I have two clerics. Joious is my healbot and then there's Jusste, the combat caster. I love playing Joi, she's my second baby and older than Jusste by almost two years but, without a doubt she is more work to play. She requires a different mindset and demands much more of my attention and there have been many evenings playing through some difficut dungeons that have left me simply exhausted. It was during the vast, mysterious, dark days, when most of the people playing got really good at DDO's limited number of quests that healbotting got really boring (omg, somebody please at least break a nail and give me something too do!) so I started playing around with some of Joi's potential. She has all those other really cool spells but is not as effective as she could be with them since she is healing specced. I like her that way. She's my money-maker and (when I'm on my game) my miracle worker but I knew I had to try a different type of cleric.
Jusste is a blast to play! Yea, she heals when she has to and tries to do most of it off scrolls (which I'm lucky enough to be able to afford) but not nearly effectively as Joi does. Instead she commands almost at will, banishes, destructs, chops, knocksdown and holds just about everything in her path. She all but gift wraps the mobs for the rest of the party. I'm gleefully looking forward to implosion! It has been my observation though that when she steps back to strictly heal, things tend not to get any better. The party really is better off if I spend my mana preventing them from getting hurt in the first place.
I know that in end-game raids, her role will change and she will be expected to heal more and I'll make sure she gets the gear to switch out to make her a better healer for those times but I'm also looking forward to my turn kiting the orthons in a VoD speed run and being back-up in ToD2