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  1. #1
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    Default The Superior Soul

    The Superior Soul

    I have a Elf similar to this guy, but the capstone isnt exciting, the Healing capstone and extra feat seem to provide more bang for the buck over +2 to Hit and Damage with the Scimitars in the end.

    This guy can Solo just about anything with the right player behind it with a combination of solid melee and very good offensive casting. In difficult Raid or EPic situations, he makes a top notch healer and melee debuffer.

    while this guys does not provide Maximum Casting or Maximum Melee DPS, hes very close on both levels. AS discussed in other threads, Evasion is nice and the extra Monk feats are handy, but certainly not a requirement. and if you want to cast, the more FvS Levels the better. You wind up with more Spell points and a better Spell Penn check as well.

    It comes down to this....
    Do you want 1 Extra Attack per Sequence(GTWF) and +5 Damage(With -5 to hit), Evasion and potential Significant AC Benefit OR DR10/x,+2 CHR, 2 L9 Spells, 1 L8 SPell, and Unlimited Free Healing? I'll leave that decision to you, but I will say I no longer have ANY 18/2 FvS Builds.


    Character Plan by DDO Character Planner Version 3.34
    DDO Character Planner Home Page

    Level 20 True Neutral Human
    (20 Favored Soul)

    Hit Points:
    20 Heroic Durabiity
    160 L20 FvS
    100 Con Bonus
    10 Draconic
    22 Toughness
    60 Toughness Enh
    30 GFL
    20 Minos
    ---
    422
    45 Shroud Item
    10 SUperior False Life
    20 Rage Temp Bonus
    20 +2 Exceptional Con
    ----
    517


    Spell Points:
    1730 base
    232 CHR Bonus
    150 EotS
    400 Archmagi
    300 Exceptional
    ----
    2812

    BAB: 15/15/20/2525

    20 BAB(Divine Power)
    8 STR Bonus
    3 DIvine Favor
    5 Weapons
    1 FvS
    ---
    +37
    -4/-4 Oversized TWF (Dual Longswords)
    ---
    +33/+33
    4 GH
    1 Haste
    ---
    +38 Self Buffed
    well over +40 WIth Bard Song. +50 is obtainable for short Bursts and Epic/Raid gear


    Fortitude/Reflex/Will

    12/12/12 Base L20 FvS
    5/7/13 Atributes
    5/5/5 Resistance
    1/1/1 Ritual
    -----
    23/25/31
    4/4/4 GH
    2/2/2 Luck
    ------
    29/31/37



    Abilities
    (32 Point) (Level 1) (Level 20)
    {27}Strength 15+2 TOme +1Human +6 Item 2 Rage +1 LotD
    {24}Dexterity 15+2 Tome +6 Item +1 LotD
    {21}Constitution 12+2 TOme +6 Item +1 LotD
    {17}Intelligence 8+2 Tome +6 Item as needed
    {36}Wisdom 16+5 Levels +2 Tome +2 FvS +1 Human +6 Item +3 Exceptional +1 LotD
    {26}Charisma 10 +2 Tome +2 FvS +2 Capstone +6 Item +3 Exceptional +1 LotD

    Of course, there are other potential sources of Stats... +3/+4 Tomes, Yugoloth Pots, etc etc....

    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7

    Skills:
    Max Concentration and UMD FIrst. Add Jump if you eat a +2 INT TOme.


