Hi, I was just about to get started and I have a few questions:
you laid out the starting stats, but not the 28 point skill stats, or do I choose what i want because it doesn't matter?
Without taking away from the build, which I think is great, I don't get the same numbers you did when I run the DPS calcs myself (also using A_O's spreadsheet as a base). I see the ravager still getting more damage when sneak attack is in play, and the Monster still getting more damage vs. 0% fort.
I put my working spreadsheet out here:
https://docs.google.com/leaf?id=0B8T...ZDgyZmRi&hl=en
If you want to compare and see where we differ, one of the personal touches I added was putting 'quick change' values in the first column which will update all columns for common scenarios (Uber gear vs. run-of-the-mill, fort, DR, sneak attack on/off, auto-crit on/off, etc.)
Again, not to take away from the build; I think it's a very good one, and 'splits the difference' between the Monster and Ravager well.
The Brotherhood of BYOH--Thelanis: Charged, WF Artificer; Venomshade, Half-Elf Monk; Poxs, Fist of an Angry God; Crash, Pale Monkster
Hey Cforce!
Nice to see you in my thread, you are a person I really think highly off
Well your spreadsheet looks a bit different from the one I am using. The version I am using is 1.31.
I thought I should post the exact calculation from that spread sheet. Although it's the halfling version (still 16 base str, less con though). It's calculated with "optimal" situation as the other calculations have been. Ie Holy of Greater Bane, ToD rings, Icy burst upgrade. Also the previous monk reincarnation is calculated sp 1D8 damage instead of 1D6 and +1 extra passive damage.
With a short glance at your calculation I noticed some things:
* The Base damage on your sheet is 57,5 (mine is 59,5)
* On your sheet the offhand calculation show less damage then the mainhand which should be the same on unarmed since the unarmed offhands have same damage as mainhand.
* On your sheet you list 24 as sneak attack damage and my WF version has 31 (14(4d6) rogue, 8 tharne's googles, 9 sneak attack enhancments (my halfling version has 39 with tharnes)
* You listed 3,5 as elemental effects, I have 7 damage (Shocking & Icy)
* You listed 1,75 on other effects... that I am lacking on my sheet. What is that?
* Your total base with effects is 112,25 on mainhand and my calculation shows 131.
* Your crit calc is different too.. I calculate with 8 seeker (epic bloodstone) where you have 10 seeker. Which item is it that gives 10 seeker (would be lovely to have that)
* My effects on crits shows a score of 71,5 and yours shows 54,75
* My elemental burst effects on crits is 11 (shocking burst&Icy burst) and your calc shows 5,5
* My aligment burst shows 10,5 (Holy burst only since the other bursts are elemental) Unless I am missing something with the greater bane (which I might have) and yours shows 21. Would love to know where the 10,5 extra comes from?
* Your calculation are calculated with 2,5 minutes and I used 5 minutes .. if I use 2,5 minutes the halfling dominator gets a score of 660 DPS
* I use a BAB of 17 in my calculation where you use 20
* You have 5 haste boosts where I have 8 (2 extra from kensai and one from fighter extra action boost). When I tried to change your dps sheet to 8 haste boosts it didn't change the dps at akk (is it capped at 5 for some reason?)
* I have quickdraw as a feat which is not used in your calculation
* The weapon modifier in your calc was +3 where I used +5
* The total str is different too.. I used the peak str value as you can see in the OP
That's some quickglance observations... Would love to see you recalculate since I REALLY like the sweetlooking graph that you have on your calculator!
