So I have a couple of build ideas, and wondering which one would be better, the 5% bonus to attack speed from Windstance or the Kensai 1 from Fighter?
The idea is to have a Quarterstaff using character that does nice damage and has the abilities to handle any traps that come her way.
Code:Character Plan by DDO Character Planner Version 3.34 DDO Character Planner Home Page Lilbar Silly Willy Level 20 Lawful Neutral Halfling Female (6 Monk \ 13 Rogue \ 1 Ranger) Hit Points: 236 Spell Points: 0 BAB: 14\14\19\24 Fortitude: 15 Reflex: 20 Will: 10 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 16 23 Dexterity 14 19 Constitution 14 16 Intelligence 14 16 Wisdom 8 10 Charisma 8 10 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 2 10 Bluff -1 4 Concentration 2 6 Diplomacy -1 0 Disable Device 6 31 Haggle 3 23 Heal -1 0 Hide 6 28 Intimidate -1 0 Jump 7 26 Listen -1 3 Move Silently 6 29 Open Lock 6 29 Perform n/a n/a Repair 2 3 Search 6 26 Spot -1 0 Swim 7 18 Tumble 6 33 Use Magic Device 3 26 Level 1 (Rogue) Feat: (Selected) Two Handed Fighting Level 2 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Level 3 (Monk) Feat: (Monk Bonus) Power Attack Feat: (Selected) Stunning Blow Level 4 (Rogue) Level 5 (Rogue) Level 6 (Monk) Feat: (Selected) Skill Focus: Use Magic Device Feat: (Monk Bonus) Toughness Level 7 (Monk) Feat: (Monk Path) Path of Harmonious Balance: Fists of Light Level 8 (Monk) Level 9 (Monk) Feat: (Selected) Improved Two Handed Fighting Level 10 (Monk) Feat: (Monk Bonus) Resilience Level 11 (Rogue) Level 12 (Rogue) Feat: (Selected) Improved Critical: Bludgeoning Weapons Level 13 (Rogue) Level 14 (Rogue) Level 15 (Rogue) Feat: (Selected) Greater Two Handed Fighting Level 16 (Rogue) Level 17 (Rogue) Feat: (Rogue Bonus) Improved Evasion Level 18 (Rogue) Feat: (Selected) Nimble Fingers Level 19 (Rogue) Level 20 (Rogue) Feat: (Rogue Bonus) Cripling Strike Enhancement: Rogue Haste Boost I Enhancement: Rogue Haste Boost II Enhancement: Halfling Cunning I Enhancement: Halfling Cunning II Enhancement: Halfling Cunning III Enhancement: Halfling Cunning IV Enhancement: Halfling Guile I Enhancement: Halfling Guile II Enhancement: Halfling Guile III Enhancement: Halfling Guile IV Enhancement: Way of the Faithful Hound I Enhancement: Adept of Wind Enhancement: Adept of Rock Enhancement: Adept of Flame Enhancement: Rogue Faster Sneaking I Enhancement: Rogue Thief-Acrobat I Enhancement: Rogue Thief-Acrobat II Enhancement: Rogue Sneak Attack Accuracy I Enhancement: Rogue Sneak Attack Accuracy II Enhancement: Rogue Sneak Attack Training I Enhancement: Rogue Sneak Attack Training II Enhancement: Rogue Sneak Attack Training III Enhancement: Rogue Sneak Attack Training IV Enhancement: Rogue Wrack Construct I Enhancement: Rogue Wrack Construct II Enhancement: Rogue Wrack Construct III Enhancement: Rogue Balance I Enhancement: Rogue Balance II Enhancement: Rogue Disable Device I Enhancement: Rogue Disable Device II Enhancement: Rogue Disable Device III Enhancement: Rogue Tumble I Enhancement: Rogue Tumble II Enhancement: Rogue Dexterity I Enhancement: Rogue Dexterity II Enhancement: Rogue Dexterity III
Code:Character Plan by DDO Character Planner Version 3.34 DDO Character Planner Home Page Lillbar Silly Willy Level 20 True Neutral Halfling Female (6 Fighter \ 13 Rogue \ 1 Ranger) Hit Points: 226 Spell Points: 0 BAB: 16\16\21\26\26 Fortitude: 15 Reflex: 17 Will: 7 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 16 23 24 Dexterity 14 16 19 Constitution 14 16 16 Intelligence 14 16 16 Wisdom 8 10 10 Charisma 8 10 10 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 2 4 10 Bluff -1 0 4 Concentration 2 3 4 Diplomacy -1 0 1 Disable Device 6 26 32 Haggle 3 15 15 Heal -1 0 0 Hide 6 27 29 Intimidate -1 0 1 Jump 7 17 23 Listen -1 0 2 Move Silently 6 27 29 Open Lock 6 27 27 Perform n/a n/a n/a Repair 2 3 3 Search 6 26 26 Spot -1 0 0 Swim 7 11 11 Tumble 6 27 33 Use Magic Device 3 23 26 Level 1 (Rogue) Skill: Disable Device (+4) Skill: Haggle (+4) Skill: Hide (+4) Skill: Jump (+4) Skill: Move Silently (+4) Skill: Open Lock (+4) Skill: Search (+4) Skill: Swim (+4) Skill: Tumble (+4) Skill: Use Magic Device (+4) Feat: (Selected) Two Handed Fighting Feat: (Automatic) Attack Feat: (Automatic) Halfling Agility Feat: (Automatic) Halfling Bravery Feat: (Automatic) Halfling Keen Ears Feat: (Automatic) Halfling Luck Feat: (Automatic) Halfling Size Bonus Feat: (Automatic) Heroic Durability Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency: Rapier Feat: (Automatic) Martial Weapon Proficiency: Shortsword Feat: (Automatic) Martial Weapon Proficiency: Shortbow Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Sneak Feat: (Automatic) Sneak Attack Feat: (Automatic) Trapfinding Level 2 (Ranger) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Feat: (Automatic) Bow Strength Feat: (Automatic) Defensive Fighting Feat: (Automatic) Martial Weapon Proficiency (ALL) Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Sunder Feat: (Automatic) Trip Feat: (Automatic) Wild Empathy Level 3 (Fighter) Skill: Disable Device (+1) Skill: Open Lock (+1) Feat: (Fighter Bonus) Power Attack Feat: (Selected) Sap Feat: (Automatic) Heavy Armor Proficiency Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Tower Shield Proficiency Level 4 (Rogue) Ability Raise: STR Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+2) Skill: Tumble (+3) Skill: Use Magic Device (+3) Feat: (Automatic) Evasion Level 5 (Fighter) Skill: Disable Device (+1) Skill: Open Lock (+1) Feat: (Fighter Bonus) Resilience Level 6 (Fighter) Skill: Disable Device (+1) Skill: Open Lock (+1) Feat: (Selected) Skill Focus: Use Magic Device Level 7 (Fighter) Skill: Disable Device (+1) Skill: Open Lock (+1) Feat: (Fighter Bonus) Improved Two Handed Fighting Level 8 (Fighter) Ability Raise: STR Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+0.5) Level 9 (Fighter) Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+0.5) Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons Feat: (Selected) Weapon Specialization: Bludgeoning Weapons Level 10 (Rogue) Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+5) Skill: Use Magic Device (+4) Feat: (Automatic) Trap Sense Level 11 (Rogue) Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Tumble (+5) Skill: Use Magic Device (+3) Feat: (Automatic) Uncanny Dodge Level 12 (Rogue) Ability Raise: STR Skill: Disable Device (+1) Skill: Hide (+4) Skill: Open Lock (+1) Skill: Search (+1) Skill: Tumble (+3) Skill: Use Magic Device (+1) Feat: (Selected) Improved Critical: Bludgeoning Weapons Level 13 (Rogue) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+3) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Level 14 (Rogue) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+3) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Level 15 (Rogue) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+3) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Selected) Greater Two Handed Fighting Feat: (Automatic) Improved Uncanny Dodge Level 16 (Rogue) Ability Raise: STR Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+3) Skill: Open Lock (+1) Skill: Search (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Level 17 (Rogue) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+3) Skill: Open Lock (+1) Skill: Search (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Rogue Bonus) Improved Evasion Level 18 (Rogue) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Move Silently (+4) Skill: Open Lock (+1) Skill: Search (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Selected) Skill Focus: Disable Device Level 19 (Rogue) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Move Silently (+4) Skill: Open Lock (+1) Skill: Search (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Level 20 (Rogue) Ability Raise: STR Skill: Disable Device (+1) Skill: Haggle (+4) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Rogue Bonus) Cripling Strike Enhancement: Fighter Attack Boost I Enhancement: Fighter Attack Boost II Enhancement: Rogue Haste Boost I Enhancement: Rogue Haste Boost II Enhancement: Kensei Quarterstaff Mastery I Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Critical Accuracy II Enhancement: Fighter Kensei I Enhancement: Halfling Cunning I Enhancement: Halfling Cunning II Enhancement: Halfling Cunning III Enhancement: Halfling Cunning IV Enhancement: Halfling Guile I Enhancement: Halfling Guile II Enhancement: Halfling Guile III Enhancement: Rogue Faster Sneaking I Enhancement: Rogue Thief-Acrobat I Enhancement: Rogue Thief-Acrobat II Enhancement: Rogue Sneak Attack Accuracy I Enhancement: Rogue Sneak Attack Training I Enhancement: Rogue Sneak Attack Training II Enhancement: Rogue Sneak Attack Training III Enhancement: Rogue Sneak Attack Training IV Enhancement: Rogue Wrack Construct I Enhancement: Rogue Wrack Construct II Enhancement: Rogue Wrack Construct III Enhancement: Rogue Balance I Enhancement: Rogue Balance II Enhancement: Rogue Disable Device I Enhancement: Rogue Disable Device II Enhancement: Rogue Disable Device III Enhancement: Rogue Tumble I Enhancement: Rogue Tumble II Enhancement: Rogue Dexterity I Enhancement: Rogue Dexterity II Enhancement: Rogue Dexterity III Enhancement: Fighter Strength I