Last edited by Lleren; 05-06-2010 at 02:16 AM.
Occasionally playing on Cannith
Llyren, Kelda and some others.
Tell me about it. I have seen 2 levels of rogue "for myself", while I flaunt my self-buffed UMD while i whip around Stoneskin and Blur wands, as well as using racial/alignment restricted items with no penalty on my True Neutral Tempest Fighter who can also wand whip cure serious. Oh, I also rush in head-first into enemy clerics casting flamestrike and cometfall and other what-have-you AOEs from wizards while receiving minimum damage, if I wasn't sniping them with a weakening bow with multishot on.
I can't wait 'till I can use Heal Scrolls for off-healing, for at least a 50% chance at using 'em.
For whom the sword is drawn?
Argonessen
Twinedge Witherblades 8 Fighter/6 Ranger/2 Rogue [Tempest Fighter]
Hazriel Maxwell 14 Paladin
Haztion Maxwell 11 Cleric/ 2 Fighter
Sonicedge Witherblades 4 Bard/2 Fighter/2 Barbarian
Multi-class is okay as long as you are aware of both the strengths and weaknesses of it.
Some people can't admit that though they may be stronger in one aspect they are weaker in others.
Community Member
By wearing heavy armour, you lose evasion.Heavy Armor, usually a flanker decent DPS from sneak, lots of resists and buffs, real decent heals, and offensive casting...awesome support character if you ask me.Barbarians don't get elemental resistances.How about a 9 barb 9 rogue 2 fighter? barbarians get the same improved trap sense like rogues do every 3 levels but have damage resistances/reductions for physical and elemental, they have higher hp and can stay in combat when they pull aggro much longer then your normal rogue could.I think you are the only one who thinks that this build might even remotely be considered gimp.Also if he was taking a beating, he has the speed to run off to recover or catch up after disabling the traps that the party just ran through and zerged ahead with stones in their packs. But the dummy would be like...9 rogue gimp...not knowing that the gimp would be hitting for 4d6 (plus!) extra damage alongside the tank and can take some heavy hits and geared also with power strike well...that sneak attack bonus to hit could be sacrificed for awesome damage.And some people are just old school in thinking that pure classes are best at their core and secondary skills.Class warfare...give me a break. PnP D&D's prestige classes were designed primarily for multi classed characters. Some people are just old school in thinking that the capstone is always best no matter what your build.
EDITED due to personal error.
Last edited by Kyrn; 05-06-2010 at 01:06 AM.
Thelanis - Kyrnis 16 Wiz / 2 Rogue (trap/locksmith)
Thelanis - Kyrven Blade 20 FvS (melee/heal)
Thelanis - Kyrse 20 Monk (dark) (current main)
-- Timezone: UTC +8, plays weekday evenings, weekend random. Very bad Alt-itis habit. --
"I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities" - Vaarsuvius, OoTS #674
Thelanis - Kyrnis 16 Wiz / 2 Rogue (trap/locksmith)
Thelanis - Kyrven Blade 20 FvS (melee/heal)
Thelanis - Kyrse 20 Monk (dark) (current main)
-- Timezone: UTC +8, plays weekday evenings, weekend random. Very bad Alt-itis habit. --
it’s an Insight bonus. (Source)
Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
- Epic and Legendary Mysterious ring upgrades, please.
- Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
- Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
- Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
- Redoing the drop rates of tomes in generic and raid loot tables.
Thelanis - Kyrnis 16 Wiz / 2 Rogue (trap/locksmith)
Thelanis - Kyrven Blade 20 FvS (melee/heal)
Thelanis - Kyrse 20 Monk (dark) (current main)
-- Timezone: UTC +8, plays weekday evenings, weekend random. Very bad Alt-itis habit. --
Thanks to Find Traps a 2 Rogue/18 Cleric or Favored Soul makes a great solo character. Find Traps buffs your Search skill, your high WIS score can offset a lower spot score and you only need around a 32 UMD for the really nice alignment restricted gear and Fire Shield/Teleport scrolls.
Example 1
Example 2
Last edited by QuantumFX; 05-06-2010 at 01:19 AM.
Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
- Epic and Legendary Mysterious ring upgrades, please.
- Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
- Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
- Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
- Redoing the drop rates of tomes in generic and raid loot tables.
Thelanis - Kyrnis 16 Wiz / 2 Rogue (trap/locksmith)
Thelanis - Kyrven Blade 20 FvS (melee/heal)
Thelanis - Kyrse 20 Monk (dark) (current main)
-- Timezone: UTC +8, plays weekday evenings, weekend random. Very bad Alt-itis habit. --
Yes. But you only need to heavily invest in that one skill. (Remember any build with 1 level of rogue can reach a base Disable Device of 23 at level 20.)
Most of the Cleric/FvS builds I've seen go:
Full ranks: Concentration and Disable Device (3 skill points per Cleric/FvS level.)
Half Ranks: Search, Open Lock (2 Skill points per Cleric/FvS level.)
Half Ranks or dump: Spot, Use Magic Device (2 Skill points per Cleric/FvS level.)
7 Skill Points (2 per cleric level, +1 Human, +4 18 INT)
Also, you can get really creative about when you take that 2nd rogue level to fill in your skills. (Personally, I like Character Level 8 as you just ate a +2 INT tome and evasion starts becoming a must.)
Also, as a side note, FvS is really nice for this as they have a fast progression in all saving throws (Like a monk) making evasion a sweet deal for them.
Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
- Epic and Legendary Mysterious ring upgrades, please.
- Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
- Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
- Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
- Redoing the drop rates of tomes in generic and raid loot tables.
Edited... Late night posting blunder
Last edited by cdemeritt; 05-06-2010 at 04:04 AM.
(Say): Haywire says, '"Hey, I don't come into yer home and play with things."'
Wrong. Cross class skills can be upped 1 level so long as you have at least 1 class which has it as a core skill. So you have to spend 2 points per rank, but you can increase 1 whole rank per level.
This is especially relevant to wiz/rogues, which has the int to up 3 (or more) rogue class skills even with the low base skillpoints per level. This is also why wiz/rogues often have higher disable device than a conventional melee rogue.
Last edited by Kyrn; 05-06-2010 at 03:56 AM.
Thelanis - Kyrnis 16 Wiz / 2 Rogue (trap/locksmith)
Thelanis - Kyrven Blade 20 FvS (melee/heal)
Thelanis - Kyrse 20 Monk (dark) (current main)
-- Timezone: UTC +8, plays weekday evenings, weekend random. Very bad Alt-itis habit. --
That is incorrect.
Once a class skill is unlocked, it's unlocked. No matter when you took your rogue level, your max rank at cap is 23.
People take their 2nd rogue level later to maximize/catch up skill point investment (coupled with tomes & stat levels up). 8 base points plus the INT mod is generally wasteful early -- but I guess it depends on what skills you plan to invest in.
Kyrn, Delt... your right... got confused, spaced it..
(Say): Haywire says, '"Hey, I don't come into yer home and play with things."'
I got really excited about this, thinking, "I have a good UMD. I can read some scrolls and get that +10 insight bonus for Search! Who cares if it doesn't last very long..."
Unfortunately, Find Traps gives an insight bonus of 1/2 your caster level which would just be a +1 for the scroll. Maybe I'll find a caster level 10 Wand of Find Traps some day.