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  1. #21
    Community Member elyssaria's Avatar
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    Quote Originally Posted by Verengor View Post
    What kind of handwraps did you use for your DPs calculation? Using something like +x Holy greater bane isn't a valid choice imo. It might work if you fight only one boss but during regular questing where you fight different mobs you won't reach that DPs.

    If you'd build a char like the dominator as a Halfling the DPs against 0% fort mobs should be a bit higher (+8 sneak attack damage, -3PA -1 strength) and the same against 50% fort, lower against 100%. As I said I was thinking to build my char like that for a long while but in the end i decided that having a radiance weapon set is better than fighting unarmed.
    Nice to see you back Verengor!

    The ones I am using for the calculation are +5 Holy of Pure Good with Icy Burst (Wraps I already have). As you stated the Greater Banes are very situational but when people do the DPS calculations then they make it a best scenario most often.. ie rangers get to use their favored enemy (ie monster build only has 2 favored enemies) and we can clearly see that the amount of different kinds of mobs are increasing (I have seen mobs getting their type changed in the last patches). So that would not either be a perfect fair calculation to the damage but they still uses it. I myself choosed to use the handwraps that are working against the majority of the monsters out there.

    Yes Halfling is also an excellent choice for the Dominator build too no doubt about that... More a matter of preference... as you said more sneak attack less PA and Str. Halflings also get +1 to hit and +1 AC. Warforged gets the immunities (immune to poison, disease and negative lvls <--- really hate this one). The immunities and the fact the PA and 1 extra damage due to str is a damage that is working even though I wouldn't be able to sneak attack.

    So more of a personal preference indeed...

    Would love to have a halfling dominator build along my side (especially if he has halfling heroic companion)

    Maybe you should roll one on Cannith Verengor (would love to party with you )

    Cheers!

    /Khierra
    Cannith - Characters: Khierra - Former The Dominator (U7) (TR 12Mnk/7rog/1ftr) now becoming 13 Rogue/6 Monk/ 1 Druid Staff Orc # Tisseltass - The Prodigy (10rgr/2rog/1mnk) # Smallpoxx (14 pure shintao monk, healing amp) # Azatooth (12ftr/5rog/1mnk) # Eleona (15fvs/2mnk) # Heliga Birgitta (7cleric/3monk, Healing Amp)

  2. #22
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    Quote Originally Posted by elyssaria View Post
    The ones I am using for the calculation are +5 Holy of Pure Good with Icy Burst (Wraps I already have).
    Theat's a fair choice. It works on almost every end game mob (at least holy and pure good).

    I won't start again on another server

  3. #23
    Community Member elyssaria's Avatar
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    Quote Originally Posted by Verengor View Post
    Theat's a fair choice. It works on almost every end game mob (at least holy and pure good).

    I won't start again on another server
    Hehe I figured that Ver, but I couldn't resist to ask you

    /Khierra
    Cannith - Characters: Khierra - Former The Dominator (U7) (TR 12Mnk/7rog/1ftr) now becoming 13 Rogue/6 Monk/ 1 Druid Staff Orc # Tisseltass - The Prodigy (10rgr/2rog/1mnk) # Smallpoxx (14 pure shintao monk, healing amp) # Azatooth (12ftr/5rog/1mnk) # Eleona (15fvs/2mnk) # Heliga Birgitta (7cleric/3monk, Healing Amp)

  4. #24
    Community Member Dark-Star's Avatar
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    in the end i decided that having a radiance weapon set is better than fighting unarmed.
    End game (Epic) stunning >> Radiance. In fact Radiance can be detrimental with the bug on Otto-ed mobs.

    Racially halfling will be superior DPS, though there is nothing at all wrong with WF, and I imagine the OP already has his WF gear from previous incarnations. WF make better tanks, and this is more of a high end DPS build. There may also be times that the 7 delta in to hit between WF and halfling make a difference. The downside of going halfling is you give up the WF's good looks.
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  5. #25
    Community Member elyssaria's Avatar
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    Quote Originally Posted by Dark-Star View Post
    End game (Epic) stunning >> Radiance. In fact Radiance can be detrimental with the bug on Otto-ed mobs.

