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  1. #1
    Community Member
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    Nov 2009
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    Default Delara's Tomb Question

    I seem to be stuck on the second adventure. Can't get past the water tunnel with the gates. Can't get all the gates to open at the same time. There are two step panels to light up a rune but if there is a sequence to it I can't for the life of me figure it out. Best I can get is three gates up with the fourth and last staying shut. Any advice appreciated.

  2. #2
    Community Member
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    Default

    It's an optional part that you can't do alone. Move along.

  3. #3
    Hero AZgreentea's Avatar
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    Dec 2009
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    I havent done it, but the DDOwiki says you can place a hireling on that other switch. You would just have to get them in the right spot and tell them to stay.
    The problem is never how to get new, innovative thoughts into your mind, but how to get old ones out. Every mind is a building filled with archaic furniture. Clean out a corner of your mind and creativity will instantly fill it.
    Dee Hock

  4. #4
    Community Member Calebro's Avatar
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    You'll need 2 people for that optional.
    Step on each of the pads once to spawn the mobs. Kill them.
    Go up the stairs an kill the mobs there, then flip the lever. Kill the new mobs that spawn.
    Go back downstairs and one of you hop in the water. The other person goes to the pad that looks like an A (not an upside-down Y). When you get to the locked gate your friend will have to step on the pad to open that gate.
    Swim though, and when you get to the next locked gate he'll have to step on it again.
    (this is why you need 2 people, he has to move to get it to work, and you can't direct a hireling's movement from far away except to come to you)
    Climb up and flip the lever off to the left to open them all for him to come through.

    As long as you only step on the pads once in the initial part, there is no need to use the Y pad ever again.

    This is worth the time spent on doing it as long as you get all 5 optional mini-bosses, but to do that you'll need Knock or a Rogue. If you have neither of those, ignore all of the optionals, including this one.
    Last edited by Calebro; 04-27-2010 at 05:41 PM.

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