Heh. I was going to make a thread about this.
Originally Posted by
Lithic
Currently, voice chat on the audio tab is set from 0.00 to 1.00. I know sliders for voice for each party member might be a good long while, but in the meantime could we get the voice slider to go from 0.00 to 2.00? Or even 5.00?
I have the voice part set to 1.00 but the rest (DM, sound effects, music, etc.) set under 0.05 so that I can hear what people say. There is something wrong with the game's audio setting. How does that make sense? Why do I have to put one to an extreme and the others to the lower extremes to have some sort of balanced audio?
Originally Posted by
Lithic
I'd have to turn off all music, sound effects, and dm text to hear them clearly, and frankly that would ruin the experience for me.
Sounds like you'd like the suggestion I was going to post:
When someone talks over voice chat, automatically fade out the other sources of sound (music, sound effects, etc.). This way, people can set the other sources of sound at the volume they prefer, without having to worry about them burying voice chat.
Since everyone's preferences might vary, give us a slider that ranges from 0.00 to 1.00 which determines the percentage by which the other sources of sound are decreased when someone talks (1.00 would be completely and 0.00 would be not at all).