    Level 1 (Favored Soul)
    Feat: (Selected) Extend Spell
    Feat: (Diety) Favored by the Sovereign Host
    Feat: (Human Bonus) Toughness

    Level 2 (Favored Soul)

    Level 3 (Favored Soul)
    Feat: (Selected) Two Weapon Fighting

    Level 4 (Favored Soul)

    Level 5 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Acid

    Level 6 (Favored Soul)
    Feat: (Selected) Maximize Spell

    Level 7 (Favored Soul)

    Level 8 (Favored Soul)

    Level 9 (Favored Soul)
    Feat: (Selected) Improved Two Weapon Fighting

    Level 10 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Fire
    Level 11 (Favored Soul)

    Level 12 (Favored Soul)
    Feat: (Selected) Quicken Spell

    Level 13 (Favored Soul)

    Level 14 (Favored Soul)

    Level 15 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Sonic
    Feat: (Selected) Improved Critcal: Slashing

    Level 16 (Favored Soul)

    Level 17 (Favored Soul)

    Level 18 (Favored Soul)
    Feat: (Selected) Varies, See Note

    Level 19 (Favored Soul)

    Level 20 (Favored Soul)
    Enhancement: Favored Soul Ascendency: Sovereign Host
    Enhancement: Unyielding Sovereignty
    Enhancement: Favored Soul Longsword Specialiization I
    Enhancement: Favored Soul Longsword Specialization II
    Enhancement: Human Adaptability Wisdom I
    Enhancement: Human Greater Adaptability Strength I
    Enhancement: Human Improved Recovery I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Favored Soul Prayer of Life I
    Enhancement: Favored Soul Prayer of Incredible Life I
    Enhancement: Favored Soul Life Magic I
    Enhancement: Favored Soul Life Magic II
    Enhancement: Favored Soul Life Magic III
    Enhancement: Favored Soul Life Magic IV
    Enhancement: Favored Soul Spell Penetration I
    Enhancement: Favored Soul Spell Penetration II
    Enhancement: Favored Soul Energy of the Scion I
    Enhancement: Favored Soul Energy of the Scion II
    Enhancement: Favored Soul Energy of the Scion III
    Enhancement: Favored Soul Energy of the Scion IV
    Enhancement: Favored Soul Charisma I
    Enhancement: Favored Soul Charisma II
    Enhancement: Favored Soul Wisdom I
    Enhancement: Favored Soul Wisdom II
    Enhancement: Favored Soul Toughness I
    Enhancement: Favored Soul Toughness II
    Enhancement: Favored Soul Toughness III
    Enhancement: Favored Soul Toughness IV
    Enhancement: Favored Soul Wand and Scroll Mastery I
    Enhancement: Favored Soul Wand and Scroll Mastery II
    Enhancement: Favored Soul Wand and Scroll Mastery III
    Enhancement: Favored Soul Wand and Scroll Mastery IV

    NOTE FOr Level 18 Feat: you have several good choices here.
    FOr Melee, you can take Improved Crit, Power Attack, or even Oversize TWF.
    FOr Casting, Empower Spell or Heighten could work well.

    Pretty sure I'm going to go with Empower Spell on mine primarily for BB and my Capstone healing.

    you will also notice I did not take Greater TWF. THis is intentional. I feel Improved Crit is a better choice for this build. you lose ONE attack per sequence and gain +10% to your critical range. Much more efficient for Debuffing attacks like Crippling, Slowburst, as well as Banishing if ya get the Abbot Sword.
    Last edited by Tolero; 03-10-2011 at 10:55 AM.
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    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
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  2. #2
    Founder Matuse's Avatar
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    Personally, I'd take Lightning over Sonic for the L15 resist. The only sonic damage worth caring about is from Orthons, and Res:Sonic more than covers that. But +40 vs endgame Chain Lightning (I'm looking at YOU Raiyum) is extremely helpful.

  3. #3
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    Quote Originally Posted by Matuse View Post
    Personally, I'd take Lightning over Sonic for the L15 resist. The only sonic damage worth caring about is from Orthons, and Res:Sonic more than covers that. But +40 vs endgame Chain Lightning (I'm looking at YOU Raiyum) is extremely helpful.
    I find 10 Sonic enough to not have to worry about casting resists for orthons, for Chain Lightning, I'm Casting Resists and protects anyway. (I'm actually pretty impressed that was your biggest concern with the build...)
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    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
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  4. #4
    Community Member nicro's Avatar
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    Would it be more effective to just use THF and twitch?