Damage Per Second 639,31
Build The Dominator Halfling
Fighting Style Unarmed Unarmed
Weapon
Weapon Type (Green steel) Unarmed 4-7 levels Unarmed 4-7 levels
Extra Critical Threat Range 0 0
Extra Critical Multiplier 0 0
<Element> Burst Yes Yes
<Element> Blast No No
<Alignment> Burst Yes Yes
<Alignment> Blast No No
Prestige Enhancements
Kensai Rank 2 2
Frenzied Berserker Rank 0 0
Knight of the Chalice Rank 0 0
Assassin Rank 0 0
Base Damage
Weapon base damage 4,5 4,5
Weapon modifier 5 5
Strength 56 56
Total strength damage 23 23
Power attack (Double bonus for THF) 5 5
Litany 0 0
Frenzied berserker set 2 2
Shintao monk set 2 2
Racial damage enhancement 0 0
Fighter damage enhancements 1 1
Kensai Damage 2 2
Weapon specialization 4 4
Monk True Reincarnation 1 1
Favored enemy 0 0
Ram's might 0 0
Divine favor 0 0
Divine might 0 0
Song 9 9
Prayer 1 1
Bladesworn No No
Total Base 59,5 59,5
Sneak attack
Rogue levels 7 7
SA enhancements 9 9
Item 8 8
Halfling 8 8
Rogue True Reincarnation 0 0
Total 39 39
Effects
<Alignment> 14 14
<Element> 7 7
Tempest set 0 0
Henshin monk set 0 0
Sneak attack 39 39
Frenzied Berserker vicious 0 0
Knight of the Chalice EO damage 0 0
Paladin Capstone 0 0
Knight of the Chalice Set bonus 0 0
Slicing 0 0
Other effects (Bane, L-strike average, etc.) 10,5 10,5
Force ritual 1 1
Effects Total 71,5 71,5
Total Base With Effects 131 131
Glancing Blows
Barbarian Capstone No
Warforged Great Weapon Aptitude Rank 0
Kensai Rank 2
Frenzied Berserker Rank 0
Base Damage 0 0
Vicious / Kotc / capstone / kotc set 0 0
Effects 0 0
Number of targets hit by glancings 1
Average Damage Per Hit 0 0
Critical Hits
Seeker from item 8 8
Critical threat range 2 2
Critical multiplier 2 2
Base critical damage 119 119
Effects 71,5 71,5
<Element> Burst 11 11
<Element> Blast 0 0
Alignment Burst 10,5 10,5
Alignment Blast 0 0
Natural 20 0 0
Total seeker damage 24 24
Critical Effects 21,5 21,5
Critical Total 236 236
Attack 1 0 0
Attack 2 131 131
Attack 3 131 131
Attack 4 131 131
Attack 5 131 131
Attack 6 131 131
Attack 7 131 131
Attack 8 131 131
Attack 9 131 131
Attack 10 131 131
Attack 11 131 131
Attack 12 131 131
Attack 13 131 131
Attack 14 131 131
Attack 15 131 131
Attack 16 131 131
Attack 17 131 131
Attack 18 131 131
Attack 19 236 236
Attack 20 236 236
Average Damage 134,95 134,95
Monster Immunities
Fortification 0 0
Damage reduction 0 0
Elemental resistance 0 0
Relevant Attack Data
Minutes lapsed 5 5
Madstone Yes Yes
Base Attack Bonus 17 17
BAB Tier 5 5
Unarmed Duration 0,62 0,62
THF-Twitch Duration 0,56 0,56
Armed Duration 0,67 0,67
Number of haste boosts 8 8
Haste boost amount 30 30
Competence (Capstone, Tempest, Acrobat) 0 0
Insight (Wind stance) 2,5 2,5
Sacred (zeal) 0 0
Duration Modifier, Unboosted 0,74 0,74
Duration Modifier, Boosted 0,52 0,52
Base Duration 0,62 0,62
Unboosted Rate Increase 1,29 1,29
Boosted Rate Increase 1,72 1,72
Offset 0,080 0,080
Extra Smite Rank 0 0
Number of Smites 0 0
Divine Sacrifice Interval 0 0
Activations & Feats
Frenzy activation No No
Death Frenzy activation No No
Power Surge activation Yes Yes
Divine Might activation No No
TWF feat (TWF, ITWF, GTWF, STWF) GTWF GTWF
THF feat (THF, ITHF, GTHF) None None
Quick draw Yes Yes
Loss per minute due to activations 6 6
Attackspeed
Number of haste boosts used 8 8
Normal 96,08 96,08
Haste/ Other 124,1 124,1
Haste/ Other/ Boost 165,55 165,55
Total Amount of Attacks 710,61 710,61
Total Damage 95896,93 95896,93
Damage/M 38358,77
Damage/S 319,66 319,66
Damage Per Second 639,31
Build The Dominator Halfling
Special
Barb Critical Hit (19-20)
Seeker 0 0
Critical multiplier 0 0
Base critical damage 0 0
Effects 0 0
<Element> Burst 0 0
