if the
    devs would break away from the SMALL group of 'old' guard and pump some fresh blood into this aspect of
    the game, it would produce very good results. If you want to see an example of how a good pvp system can
    reinvigorate a game, look to WoW.

    I am sure I am going to get some /not signed or what-not but it had to be said.
    no, it wont produce good results
    that you dont see that tells more about you then you might think
    Love Life of an Ooze: One ooze. Idiot hits ooze. Two oozes.
    0
    *insert axe*
    o o

  12. #72
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by 19BangoSkank19 View Post
    I want to say this,

    Real and entertaining PvP is being held back by an 'old' guard of DDO elitists who like things as they are.
    I say ENOUGH! Balance the character classes, introduce a pvp system with more depth and rewards earned
    through a point or ranking system, and consider introducing a way of cross-server PvP. I am sure if the
    devs would break away from the SMALL group of 'old' guard and pump some fresh blood into this aspect of
    the game, it would produce very good results. If you want to see an example of how a good pvp system can
    reinvigorate a game, look to WoW.

    I am sure I am going to get some /not signed or what-not but it had to be said.
    There is no way to rebalance the classes to be on even remotely equal footing for PvP. Attempting to do so would completely change the game, and very much so for the worse.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  13. #73
    Community Member jingseng's Avatar
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    Quote Originally Posted by 19BangoSkank19 View Post
    I want to say this,

    Real and entertaining PvP is being held back by an 'old' guard of DDO elitists who like things as they are.
    I say ENOUGH! Balance the character classes, introduce a pvp system with more depth and rewards earned
    through a point or ranking system, and consider introducing a way of cross-server PvP. I am sure if the
    devs would break away from the SMALL group of 'old' guard and pump some fresh blood into this aspect of
    the game, it would produce very good results. If you want to see an example of how a good pvp system can
    reinvigorate a game, look to WoW.

    I am sure I am going to get some /not signed or what-not but it had to be said.
    That game already exists. I suggest you take your own advice, and look to WoW.

  14. #74
    Community Member 19BangoSkank19's Avatar
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    Lightbulb

    Quote Originally Posted by jingseng View Post
    That game already exists. I suggest you take your own advice, and look to WoW.
    I enjoy DDO and can see the potential in it with a PvP system that is far more thought out
    than the hash we have at the moment. I wouldn't be playing DDO if I didn't find it entertaining. I just
    find it rather crazy that

    1) So many people of this community find PvP not only reprehensible but only as an activity of the
    'immature' which is ridiculous as it assumes that the minority represents the majority

    2) So many people want no change whatsoever to create a PvP system that could be very rewarding
    if only it were implemented

    3) Claim that PvP'rs, in a quest for balance, are the only ones who complain when a change is made
    to their class. Hate to say it, but PvE'rs often complain far more when a change is being made. For
    example, the changes being made to TWF is causing many people to complain very loud about it.
    A change to stop an exploit being bad? Hm...

    People who want an intuitive PvP here are not the minority; it needs to happen. If implemented
    effectively, the player base will grow and the dev's will see the perks of such a system. Do not
    let the 'Old Guard' lead the game down a path of stagnation. Experiment, innovate, grow.

  15. #75
    Community Member 19BangoSkank19's Avatar
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    Default

    And who is to say that it would be impossible to find a way to create engaging
    and rewarding PvP? The Dev's should find the middle ground that would both entertain
    the PvP enthusiast and sate the PvE'r while keeping both sides of the game strong.
    I would not want to destroy what the game is at its core and I am sure there
    is a way to do so. I am saying that we shouldn't stave off ANY talks of PvP, I am saying
    that it should be developed a bit more than what it is right now.

  16. #76
    Community Member 19BangoSkank19's Avatar
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    Quote Originally Posted by Visty View Post
    no, it wont produce good results
    that you dont see that tells more about you then you might think
    And you resort to a personal attack when faced with a challenge to rethink
    changes to PvP? With your reasoning, does this tell good things about you?

  17. #77
    Community Member flynnjsw's Avatar
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    Quote Originally Posted by 19BangoSkank19 View Post
    ...snip
    People who want an intuitive PvP here are not the minority; it needs to happen. If implemented
    effectively, the player base will grow and the dev's will see the perks of such a system
    . ...snip.
    Prove it. Let me add to that, prove it in THIS game.

  18. #78
    Hero rdasca's Avatar
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    Default

    Quote Originally Posted by 19BangoSkank19 View Post
    I want to say this,

    <snip>

    I am sure I am going to get some /not signed or what-not but it had to be said.
    No it did not need to be said.
    PvP is not really part of the DDO game. It is there because other MMOs have it, plain and simple.
    If it is your thing then have fun, but to demand that the devs use their time on something that very few actually ever do is silly. Now maybe if and when they fix the real bugs in DDO then maybe they can go back and look a PvP.

    So to you and the OP:
    /not signed.
    Quote Originally Posted by Tarrant View Post
    I just don't think it's right to make fun of DDO's NPCs. Infractions for everyone!

  19. #79

    Default

    Quote Originally Posted by 19BangoSkank19 View Post
    I am sure I am going to get some /not signed or what-not but it had to be said.
    It is your opinion, but I do not want that in this game because then it would not be what we are playing.

    What you want is DnD 4.0. Go play WoW as that is closest to it.

  20. #80
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by 19BangoSkank19 View Post
    And who is to say that it would be impossible to find a way to create engaging
    and rewarding PvP? The Dev's should find the middle ground that would both entertain
    the PvP enthusiast and sate the PvE'r while keeping both sides of the game strong.
    I would not want to destroy what the game is at its core and I am sure there
    is a way to do so. I am saying that we shouldn't stave off ANY talks of PvP, I am saying
    that it should be developed a bit more than what it is right now.
    Impossible? Perhaps not, but it would likely require enough effort just thinking about how to make the changes that would be necessary that nothing else would get done in development. The only real way to make PvP at all balanced without completely scrapping the rest of the game would be to create an entirely different set of rules for how classes and characters function in the PvP arena, and at that point, why not just go play some other game?

    As far as being rewarding and worthwhile goes...with the current model of the game, I can't fathom how Turbine would be able to market (make money off of) some revamped PvP system. Do you think such an addition would be sooo amazing that people would flock to the game for the PvP? And in great enough numbers to justify the tremendous development costs? I don't.

    If you're dying for some PvP action, go play WoW, or Street Fighter, or Call of Duty.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

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