So I have a couple of build ideas, and wondering which one would be better, the 5% bonus to attack speed from Windstance or the Kensai 1 from Fighter?
The idea is to have a Quarterstaff using character that does nice damage and has the abilities to handle any traps that come her way.
Code:
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page
Lilbar Silly Willy
Level 20 Lawful Neutral Halfling Female
(6 Monk \ 13 Rogue \ 1 Ranger)
Hit Points: 236
Spell Points: 0
BAB: 14\14\19\24
Fortitude: 15
Reflex: 20
Will: 10
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 23
Dexterity 14 19
Constitution 14 16
Intelligence 14 16
Wisdom 8 10
Charisma 8 10
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 2 10
Bluff -1 4
Concentration 2 6
Diplomacy -1 0
Disable Device 6 31
Haggle 3 23
Heal -1 0
Hide 6 28
Intimidate -1 0
Jump 7 26
Listen -1 3
Move Silently 6 29
Open Lock 6 29
Perform n/a n/a
Repair 2 3
Search 6 26
Spot -1 0
Swim 7 18
Tumble 6 33
Use Magic Device 3 26
Level 1 (Rogue)
Feat: (Selected) Two Handed Fighting
Level 2 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Level 3 (Monk)
Feat: (Monk Bonus) Power Attack
Feat: (Selected) Stunning Blow
Level 4 (Rogue)
Level 5 (Rogue)
Level 6 (Monk)
Feat: (Selected) Skill Focus: Use Magic Device
Feat: (Monk Bonus) Toughness
Level 7 (Monk)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Level 8 (Monk)
Level 9 (Monk)
Feat: (Selected) Improved Two Handed Fighting
Level 10 (Monk)
Feat: (Monk Bonus) Resilience
Level 11 (Rogue)
Level 12 (Rogue)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Rogue)
Level 14 (Rogue)
Level 15 (Rogue)
Feat: (Selected) Greater Two Handed Fighting
Level 16 (Rogue)
Level 17 (Rogue)
Feat: (Rogue Bonus) Improved Evasion
Level 18 (Rogue)
Feat: (Selected) Nimble Fingers
Level 19 (Rogue)
Level 20 (Rogue)
Feat: (Rogue Bonus) Cripling Strike
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Haste Boost II
Enhancement: Halfling Cunning I
Enhancement: Halfling Cunning II
Enhancement: Halfling Cunning III
Enhancement: Halfling Cunning IV
Enhancement: Halfling Guile I
Enhancement: Halfling Guile II
Enhancement: Halfling Guile III
Enhancement: Halfling Guile IV
Enhancement: Way of the Faithful Hound I
Enhancement: Adept of Wind
Enhancement: Adept of Rock
Enhancement: Adept of Flame
Enhancement: Rogue Faster Sneaking I
Enhancement: Rogue Thief-Acrobat I
Enhancement: Rogue Thief-Acrobat II
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Accuracy II
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Sneak Attack Training III
Enhancement: Rogue Sneak Attack Training IV
Enhancement: Rogue Wrack Construct I
Enhancement: Rogue Wrack Construct II
Enhancement: Rogue Wrack Construct III
Enhancement: Rogue Balance I
Enhancement: Rogue Balance II
Enhancement: Rogue Disable Device I
Enhancement: Rogue Disable Device II
Enhancement: Rogue Disable Device III
Enhancement: Rogue Tumble I
Enhancement: Rogue Tumble II
Enhancement: Rogue Dexterity I
Enhancement: Rogue Dexterity II
Enhancement: Rogue Dexterity III
Code:
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page
Lillbar Silly Willy
Level 20 True Neutral Halfling Female
(6 Fighter \ 13 Rogue \ 1 Ranger)
Hit Points: 226
Spell Points: 0
BAB: 16\16\21\26\26
Fortitude: 15
Reflex: 17
Will: 7
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 16 23 24
Dexterity 14 16 19
Constitution 14 16 16
Intelligence 14 16 16
Wisdom 8 10 10
Charisma 8 10 10
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 2 4 10
Bluff -1 0 4
Concentration 2 3 4
Diplomacy -1 0 1
Disable Device 6 26 32
Haggle 3 15 15
Heal -1 0 0
Hide 6 27 29
Intimidate -1 0 1
Jump 7 17 23
Listen -1 0 2
Move Silently 6 27 29
Open Lock 6 27 27
Perform n/a n/a n/a
Repair 2 3 3
Search 6 26 26
Spot -1 0 0
Swim 7 11 11
Tumble 6 27 33
Use Magic Device 3 23 26
Level 1 (Rogue)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Hide (+4)
Skill: Jump (+4)
Skill: Move Silently (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Swim (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Two Handed Fighting