<Element> Blast 0 0
Alignment Burst 0 0
Alignment Blast 0 0
Natural 20 0 0
Total seeker damage 0 0
Critical Effects 0 0
Critical Total 0 0
Exalted Smite
Paladin levels 0 0
Exalted smite rank (6, 10, 14, 18) 0 0
Extra smite damage 0 0
Smite Critical Hits
Seeker 0 0
Critical threat range 0 0
Critical multiplier 0 0
Base critical damage 0 0
Effects 0 0
<Element> Burst 0 0
<Element> Blast 0 0
Alignment Burst 3,5 3,5
Alignment Blast 0 0
Natural 20 0 0
Total seeker damage 0 0
Critical Effects 3,5 3,5
Critical Total 3,5 3,5
Average Smite Damage 0 0
Divine Sacrifice
Divine sacrifice rank (5,12,19) 0 0
Divine sacrifice damage bonus 0 0
Divine Sacrifice Critical Hit
Seeker 0 0
Critical threat range 0 0
Critical multiplier 0 0
Base critical damage 0 0
Effects and glancing blows 0 0
<Element> Burst 0 0
<Element> Blast 0 0
Alignment Burst 3,5 3,5
Alignment Blast 0 0
Natural 20 0 0
Total seeker damage 0 0
Critical Effects 3,5 3,5
Critical Total 3,5 3,5
Average Divine Sacrifice Damage 0 0
Best Regards!
/Khierra
Last edited by elyssaria; 05-03-2010 at 08:12 AM.
Cannith - Characters: Khierra - Former The Dominator (U7) (TR 12Mnk/7rog/1ftr) now becoming 13 Rogue/6 Monk/ 1 Druid Staff Orc # Tisseltass - The Prodigy (10rgr/2rog/1mnk) # Smallpoxx (14 pure shintao monk, healing amp) # Azatooth (12ftr/5rog/1mnk) # Eleona (15fvs/2mnk) # Heliga Birgitta (7cleric/3monk, Healing Amp)
Thanks for taking the time to check -- it's been tough to get other sets of eyes on the numbers.
A few general notes:
- I try to keep everything in here as 'apples-to-apples'. So, specifically with regard to the Monk reincarnation, I "didn't allow" the Monk reincarnation because then I'd be forced to go back and recalculate every *other* build in the spreadsheet with one reincarnation available -- and that becomes a slippery slope. Should I do every build with two reincarnations? Three? Four? You see where that leads, so I keep everything at single-reincarnation for comparison purposes.
- Good catch on the offhand weapon damage. That was a mistake I introduced, but it looks like I unfairly docked both Unarmed *and* TWF, so the net result is zero.
- Sneak attack: yep, looks like I only gave you 2d6 instead of 4d6 on rogue sneak attack dice. Oops!
- BAB: Since anyone can easily get BAB 20 with Divine Power clickies, I leave everyone there for comparison purposes.
- Putting in more than 5 haste boosts didn't do anything because I was looking at 2.5 minutes, I think.
- The 1.75 in other effects is a ballpark value for using ki strikes as fast as possible.
- The 10 seeker is Kensai bonuses + non-Epic Bloodstone. I haven't gone through and given every build 'epic' equipment yet.
- Weapons: You bring up an interesting point. Again, thinking apples-to-apples, I didn't give anyone Risia crafting bonuses, because if I give it to one person, I have to give it to everybody. But, of course, those bonuses can't be put on a GS weapon. This probably begs the question: which is better vs. devils, a Min II or a Holy Burst + Icy Burst Silver <whatever> of GEOB. Quick back-of-the-envelope suggests it is the latter, so what I probably need to do is go back and give *everyone* a Holy Burst/Icy Burst/Greater Bane weapon set when "uber gear" is turned on, to keep the playing field level.
In general, though, my numbers for your build were close to the same ones you calculated, after factoring out the Icy Burst and reincarnation. The real difference seemed to be with calculations on the Monster and Ravager builds. What assumptions did you make there around equipment? (Did you post your spreadsheet and some point and I missed the link?)