  5. #5
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    Quote Originally Posted by nicro View Post
    Would it be more effective to just use THF and twitch?
    I dont even know what your talking about.
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    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

  6. #6
    Community Member Calebro's Avatar
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    Quote Originally Posted by Impaqt View Post
    I dont even know what your talking about.
    He's talking about attacking, moving slightly to interrupt your attack sequence, and attacking again.
    It's faster than the multiple animations if timed correctly.

  7. #7
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    Quote Originally Posted by Calebro View Post
    He's talking about attacking, moving slightly to interrupt your attack sequence, and attacking again.
    It's faster than the multiple animations if timed correctly.
    ok, thats interesting... I havent felt the need to do that since the animations changed a while back. the first 4 attacks were rarely an issue at all.


    I fail to see how twitching with a 2 hander would be more effective than dual weiling today.
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    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

  8. #8
    Community Member Calebro's Avatar
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    Quote Originally Posted by Impaqt View Post
    I fail to see how twitching with a 2 hander would be more effective than dual weiling today.
    I agree with you completely on that one, but some people swear by it.
    Watch any of Shade's videos. I'm sure he uses it, although I've never watched them.

  9. #9
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    Quote Originally Posted by Calebro View Post
    I agree with you completely on that one, but some people swear by it.
    Watch any of Shade's videos. I'm sure he uses it, although I've never watched them.
    Most of those are Pre Attack progression change.
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    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

  10. #10
    Community Member Calebro's Avatar
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    Quote Originally Posted by Impaqt View Post
    Most of those are Pre Attack progression change.
    I specifically remember seeing a post about one where his "timig was almost perfect" or something to that effect. I think it was in some DPS contest thread. Let me see if I can find it.

    *edit
    I didn't find the one I was thinking of, but this will work.
    Last edited by Calebro; 04-16-2010 at 01:58 AM.

  11. #11
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    Quote Originally Posted by Calebro View Post
    I specifically remember seeing a post about one where his "timig was almost perfect" or something to that effect. I think it was in some DPS contest thread. Let me see if I can find it.
    yeah, thats his Portal DPS contest thingy I think... I know that was started pre attack change, Dont know if he ever updated anything after the change though.
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    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

  12. #12
    Community Member Calebro's Avatar
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    Look above

  13. #13
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    I posted a build almost identical to this a few weeks ago.
    http://forums.ddo.com/showthread.php?t=240949

    Impaqt then proceeded to make fun of my build!
    Quote Originally Posted by Impaqt View Post
    "OK" Melee DPS.....

    "OK" Offensive Casting....

    Come on.... The only reason this guy is "Unstoppable" is because he can infinitely heal himself.. We arent playing Chess here.. there is no forfeit.....
    And Impaqt he decides to change a feat or two and repost it as his own!

    Anyhow its a cool build. According to my calcs with 3 metamagics, 30% human healing amp, and a 10%, 20%, and 30% healing amp item it is possible to get 151 HP free self heals every 6s. More possible with paladin past lives.

  14. #14
    Community Member Calebro's Avatar
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    Quote Originally Posted by Logic View Post
    I posted a build almost identical to this a few weeks ago.
    http://forums.ddo.com/showthread.php?t=240949

    Impaqt then proceeded to make fun of my build!


    And Impaqt he decides to change a feat or two and repost it as his own!
    They may not look like it to you, but they are different builds, and by more than a couple of feats.
    Different feats, wisdom based instead of strength based, different starting stats, not reliant of +3 tomes to get feats in.... very different builds dude.

  15. #15
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    Quote Originally Posted by Logic View Post
    I posted a build almost identical to this a few weeks ago.
    http://forums.ddo.com/showthread.php?t=240949

    Impaqt then proceeded to make fun of my build!


