So I'm going to be TRing again soon, and since I decided to forgo my third run as a fighter I decided to play a Tempest III ranger with splash of Rogue and Monk. Obviously this is the variant of the Exploiter, but since I'm missing Epic gear, Chattering ring, ToD gear, even Shroud HP item I felt gimp would be more appropriate . I'm debating of dropping my Int to 12 and raising my con to 13 which allows me to pick up a +3 con (instead of a +4 later on), but the question is which skill to drop?
Code:Character Plan by DDO Character Planner Version 3.34 DDO Character Planner Home Page Level 20 Lawful Good Elf Female (1 Monk \ 1 Rogue \ 18 Ranger) Hit Points: 260 Spell Points: 313 BAB: 18\18\23\28\28 Fortitude: 15 Reflex: 22 Will: 12 Starting Feat/Enhancement Abilities Base Stats Modified Stats (36 Point) (Level 1) (Level 20) Strength 16 24 Dexterity 16 24 Constitution 12 14 Intelligence 14 16 Wisdom 15 18 Charisma 8 10 Tomes Used +2 Tome of Intelligence used at level 7 +3 Tome of Strength used at level 20 +3 Tome of Dexterity used at level 20 +2 Tome of Constitution used at level 20 +3 Tome of Wisdom used at level 20 +2 Tome of Charisma used at level 20 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 7 30 Bluff -1 0 Concentration 3 25 Diplomacy -1 0 Disable Device 6 27 Haggle 3 4 Heal 2 4 Hide 3 7 Intimidate -1 0 Jump 3 7 Listen 2 6 Move Silently 3 7 Open Lock 7 14 Perform n/a n/a Repair 2 3 Search 6 29 Spot 6 15 Swim 7 11 Tumble 7 11 Use Magic Device 3 23 Level 1 (Rogue) Feat: (Selected) Dodge Feat: (Past Life) Past Life: Fighter Feat: (Past Life) Past Life: Fighter Level 2 (Ranger) Feat: (Favored Enemy) Favored Enemy: Giant Level 3 (Ranger) Feat: (Selected) Mobility Level 4 (Ranger) Level 5 (Ranger) Level 6 (Ranger) Feat: (Favored Enemy) Favored Enemy: Undead Feat: (Selected) Spring Attack Level 7 (Ranger) Level 8 (Ranger) Level 9 (Ranger) Feat: (Selected) Improved Critical: Piercing Weapons Level 10 (Ranger) Level 11 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Level 12 (Ranger) Feat: (Selected) Oversized Two Weapon Fighting Level 13 (Monk) Feat: (Monk Bonus) Toughness Level 14 (Ranger) Level 15 (Ranger) Feat: (Selected) Power Attack Level 16 (Ranger) Level 17 (Ranger) Feat: (Favored Enemy) Favored Enemy: Construct Level 18 (Ranger) Level 19 (Ranger) Level 20 (Ranger) Enhancement: Ranger Extra Action Boost I Enhancement: Rogue Haste Boost I Enhancement: Ranger Skill Boost I Enhancement: Ranger Skill Boost II Enhancement: Ranger Skill Boost III Enhancement: Ranger Skill Boost IV Enhancement: Ranger Sprint Boost I Enhancement: Elven Dexterity I Enhancement: Elven Dexterity II Enhancement: Aerenal Elf Melee Attack I Enhancement: Aerenal Elf Melee Attack II Enhancement: Aerenal Elf Melee Damage I Enhancement: Aerenal Elf Melee Damage II Enhancement: Elven Perception I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Ranger Favored Attack I Enhancement: Ranger Favored Attack II Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Damage II Enhancement: Ranger Favored Damage III Enhancement: Ranger Favored Damage IV Enhancement: Ranger Favored Defense I Enhancement: Ranger Favored Defense II Enhancement: Ranger Favored Defense III Enhancement: Ranger Tempest I Enhancement: Ranger Tempest II Enhancement: Ranger Tempest III Enhancement: Rogue Sneak Attack Training I Enhancement: Rogue Disable Device I Enhancement: Ranger Dexterity I Enhancement: Ranger Dexterity II Enhancement: Ranger Dexterity III