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Thread: L00k!!!!!!f/m

  1. #1
    Community Member Lynxmark's Avatar
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    Default L00k!!!!!!f/m

    Code:
    Character Plan by DDO Character Planner Version 3.18
    DDO Character Planner Home Page
    
    fighter monk
    Level 20 Lawful Good Human Male
    (12 Fighter \ 8 Monk) 
    Hit Points: 358
    Spell Points: 0 
    BAB: 18\18\23\28\28
    Fortitude: 17
    Reflex: 15
    Will: 15
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (34 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             16                 21                   24
    Dexterity            16                 19                   20
    Constitution         14                 16                   16
    Intelligence          8                 10                   10
    Wisdom               15                 19                   20
    Charisma              8                 10                   10
    
    Tomes Used
    +2 Tome of Strength used at level 11
    +2 Tome of Dexterity used at level 11
    +2 Tome of Constitution used at level 11
    +2 Tome of Intelligence used at level 11
    +2 Tome of Wisdom used at level 11
    +2 Tome of Charisma used at level 11
    +3 Tome of Strength used at level 20
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               3                 21.5                 21.5
    Bluff                -1                  0                    2
    Concentration         2                 19.5                 21.5
    Diplomacy            -1                  0                    0
    Disable Device       n/a                n/a                   n/a
    Haggle               -1                  0                    2
    Heal                  2                  5                    5
    Hide                  3                  5                    5
    Intimidate            3                 17.5                 18.5
    Jump                  7                 16                   16
    Listen                2                  5                    5
    Move Silently         3                  5                    5
    Open Lock             n/a               n/a                   n/a
    Perform              n/a                n/a                   n/a
    Repair               -1                  0                    0
    Search               -1                  0                    0
    Spot                  2                  5                    5
    Swim                  3                  7                    7
    Tumble                n/a               n/a                   n/a
    Use Magic Device     n/a                n/a                   n/a
    
    Level 1 (Fighter)
    Skill: Intimidate (+4)
    Skill: Jump (+4)
    Feat: (Fighter Bonus) Dodge
    Feat: (Past Life) Past Life: Monk
    Feat: (Selected) Two Weapon Fighting
    Feat: (Human Bonus) Weapon Focus: Bludgeoning Weapons
    Feat: (Automatic) Attack
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sunder
    Feat: (Automatic) Tower Shield Proficiency
    Feat: (Automatic) Trip
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Human Versatility I
    
    
    Level 2 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Mobility
    Enhancement: Fighter Strategy (Trip) I
    Enhancement: Fighter Strength I
    
    
    Level 3 (Monk)
    Skill: Balance (+2)
    Skill: Concentration (+2)
    Feat: (Selected) Past Life: Disciple of the Fist
    Feat: (Monk Bonus) Stunning Fist
    Feat: (Automatic) Exotic Weapon Proficiency: Kama
    Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
    Feat: (Automatic) Finishing Moves
    Feat: (Automatic) Flurry of Blows
    Feat: (Automatic) Unarmed Strike
    Enhancement: Human Improved Recovery I
    Enhancement: Disciple of Breezes
    
    
    Level 4 (Monk)
    Ability Raise: DEX
    Skill: Balance (+1)
    Skill: Concentration (+3)
    Feat: (Monk Bonus) Deflect Arrows
    Feat: (Automatic) Evasion
    Feat: (Automatic) Meditation
    Enhancement: Human Versatility II
    Enhancement: Way of the Clever Monkey I
    Enhancement: Monk Wisdom I
    
    
    Level 5 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Enhancement: Fighter Flanking Mastery I
    Enhancement: Human Adaptability Strength I
    Enhancement: Fighter Intimidate I
    
    
    Level 6 (Fighter)
    Skill: Intimidate (+2)
    Feat: (Selected) Power Critical
    Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons
    Enhancement: Fighter Haste Boost II
    Enhancement: Fighter Critical Accuracy II
    
    
    Level 7 (Fighter)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Strategy (Trip) II
    
    
    Level 8 (Fighter)
    Ability Raise: WIS
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Feat: (Fighter Bonus) Improved Two Weapon Fighting
    Enhancement: Fighter Kensei I
    
    
    Level 9 (Fighter)
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    Enhancement: Fighter Haste Boost III
    Enhancement: Kensei Unarmed Mastery I
    
    
    Level 10 (Monk)
    Skill: Balance (+3)
    Skill: Concentration (+1)
    Feat: (Monk Path) Philosophy - Path of Inevitable Domination
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Still Mind
    Enhancement: Fists of Darkness
    Enhancement: Void Strike
    
    
    Level 11 (Fighter)
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Feat: (Fighter Bonus) Greater Weapon Focus: Bludgeoning Weapons
    Enhancement: Fighter Unarmed Specialization I
    Enhancement: Human Versatility III
    