The Brotherhood of BYOH--Thelanis: Charged, WF Artificer; Venomshade, Half-Elf Monk; Poxs, Fist of an Angry God; Crash, Pale Monkster
Cannith - Characters: Khierra - Former The Dominator (U7) (TR 12Mnk/7rog/1ftr) now becoming 13 Rogue/6 Monk/ 1 Druid Staff Orc # Tisseltass - The Prodigy (10rgr/2rog/1mnk) # Smallpoxx (14 pure shintao monk, healing amp) # Azatooth (12ftr/5rog/1mnk) # Eleona (15fvs/2mnk) # Heliga Birgitta (7cleric/3monk, Healing Amp)
Hey Cforce!
I tried to do a calculation with your spreadsheet instead... and I came to this conclusion. Feel free to point out if I did any errors. I simply modified the one you had by this:
* Added same damage to off hand as mainhand
* Added correct amount of sneak attack for the halfling (39)
* Removed 3 points from powerattack
* Changed weapon modifier to +5 weapon instead of +3
* Added quickdraw since it's a taken feat
By doing so I came to this calculation: 663,51 DPS
And that's pretty close to the calculations I have on my own sheet with 2,5 minutes duration which was 660 DPS (well 650 if I take away monk TR feats).
Cheers!
/Elyssaria
Last edited by elyssaria; 05-03-2010 at 05:50 PM.
Cannith - Characters: Khierra - Former The Dominator (U7) (TR 12Mnk/7rog/1ftr) now becoming 13 Rogue/6 Monk/ 1 Druid Staff Orc # Tisseltass - The Prodigy (10rgr/2rog/1mnk) # Smallpoxx (14 pure shintao monk, healing amp) # Azatooth (12ftr/5rog/1mnk) # Eleona (15fvs/2mnk) # Heliga Birgitta (7cleric/3monk, Healing Amp)
Really like this build! I may add it to my Favorite Builds page soon. But that is getting a bit crowded -- I need to find some stuff to drop!!
I'm a big "me too" on both of those points. I must find new approaches to even bother to play, and unarmed is a LOT better than most people realize. I have several cool unarmed builds that I've been too lazy to write up! One of them is the best melee-based soloer I've played by a pretty large margin. Another has lots of levels of Rogue, which has huge synergy with the faster attack rate of unarmed.
I've actually wrapped around to "tired of unarmed" recently and trying to find some excuse to build something that doesn't have a Monk splash at all. But this isn't the thread for me to go into THAT!
P.S. I just bumped you to 2 green boxes. I feel so powerful!!
Last edited by Thanimal; 05-05-2010 at 05:33 PM.
Thelanis Brotherhood of BYOH
Cannith - Characters: Khierra - Former The Dominator (U7) (TR 12Mnk/7rog/1ftr) now becoming 13 Rogue/6 Monk/ 1 Druid Staff Orc # Tisseltass - The Prodigy (10rgr/2rog/1mnk) # Smallpoxx (14 pure shintao monk, healing amp) # Azatooth (12ftr/5rog/1mnk) # Eleona (15fvs/2mnk) # Heliga Birgitta (7cleric/3monk, Healing Amp)
Thelanis - Kyrnis 16 Wiz / 2 Rogue (trap/locksmith)
Thelanis - Kyrven Blade 20 FvS (melee/heal)
Thelanis - Kyrse 20 Monk (dark) (current main)
-- Timezone: UTC +8, plays weekday evenings, weekend random. Very bad Alt-itis habit. --
I agree that hide is not the best skill, however it should be mentioned since you this build only have 8 in Int it suffers in skillpoints. You can max out 2 rogue skills fully and no more. If he only spend the initial 4 on repair then it's ok imo, but do not add any more into it.
I choosed UMD for obvious reasons and since I could only max out one more then I decided to go for Open Locks since that skill is not reliant on a search to use.
BTW George if you are reading this... let me know how it's going for you!
/Khierra
Cannith - Characters: Khierra - Former The Dominator (U7) (TR 12Mnk/7rog/1ftr) now becoming 13 Rogue/6 Monk/ 1 Druid Staff Orc # Tisseltass - The Prodigy (10rgr/2rog/1mnk) # Smallpoxx (14 pure shintao monk, healing amp) # Azatooth (12ftr/5rog/1mnk) # Eleona (15fvs/2mnk) # Heliga Birgitta (7cleric/3monk, Healing Amp)
Thelanis - Kyrnis 16 Wiz / 2 Rogue (trap/locksmith)
Thelanis - Kyrven Blade 20 FvS (melee/heal)
Thelanis - Kyrse 20 Monk (dark) (current main)
-- Timezone: UTC +8, plays weekday evenings, weekend random. Very bad Alt-itis habit. --
Ty, I thought that repair would give me more hp at the shrine, but I either don't know how to use it or, its just to help other warforged. And yes, hide would be more for solo play rather then group, as i play i see how much more inportant pick lock and disable device is in a group.
