Has anyone considered that the party voice-chat is powered using the game-spy engine, and therefore it would need to be implemented by them, wouldn't it??
Has anyone considered that the party voice-chat is powered using the game-spy engine, and therefore it would need to be implemented by them, wouldn't it??
Do NOT make the other sounds fade away when someone talks. Just raise the sound (I mean, allow us to boost it. All my sounds are at 0.20, voice is at 1, and I still have problems hearing others.)