    
    Level 12 (Fighter)
    Ability Raise: WIS
    Skill: Balance (+1)
    Skill: Intimidate (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    Enhancement: Fighter Critical Accuracy III
    
    
    Level 13 (Fighter)
    Skill: Balance (+1)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Spring Attack
    Enhancement: Fighter Haste Boost IV
    
    
    Level 14 (Fighter)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Enhancement: Human Greater Adaptability Dexterity I
    
    
    Level 15 (Fighter)
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Skill: Intimidate (+1)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Bludgeoning Weapons
    Feat: (Selected) Toughness
    Enhancement: Kensei Unarmed Mastery II
    Enhancement: Fighter Kensei II
    Enhancement: Racial Toughness I
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    
    
    Level 16 (Monk)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Concentration (+2)
    Skill: Intimidate (+0.5)
    Skill: Jump (+1)
    Feat: (Automatic) Ki Strike: Magic
    Feat: (Automatic) Slow Fall
    Enhancement: Fighter Strength II
    
    
    Level 17 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Intimidate (+1.5)
    Feat: (Automatic) AC Bonus
    Feat: (Automatic) Ki Strike: Damage
    Feat: (Automatic) Purity of Body
    Enhancement: Racial Toughness II
    
    
    Level 18 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Intimidate (+1.5)
    Feat: (Selected) Power Attack
    Feat: (Monk Bonus) Toughness
    Enhancement: Human Versatility IV
    Enhancement: Adept of Wind
    
    
    Level 19 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+2)
    Skill: Intimidate (+1)
    Feat: (Automatic) Wholeness of Body
    Enhancement: Fighter Toughness III
    
    
    Level 20 (Monk)
    Ability Raise: STR
    Skill: Balance (+2)
    Skill: Concentration (+3)
    Enhancement: Fighter Strategy (Trip) III
    Enhancement: Way of the Clever Monkey II

  2. #2
    Community Member Visty's Avatar
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    point?
    there are at least 3 useless feats till lvl6, didnt bother to check further

    maybe make some text what this build is for instead of just saying: look
    Love Life of an Ooze: One ooze. Idiot hits ooze. Two oozes.
    0
    *insert axe*
    o o

  3. #3
    Community Member Lynxmark's Avatar
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    Try naming the "useless feats" instead of correcting me pointlessly. It may be there were/are no better feats to take at that lvl and with the choices I was given. Maybe even suggest how you'd change it. For my part-I just wanted to see what kensei would do for a monk and what the scarifice to monk would be. Im gonna build this for an off-server and play around with it.Think of it as a middle-of-the road build for fun(not end game) during the other 19 lvls you guys always forget to mention!

  4. #4
    Community Member Symar-FangofLloth's Avatar
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    Quote Originally Posted by Lynxmark View Post
    Try naming the "useless feats" instead of correcting me pointlessly.
    Dodge (1AC is worthless unless you can hit a meaningful number with it)
    Mobility (Likewise. Though if you're a very skilled Tumbler maybe. But for most people it's a pointless feat.)
    Deflect Arrows (Deflects 1 arrow every 6 seconds or so: if it even works. I've heard conflicting things, but a consensus that it's not worth it anyway)
    Power Critical (A bonus to confirming crits isn't so necessary... unless you're not hitting mobs except on a crit anyway, but if your attack is that low I'm not sure a +4 will help.)

    And that seems awfully late for Toughness.
    Former Xoriat-er. Embrace the Madness.

  5. #5
    Community Member Lynxmark's Avatar
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    Ya, now that I look at it there are some things I would do differant. But, I am a big fan of spring attack so mobility and dodge stay. When I took deflect arrows it was a yellow feat an toughness was white-I realy didnt see anything I liked. I dont know but spring attack and toughness need to be taken earlier. (was trying to get kensei prereq. out of the way asap).

  6. #6
    Community Member ArloOne's Avatar
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    Thumbs up Don't listen to them.

    This build looks totaly awesome!! I wouldn't change a thing. I would invest some serious time into it. looks like he will really rock at later levels. Don't sikimp out on gear either. Spend some plat on really awesome armor, buy a sweet weapon or two. Don't hold back!!! Keep us updated!
    Dravun , Yocoba, Daivik, and so many more.
    Proud to serve the Imperial Assassins!
    Do not drink the awesome-sauce......One must BE the awesome-sauce.

  7. #7
    Community Member Lynxmark's Avatar
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    I think I am gonna TR into a 1-20 fighter then TR into this fist of darkness str based monk 1-8 and research a little more b4 i make my first multi-class. The toon for this build is currenty a 20th lvl monk. I have been only playing since november and the last thing I want is for my first TR to end up a gimp. I will say that this build is for lvls 1-19, not end game. Any more imput will be greatly appriciated, even rants and raves.

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