Krythan I: Kensei Ranger 12/6/2
12 Fighter, 6 Ranger, 2 Rogue
Human: Neutral Good
EDIT: This build is IN PROGRESS of being written. Certain aspect such as Q+A and Skills aren't complete yet, but I gotta run to class. I'll finish it later.
EDIT 2: This build is a slight variation of my original Krythan build. I made a few changes, that I hope makes the build easier for a newer player to follow. This build might resemble the Monster build... though I had it capped before the Monster build was posted. Though, the Monster Build deserves credit, since many people made the build, the Monster build made it famous on the forums,
STATS:
BASE
18 Strength
16 Dexterity +1 Tome
15 Constitution
(All 5 Ability Increases into Strength)
For 28 point build: 18 STR, 16 DEX, 12 CON)
FEATS:
FEATS: 1,3,6,9,12,15,18 (7)
RANGER: Favored Enemies: 1,5 TWF: 2, ITWF: 6
FIGHTER FEATS: 1,2,4,6,8,10,12 (7)
Level 1 Rogue (feat)Dodge (feat)Power Attack
Level 2 Ranger (favored enemy)
Level 3 Ranger (feat)Mobility (auto) Two Weapon Fighting
Level 4 Ranger
Level 5 Ranger
Level 6 Ranger (feat)Spring Attack(favored enemy)
Level 7 Ranger (auto) Improved Two Weapon Fighting
Level 8 Rogue
Level 9 Fighter (feat) Toughness(fighter)Improved Critical: Slashing
Level 10 Fighter (fighter)Khopesh
Level 11 Fighter
Level 12 Fighter (feat) Greater Two Weapon Fighting (fighter)Weapon Focus
Level 13 Fighter
Level 14 Fighter (fighter)Stunning Blow
Level 15 Fighter (feat) Toughness
Level 16 Fighter (fighter)Weapon Specialization
Level 17 Fighter
Level 18 Fighter (feat) Quick Draw (fighter)Greater Weapon Focus
Level 19 Fighter
Level 20 Fighter (fighter)Greater Weapon Specialization
SAVES
Nothin' impressive
ARMOR CLASS
Whats AC? Make up for AC through increasing your DR and getting good Guards.
HP BREAKDOWN
Fighter (10 per level) 120
Ranger(8 per level) 48
Rogue (6 per level) 12
Con (~26+) : 130
Heroic Durability: 20
Draconic Vitality: 10
Minos Legens: 18
GS/ MIN II Item: 45
GFL: 30
Toughness x2 46
Racial Toughness III 30
Class Toughness IV 40
Total: ~550. Less depending on AP spent and gear.
+Madstone/Rage
SKILLS
IN PROGRESS - WILL COMPLETE LATER
ENHANCEMENTS LEVEL 20:
Personally, I don't spend a lot of time addressing enhancements (also known as Action Points or AP)
set them to whatever you want - this list is just a suggestion.
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Extra Action Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Haste Boost IV
Enhancement: Ranger Sprint Boost I
Enhancement: Kensei Khopesh Mastery I
Enhancement: Kensei Khopesh Mastery II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Fighter Kensei II
Enhancement: Fighter Strategy (Stunning Blow) I
Enhancement: Fighter Strategy (Stunning Blow) II
Enhancement: Fighter Khopesh Specialization I
Enhancement: Human Adaptability Strength I
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Tempest I
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV
TOTAL: 80 AP
QUESTION & ANSWER
Q. Why did you go Neutral Good?
A. Nuetral allows wider variety of weapons, while good allows you to use Pure Good weapons at low levels.
Q. I noticed you chose Quick Draw feats is that really necessary??
A. Fighters have PLENTY of feats... quick draw reduced the time between clicking your action boost and swinging.
Q. Why did you start with 16 DEX?
A. This build get Two Weapon Fighting and Improved Two Weapon fighting for free. However, you still need to chose Greater Two Weapon fighting which requires 17 DEX. Before level 12, the player must find a +1 DEX tome, in order to choose GTWF
Q. 28 Point Build?
A. 18 STR, 16 DEX, 12 CON
Q. Why did you choose Dodge, Mobility, Spring Attack
A. At ranger level 6 you get access to the Tempest enhancement. This increased your attack speed by 10%. In order to get Tempest, you need the feats dodge, mobility, and toughness.
Q. Why did you do the level order in the way.
A. This build has to choose its levels in a specific order. Yes, there are ways to increase your max skill points, but this version will be the easiest to level up.
1 Rogue - gives you lost of skill points
2-7: Ranger
Favored Enemy Damage
Improved Two Weapon fighting as soon as possible
Ability to use Cure Wands
early access to Tempest
Favored Enemies for damage
8 Rogue:
Evasion. Uses skill points to make up for lack of UMD in ranger levels.
9-12: Fighter
Though this build is mostly fighter, leveling up I want the player to be a ranger first.
Once you get higher levels, you can worry about finding khopeshes.
Until then, use whatever weapons are available to you.
Q. What about AC/ DR??
A.If you want Armor class, or Damage Reduction, go ahead, I'm not going to write a guide for it. The defense of this build is: "kill it fast and it will do less damage". If you are interested in building a defensive/high AC/stalwart defender, check out my friend Asketes' Permanator: Stalwart Defender DPS INTIMITANK
Q. Why is this build Human?
A. How has this build changed since your original Krythan? If you look me up on my.ddo.com, you'll see that my original Krythan (Before TR) was 12 fighter / 6 ranger / 2 monk. I re-worked the feats, realized that AC was meaningless, and dropped monk in favor for rogue which offers ability to get max UMD, and Sneak attack damage.
Q. Why is this build Human?
A.
- Avaliable to new players
- No racial penalties
- 1 extra skill point/level = max UMD
- Good Enhancements
- AP includes healing amp
- Extra Feat at level 1
Q. Can I go halfling?
A.Of course. This build actually works very well as a halfling:
Just gotta remember to drop 1 feat: (I suggest OTWF)
32pt:
16 STR
16 DEX (Requires +2 DEX tome for GTWF)
15 CON
10 INT (makes sure you have 2skill points/fighter level to max UMD
Q. Can I go Warforged
A.Sure, why not. WF is actually a VERY good choice for this build. I chose human so F2P's wouldn't have to purchase WF
Just gotta remember to drop 1 feat: (I suggest OTWF)
32pt:
18 STR
16 DEX
16 CON
10 INT
Additional Reading
There are many people over the years who have come out with this build,
Though the most famous name for it is the Monster Build (WF 12 Fighter / 6 Ranger / 2 Monk)
Enjoy! Post in this thread, or PM me if you have any question/comments regarding this build.
This has been yet another build by Krythan! If you give me credit, call me Krythan. Like my builds: read more in my signature!