Hi, I love how often he can hit, but at the moment not hitting hard and not surviving too well, but still lots of fun. Its probably becuase i need better gear and of course i have 10 action points waiting to be used on later skills, which am sure are going to make a significant difference, as he is not doing bad without them.
I could not find a handwrap in DDO, so i bought one in AH, a +3 one. I don't know how to add frost to it though.
Well in the beginning you will suffer from a rather lousy AC... well the AC is never going to be great by any means but you will for sure notice a big change later in lvls..
Not hitting hard? What lvl are you? Since with the first weapon specialization, itwf, power attack and some decent handwraps (well you can't add icy burst anymore, unless they let Risia Ice Games come back again. So your option would be to buy a pair which already have icy burst/frost added to them. For example a pair of +1 Acid of Pure Good with Frost/Icy is a GREAT weapon for many lvls and you can equip it already at lvl 4. With this you really should see a GOOD DPS. Also remember that you are benefiting from sneak attacks so staying grouped is really adding some extra tools to the build (it's a group oriented build after all).
Another mistake that many people do is that they expect builds to be very different from the beginning, but a lvl 4 character are not that much different regardless of what build you have when it comes to damage at least. It grows when the lvls comes.
Looking forward to hear how you progress during you way to lvl 20
/Khierra
Cannith - Characters: Khierra - Former The Dominator (U7) (TR 12Mnk/7rog/1ftr) now becoming 13 Rogue/6 Monk/ 1 Druid Staff Orc # Tisseltass - The Prodigy (10rgr/2rog/1mnk) # Smallpoxx (14 pure shintao monk, healing amp) # Azatooth (12ftr/5rog/1mnk) # Eleona (15fvs/2mnk) # Heliga Birgitta (7cleric/3monk, Healing Amp)
Erm, can you please enlighten me regarding this damage per hit calculation? My understanding of 'burst' enchants was that they only deal additional damage when you deal a crit - so why do you add a number to your regular hit DPS? Or is burst working entirely different than I thought?
For example a Icy burst enhancement normally give a 1d6 damage on EVERY hit and on critical hits it's an extra 1d10 (for a 2x multiplier weapon).
To compare with a Frost enhancement which only give 1d6 extra damage on EVERY hit.. if you crit with such weapon it doesn't give you any extra damage at all beside the normal 1d6 that you get on every hit.
There are some exceptions to this of course...
A holy burst weapon does 2d6 damage on EVERY hit and 3d6 extra damage on a critical hit.
So in this example a normal hit with a holy burst item should give you a average of +7 extra damage per hit and if you also crit you can add another 10,5 damage to the hit for a total of 17,5 damage.
I hope this explains it...
/Khierra
Last edited by elyssaria; 05-06-2010 at 07:12 PM.
Cannith - Characters: Khierra - Former The Dominator (U7) (TR 12Mnk/7rog/1ftr) now becoming 13 Rogue/6 Monk/ 1 Druid Staff Orc # Tisseltass - The Prodigy (10rgr/2rog/1mnk) # Smallpoxx (14 pure shintao monk, healing amp) # Azatooth (12ftr/5rog/1mnk) # Eleona (15fvs/2mnk) # Heliga Birgitta (7cleric/3monk, Healing Amp)
Ouch, never realized there was damage on every hit on burst. Oh well, about time I asked ... after only 6 months of playing
Thanks for the explanation.
Cannith - Characters: Khierra - Former The Dominator (U7) (TR 12Mnk/7rog/1ftr) now becoming 13 Rogue/6 Monk/ 1 Druid Staff Orc # Tisseltass - The Prodigy (10rgr/2rog/1mnk) # Smallpoxx (14 pure shintao monk, healing amp) # Azatooth (12ftr/5rog/1mnk) # Eleona (15fvs/2mnk) # Heliga Birgitta (7cleric/3monk, Healing Amp)