    And Impaqt he decides to change a feat or two and repost it as his own!

    Anyhow its a cool build. According to my calcs with 3 metamagics, 30% human healing amp, and a 10%, 20%, and 30% healing amp item it is possible to get 151 HP free self heals every 6s. More possible with paladin past lives.
    Not nearly Identcal.. Hardly in the same area code.
    They are both 20 FvS, thats about where the similarities end.
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    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

  16. #16
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    Quote Originally Posted by Impaqt View Post
    Not nearly Identcal.. Hardly in the same area code.
    They are both 20 FvS, thats about where the similarities end.
    OK lets just get our timeline correct.
    30 weeks ago you post an 18/2 FvS/monk longsword build http://forums.ddo.com/showthread.php?t=200561
    Recently I post a 20 human FvS longsword build http://forums.ddo.com/showthread.php?t=240949
    You make fun of my build.
    And then you post a very similar build (this thread) claiming that you didn't pull any ideas from my build even though they the builds are the same race, class, and share 6 (soon to be 7) of the same feats. Keep telling yourself that you didn't pull any ideas from my build...

    Now lets talk about this claim of yours IC slash > GTWF.

    Quote Originally Posted by Impaqt View Post
    you will also notice I did not take Greater TWF. THis is intentional. I feel Improved Crit is a better choice for this build. you lose ONE attack per sequence and gain +10% to your critical range. Much more efficient for Debuffing attacks like Crippling, Slowburst, as well as Banishing if ya get the Abbot Sword.
    This is a nice attempt to distinguish your build from the one you copied. Only one problem, it doesn't make sense.

    IC slash gives you 17-20 crit range instead of 19-20 with longswords.
    I think GTWF gives you a 4th offhand attack (4 miainhand + 4 offhand instead of 4 mainhand + 3 offhand), and an additional attack when moving.

    Situations where IC slash > GTWF
    When smiting (if you can't afford keen smiting 15-20 crit range weps, or don't have swappable DT armor)
    When banishing
    When stat damaging (only an 11% increase in stat damage rate for a weak/enfeeb longsword, 19% if scim/kukri)
    Crippling, slowburst, radiance II, etc.

    So situations where GTWF > IC slash
    When using blunt to bypass DR
    When using weighted 5% (i.e. tenderizers)
    When using mineral II
    When a mob is autocrittable (stun, hold, stat damage to 0, etc)
    When switching to picks vs an autocrittable mob
    When vorpaling
    ***While moving***
    Against high fort mobs/bosses
    AND ***against most low fort mobs with most weapons the feats are about equal***

    Did I miss anything?

    Lets compare the GTWF to IC slash feats for longswords with a huge on-crit damage weapon like a trip positive (holy, pure good burst, pure good blast = +6d6 on crit with longsword) and seeker +6

    26 str, +6 seeker, +9 bard buff gives
    38 damage mainhand hits
    34 damage offhand hits
    98.5 damage mainhand crit
    90.5 damage offhand crit

    Assuming 4 mainhand and 4 offhand attacks, 2-18 hits, 19-20 crits GTWF gives...
    320.7 damage per attack sequence (40.1 damage average over 8 swings)

    Assuming 4 mainhand and 3 offhand attacks, 2-16 hits, 17-20 crits GTWF gives...
    323.9 damage per attack sequence (40.5 damage average over 8 swings)

    So if I did my math right IC slash vs. GTWF with a 6d6 bursting wep and +6 seeker gives +0.4 damage per swing vs. a 0% fort mob while standing still. IC slash will give less damage with other non +6d6 burst weapons, even less damage against anything with fort, or when using weighted weps. In otherwords, at best IC slash is equal to GTWF damage, and worse for most situations. This is especially true if moving.

    You can make an argument for the IC slash feat while leveling (I did this on my FvS), or even make an arugment for IC slash and GTWF, but you can't really make an argument for IC slash in place of GTWF.

