Ok so the idea for this guy is to have decent offensive power by way of Ranged DPS, Then be able to not have to move when that dps draws the aggro via high AC (without massive buffing or 20 second pops). Finally be able to serve as a bard while doing those things by focusing on buffs pre-fight and heals-infight and have staying power in the sp category! I don't need to hear I'm spreading myself too thin I have 3 goals with this build, having offense while not spending sp, Have enough sp to keep the party buffed but not so much that people cry be our healbot, Finally High AC /staying power when the shiza hits the fan.

side note: I realize that not having strength/finesse is a big issue but consider that the pick is simply the best when you roll a 20 option as well as the fact that I can pick up a str Item later on to have some to-hit. most of the time I will be turtled spamming CC or Heal when I switch to that.





Code:
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page

Shootemup Picktodaface
Level 20 Neutral Good Drow Male
(2 Fighter \ 1 Sorcerer \ 17 Bard) 
Hit Points: 238
Spell Points: 850 
BAB: 14\14\19\24
Fortitude: 10
Reflex: 16
Will: 17

                  Starting            Ending          Feat/Enhancement
Abilities        Base Stats         Base Stats         Modified Stats
(28 Point)       (Level 1)          (Level 20)           (Level 20)
Strength              8                  8                    8
Dexterity            16                 20                   22
Constitution         14                 14                   14
Intelligence         16                 16                   16
Wisdom                8                  8                    8
Charisma             16                 17                   20

                  Starting            Ending          Feat/Enhancement
                 Base Skills        Base Skills        Modified Skills
Skills           (Level 1)          (Level 20)          (Level 20)
Balance               7                 29                   29
Bluff                 3                  8                    8
Concentration         6                 25                   25
Diplomacy             7                 27                   27
Disable Device        n/a               n/a                   n/a
Haggle                3                  5                    5
Heal                 -1                 -1                   -1
Hide                  7                 29                   29
Intimidate            3                 12                   12
Jump                  1                  9                    9
Listen                3                 11                   13
Move Silently         7                 28                   28
Open Lock             n/a               n/a                   n/a
Perform               7                 28                   28
Repair                3                  3                    3
Search                3                  3                    5
Spot                 -1                 -1                    1
Swim                 -1                  1                    1
Tumble                5                  8                    8
Use Magic Device      7                 28                   28

{\b {\ul Notable Equipment }} \par Bard's Cloak \par Morah's Belt \par Connor's Band \par Ring of Unknown Origins \par Gauntlets of Eternity \par Gyroscopic Boots of Striding \par Chaosgarde \par Breastplate of Destruction \par Sandstorm Goggles \par Minos Legens \par +5 Paralyzing Heavy Pick of Puncturing \par +5 Vorpal Repeating Heavy Crossbow of Puncturing \par  \par Level 1 (Bard)
Feat: (Selected) Point Blank Shot
Feat: (Automatic) Attack
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Drow Spell Resistance
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Fascinate
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Inspire Courage
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Longsword
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Spell Save Bonus
Spell (1): Cure Light Wounds


Level 2 (Fighter)
Feat: (Fighter Bonus) Combat Expertise
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Sunder
Feat: (Automatic) Tower Shield Proficiency
Feat: (Automatic) Trip


Level 3 (Bard)
Feat: (Selected) Exotic Weapon Proficiency: Repeating Heavy Crossbow
Spell (1): Detect Secret Doors


Level 4 (Fighter)
Feat: (Fighter Bonus) Precise Shot


Level 5 (Bard)
Feat: (Automatic) Inspire Competence
Spell (1): Grease


Level 6 (Sorcerer)
Feat: (Selected) Rapid Shot
Feat: (Automatic) Magical Training
Spell (1): Shield
Spell (1): Feather Fall


Level 7 (Bard)
Spell (2): Blur
Spell (2): Cure Moderate Wounds


Level 8 (Bard)
Spell (2): Glitterdust
Spell (1): Otto's Resistable Dance


Level 9 (Bard)
Feat: (Selected) Toughness
Feat: (Automatic) Suggestion


Level 10 (Bard)
Spell (2): Heroism
Spell (3): Cure Serious Wounds
Spell (3): Displacement


Level 11 (Bard)
Feat: (Automatic) Improved Inspire Courage
Spell (3): Good Hope


Level 12 (Bard)
Feat: (Selected) Force of Personality
Feat: (Automatic) Inspire Greatness


Level 13 (Bard)
Spell (3): Dispel Magic
Spell (4): Cure Critical Wounds
Spell (4): Freedom of Movement


Level 14 (Bard)
Spell (4): Otto's Sphere of Dancing


Level 15 (Bard)
Feat: (Selected) Improved Precise Shot
Feat: (Automatic) Song of Freedom


Level 16 (Bard)
Spell (4): Shout
Spell (5): Mind Fog
Spell (5): Mass Suggestion


Level 17 (Bard)
Spell (5): Greater Heroism


Level 18 (Bard)
Feat: (Selected) Heighten Spell
Feat: (Automatic) Inspire Heroics


Level 19 (Bard)
Spell (1): Expeditious Retreat
Spell (5): Shadow Walk
Spell (6): Mass Cure Moderate Wounds
Spell (6): Summon Monster VI


Level 20 (Bard)
Spell (2): Soundburst
Spell (6): Otto's Irresistable Dance
Enhancement: Bard Extra Song I
Enhancement: Bard Extra Song II
Enhancement: Bard Extra Song III
Enhancement: Bard Extra Song IV
Enhancement: Bard Lingering Song I
Enhancement: Bard Lingering Song II
Enhancement: Improved Spell Resistance I
Enhancement: Improved Spell Resistance II
Enhancement: Improved Spell Resistance III
Enhancement: Improved Spell Resistance IV
Enhancement: Elven Arcane Fluidity I
Enhancement: Elven Arcane Fluidity II
Enhancement: Elven Arcane Fluidity III
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Fighter Armored Agility I
Enhancement: Fighter Critical Accuracy I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Bard Lyric of Song I
Enhancement: Bard Lyric of Song II
Enhancement: Bard Lyric of Song III
Enhancement: Bard Lyric of Incredible Song I
Enhancement: Bard Lyric of Incredible Song II
Enhancement: Bard Song Magic I
Enhancement: Bard Song Magic II
Enhancement: Bard Song Magic III
Enhancement: Bard Improved Spell Penetration I
Enhancement: Bard Energy of the Music I
Enhancement: Bard Energy of the Music II
Enhancement: Bard Charisma I
Enhancement: Bard Charisma II
Enhancement: Bard Charisma III
Enhancement: Fighter Toughness I