Feat: (Automatic) Attack
Feat: (Automatic) Halfling Agility
Feat: (Automatic) Halfling Bravery
Feat: (Automatic) Halfling Keen Ears
Feat: (Automatic) Halfling Luck
Feat: (Automatic) Halfling Size Bonus
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Level 2 (Ranger)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 3 (Fighter)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Feat: (Fighter Bonus) Power Attack
Feat: (Selected) Sap
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency
Level 4 (Rogue)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+2)
Skill: Tumble (+3)
Skill: Use Magic Device (+3)
Feat: (Automatic) Evasion
Level 5 (Fighter)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Feat: (Fighter Bonus) Resilience
Level 6 (Fighter)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Feat: (Selected) Skill Focus: Use Magic Device
Level 7 (Fighter)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Feat: (Fighter Bonus) Improved Two Handed Fighting
Level 8 (Fighter)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+0.5)
Level 9 (Fighter)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+0.5)
Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons
Feat: (Selected) Weapon Specialization: Bludgeoning Weapons
Level 10 (Rogue)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+5)
Skill: Use Magic Device (+4)
Feat: (Automatic) Trap Sense
Level 11 (Rogue)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+5)
Skill: Use Magic Device (+3)
Feat: (Automatic) Uncanny Dodge
Level 12 (Rogue)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Hide (+4)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+3)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Rogue)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+3)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Level 14 (Rogue)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+3)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Level 15 (Rogue)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+3)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Greater Two Handed Fighting
Feat: (Automatic) Improved Uncanny Dodge
Level 16 (Rogue)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+3)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Level 17 (Rogue)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+3)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Rogue Bonus) Improved Evasion
Level 18 (Rogue)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Move Silently (+4)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Skill Focus: Disable Device
Level 19 (Rogue)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Move Silently (+4)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Level 20 (Rogue)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Haggle (+4)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Rogue Bonus) Cripling Strike
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Haste Boost II
Enhancement: Kensei Quarterstaff Mastery I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Halfling Cunning I
Enhancement: Halfling Cunning II
Enhancement: Halfling Cunning III
Enhancement: Halfling Cunning IV
Enhancement: Halfling Guile I
Enhancement: Halfling Guile II
Enhancement: Halfling Guile III
Enhancement: Rogue Faster Sneaking I
Enhancement: Rogue Thief-Acrobat I
Enhancement: Rogue Thief-Acrobat II
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Sneak Attack Training III
Enhancement: Rogue Sneak Attack Training IV
Enhancement: Rogue Wrack Construct I
Enhancement: Rogue Wrack Construct II
Enhancement: Rogue Wrack Construct III
Enhancement: Rogue Balance I
Enhancement: Rogue Balance II
Enhancement: Rogue Disable Device I
Enhancement: Rogue Disable Device II
Enhancement: Rogue Disable Device III
Enhancement: Rogue Tumble I
Enhancement: Rogue Tumble II
Enhancement: Rogue Dexterity I
Enhancement: Rogue Dexterity II
Enhancement: Rogue Dexterity III
Enhancement: Fighter Strength I