    So change your build. Remove IC slash and replace it with GTWF.

    Then take these feats
    Toughness
    TWF
    ITWF
    GTWF
    Maximize
    Empower
    Quicken...

    Hey rather than me retype all this let me just re-post this build, just copy this one http://forums.ddo.com/showthread.php?t=240949

    I really like your other builds Impaqt. Your 18/2 longsword build inspired me to make my human 20 FvS longsword build. But I don't know who you think you are kidding when you remove str and add wisdom and call it a "new build!". I call trading +4 hit/damage for +4 offensive DC is more of a preference thing, not a new build.

  17. #17
    Community Member Aerendil's Avatar
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    Quote Originally Posted by Logic View Post
    OK lets just get our timeline correct.
    30 weeks ago you post an 18/2 FvS/monk longsword build http://forums.ddo.com/showthread.php?t=200561
    Recently I post a 20 human FvS longsword build http://forums.ddo.com/showthread.php?t=240949
    You make fun of my build.
    And then you post a very similar build (this thread) claiming that you didn't pull any ideas from my build even though they the builds are the same race, class, and share 6 (soon to be 7) of the same feats. Keep telling yourself that you didn't pull any ideas from my build...
    I'd say the two are "similar", but not "nearly identical" which you seem to be claiming.

    Essentially on a scale of 1 to 10, 1 being pure divine healer/nuker FvS and 10 being the "I don't heal" full on melee FvS, I'd rate Impaqt's as probably a 4, with the possibility of going +/- 2 in either direction with some minor tweaks to personalize it, and Logic's as a 7 or 8 (+/- 1 with tweaks - it seems more specialized, so less tweaking points given).
    If that makes sense...

    As for "pulling ideas", I think the concept of melee FvS vs. divine caster FvS and every derivation thereof were pretty much thrown out there within 1 week of the FvS being announced over a year ago. So technically since then, every build posted is pulling ideas from another build

  18. #18
    Community Member AylinIsAwesome's Avatar
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    Logic, the builds are not the same.

    Your build requires +3 tomes to get feats (seriously now?), plus a past life in every class.

    This one doesn't.


    That's a huge difference right there.


    On top of that yours appears to be more melee (with DCs that won't do much of anything), while Impaqt's will cast more and melee some.

    Improved Critical is better for his build since the melee will be a backup to the casting from looking at the stats, and a lot of debuffs only happen on criticals.


    Also... Even I've posted Human Favoured Soul 20 builds here... Should I start claiming that yours copies mine? Pretty **** sure I posted one before the 3rd...

  19. #19
    Founder Matuse's Avatar
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    (I'm actually pretty impressed that was your biggest concern with the build...)
    Aside from the change of race, it's almost exactly the same as my Drow FvS.

    Tweak attributes very slightly, add in ITWF with the human bonus feat, take Empower at 18 (well, I took maximize at 18, and Empower at like 9, but that's quibbling) longswords instead of shortswords, and they are basically identical.

    Of course, if you really want nits to be picked, then you have Imp Crit:Slash as your level 15 selected feat, but recommend it as one of the optional level 18s. So, apparently you fail at life. Nya-Nya.

    Behold the very minor differences!

    Code:
    Character Plan by DDO Character Planner Version 3.10
    DDO Character Planner Home Page
    
    Level 20 Chaotic Good Drow Male
    (20 Favored Soul) 
    Hit Points: 282
    Spell Points: 1962 
    BAB: 15\15\20\25\25
    Fortitude: 13
    Reflex: 14
    Will: 19
    
                      Starting          Feat/Enhancement
                     Base Stats          Modified Stats
    Abilities        (Level 1)             (Level 20)
    Strength             14                    14
    Dexterity            15                    15
    Constitution         12                    12
    Intelligence         10                    10
    Wisdom               16                    24
    Charisma             11                    16
    
