**Please disregard thread. I don't think I worded my OP clearly enough. I didn't mean for this to be a lesson about the obvious differences between spell singer and war chanter. But thanks for the input regardless. My fault.
**Please disregard thread. I don't think I worded my OP clearly enough. I didn't mean for this to be a lesson about the obvious differences between spell singer and war chanter. But thanks for the input regardless. My fault.
Last edited by Creeper; 04-16-2010 at 02:55 PM.
a warchanter not meleeing is like a cleric not healing or a fighter not swinging
if he really just wanted to stay back he should rather be a spellsinger, that would benefit the party way more
0Love Life of an Ooze: One ooze. Idiot hits ooze. Two oozes.
*insert axe*
o o
This space intentionally left mostly blank.
Lol man you dont know what bards can do. My warchanter bard, Rabiez, who can melee by the way, has been sole healer on every 6 man epic quest which is great because then we do not have to have a gimpy cleric or FVS. Clerics and FVS are the true gimps of DDO.
Edit: Yes you woudl definitely be welcome especially if you take the cleric/fvs spot.
Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.
0Love Life of an Ooze: One ooze. Idiot hits ooze. Two oozes.
*insert axe*
o o
Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.
this will be my last response to this as thats not what the thread is about
a spellsinger will have way more sp then any warchanter and will reduce the sp cost of any spellcaster in the party. so he can heal way more efficient then any warchanter could even dream of
im not sure if im the one who doesnt get it
0Love Life of an Ooze: One ooze. Idiot hits ooze. Two oozes.
*insert axe*
o o
Would I regret inviting them - maybe. Depends on the situation. But probably yes.
Would it stop me from inviting them, though? Probably not
But as Maddmatt pointed out, unless it is otherwise dangerous or you're being a heal-sponge there's little reason why you shouldn't melee.
Warchanters won't have the feats or DCs to CC/nuke effectively, which limits their Bardic spells to buffs, heals, and the occaisonal Otto's. And there's no reason you can't do all of that while also contributing to the melee dps.
Not every quest needs 5 big melees and 1 cleric. Therefore, a bard swinging a weapon is not always the most efficient use of your bard skills. I love it when a GOOD bard is controlling things... via heals, cures, songs, buffs. Swinging is always good, but on my spellsinger, for example, CC/heals/cures/songs/buffs always > than DPS. Priorities.
But personally, I think even a pure spellsinger should have a few DPS solutions and work them in to the overall gameplan.
So, 2. No question. If you're good
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I have have rolled up warchanters, an I have at times been required to be the primary healer for a group. But it really felt like using your main tank to pull agro with a shortbow. Yeah it can be done in a pinch, but it isn't optimal for the group, or the warchanter.
"It's not an adventure unless your life is in peril!"
Warchanter can heal a solid group, but won't push a less-than-perfect pug through the quest. Pure warchanter can't fit crucial metamagic feats if he dreams to be useful in melee. Even 16/2/2 splash will consider maximise or empower healing but definitely skip quicken. And do not forget that SP of a splash isn't very impressive.
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