    Tomes Used
    +1 Tome of Wisdom used at level 20
    +1 Tome of Charisma used at level 20
    
    Level 1 (Favored Soul)
    Feat: (Diety) Favored by Vulkoor
    Feat: (Selected) Toughness
    
    
    Level 2 (Favored Soul)
    
    
    Level 3 (Favored Soul)
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 4 (Favored Soul)
    
    
    Level 5 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Acid
    
    
    Level 6 (Favored Soul)
    Feat: (Selected) Extend Spell
    
    
    Level 7 (Favored Soul)
    
    
    Level 8 (Favored Soul)
    
    
    Level 9 (Favored Soul)
    Feat: (Selected) Empower Spell
    
    
    Level 10 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Fire
    
    
    Level 11 (Favored Soul)
    
    
    Level 12 (Favored Soul)
    Feat: (Selected) Improved Critical: Piercing Weapons
    
    
    Level 13 (Favored Soul)
    
    
    Level 14 (Favored Soul)
    
    
    Level 15 (Favored Soul)
    Feat: (Favored Soul Bonus) Energy Resistance: Electricity
    Feat: (Selected) Quicken Spell
    
    
    Level 16 (Favored Soul)
    
    
    Level 17 (Favored Soul)
    
    
    Level 18 (Favored Soul)
    Feat: (Selected) Maximize Spell
    
    
    Level 19 (Favored Soul)
    
    
    Level 20 (Favored Soul)
    Enhancement: Favored Soul Ascendancy: Vulkoor
    Enhancement: Drow Melee Damage I
    Enhancement: Favored Soul Shortsword Specialization I
    Enhancement: Favored Soul Shortsword Specialization II
    Enhancement: Favored Soul Improved Empowering I
    Enhancement: Favored Soul Improved Empowering II
    Enhancement: Favored Soul Improved Empowering III
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Favored Soul Prayer of Life I
    Enhancement: Favored Soul Prayer of Life II
    Enhancement: Favored Soul Prayer of Incredible Life I
    Enhancement: Favored Soul Life Magic I
    Enhancement: Favored Soul Life Magic II
    Enhancement: Favored Soul Life Magic III
    Enhancement: Favored Soul Life Magic IV
    Enhancement: Favored Soul Spell Penetration I
    Enhancement: Favored Soul Spell Penetration II
    Enhancement: Favored Soul Energy of the Scion I
    Enhancement: Favored Soul Energy of the Scion II
    Enhancement: Favored Soul Energy of the Scion III
    Enhancement: Favored Soul Energy of the Scion IV
    Enhancement: Favored Soul Charisma I
    Enhancement: Favored Soul Charisma II
    Enhancement: Favored Soul Wisdom I
    Enhancement: Favored Soul Wisdom II
    Enhancement: Favored Soul Toughness I
    Enhancement: Favored Soul Toughness II
    Enhancement: Favored Soul Toughness III
    Enhancement: Favored Soul Toughness IV
    Enhancement: Favored Soul Wand and Scroll Mastery I
    Enhancement: Favored Soul Wand and Scroll Mastery II
    Enhancement: Favored Soul Wand and Scroll Mastery III
    I was at first concerned that the Vulkoor capstone spell would prove to be garbage, but I've found it's actually incredibly powerful to be able to invis at will, even with the moderately gelded version of invis that DDO uses. Granted, there's nothing at all wrong with an empowered+maximized+potencied cure light capstone.
    Last edited by Matuse; 04-16-2010 at 10:01 AM.

  20. #20
    Community Member Zuldar's Avatar
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    Sep 2007
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    Interesting, not sure I'd recommend picking up power attack though, not without getting some +to-hit gear anyway. Mostly it seems as if your scores are spread too thin, notably the 12 con. This is definitely a build that would benefit from TR, so perhaps consider doing that first and picking a couple past life feats that would work well with it.
    Chaotic evil means never having to say you're sorry.

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