    Racially halfling will be superior DPS, though there is nothing at all wrong with WF, and I imagine the OP already has his WF gear from previous incarnations. WF make better tanks, and this is more of a high end DPS build. There may also be times that the 7 delta in to hit between WF and halfling make a difference. The downside of going halfling is you give up the WF's good looks.
    Thanks for the input Dark-Star! The reason that I choosed WF is very much due to be immune to negative levels... I just hate it soooo much Another reason is that I learned the hard way that in the very end-game the only thing that seems to count is hitpoints... my past life was a pure lvl 20 monk and the hitpoint didn't cut it. The racials toughness and the racial con helps in that point of view.

    But nevertheless the halfling would be a great option. It's more of a personal reference which race you prefer.

    /Khierra
    Cannith - Characters: Khierra - Former The Dominator (U7) (TR 12Mnk/7rog/1ftr) now becoming 13 Rogue/6 Monk/ 1 Druid Staff Orc # Tisseltass - The Prodigy (10rgr/2rog/1mnk) # Smallpoxx (14 pure shintao monk, healing amp) # Azatooth (12ftr/5rog/1mnk) # Eleona (15fvs/2mnk) # Heliga Birgitta (7cleric/3monk, Healing Amp)

  6. #26
    Community Member elyssaria's Avatar
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    Quote Originally Posted by Dark-Star View Post
    End game (Epic) stunning >> Radiance. In fact Radiance can be detrimental with the bug on Otto-ed mobs.

    Racially halfling will be superior DPS, though there is nothing at all wrong with WF, and I imagine the OP already has his WF gear from previous incarnations. WF make better tanks, and this is more of a high end DPS build. There may also be times that the 7 delta in to hit between WF and halfling make a difference. The downside of going halfling is you give up the WF's good looks.
    Ohhh forgot to ask you...

    Could you explain the bug with Radiance and Otto? I am not aware of that one and it can be useful to know

    /Khierra
    Cannith - Characters: Khierra - Former The Dominator (U7) (TR 12Mnk/7rog/1ftr) now becoming 13 Rogue/6 Monk/ 1 Druid Staff Orc # Tisseltass - The Prodigy (10rgr/2rog/1mnk) # Smallpoxx (14 pure shintao monk, healing amp) # Azatooth (12ftr/5rog/1mnk) # Eleona (15fvs/2mnk) # Heliga Birgitta (7cleric/3monk, Healing Amp)

  7. #27
    Community Member Dark-Star's Avatar
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    I love WF to play WF, too. For fleshies on the negative level front, you can get a Silver Flame necklace for each TR, and with your UMD you can use restore and greater restore scrolls. HP's are a valid point, but you should (hopefully) not have aggro tooo much.

    Quote Originally Posted by elyssaria View Post
    Ohhh forgot to ask you...

    Could you explain the bug with Radiance and Otto? I am not aware of that one and it can be useful to know

    /Khierra
    Sure.

    The bug occurs when a mob is hit with Otto's Irresistible Dance, then the blind from Radiance or another source. This causes the mob that should be stationary to move erratically around, forcing the group to chase it. Deception does the same thing.
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  8. #28
    Community Member elyssaria's Avatar
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    Quote Originally Posted by Dark-Star View Post
    I love WF to play WF, too. For fleshies on the negative level front, you can get a Silver Flame necklace for each TR, and with your UMD you can use restore and greater restore scrolls. HP's are a valid point, but you should (hopefully) not have aggro tooo much.
    Regarding the aggro... I hope it will be so in the endgame at least... However what I have seen sofar is that it's very very easy to take aggro if you are not careful..

    Yet I should admit that the best tanks are often fleshed out close to lvl 20 so there are a few more lvls until I am there and can give a final statement. Also at that point I should have subtle backstabbing too.

    On the other side I personally would not have anything against to tank content in ie Amarath since I have the HP doing so. However there are obviously builds better fit to do so


    Quote Originally Posted by Dark-Star View Post
    Sure.

    The bug occurs when a mob is hit with Otto's Irresistible Dance, then the blind from Radiance or another source. This causes the mob that should be stationary to move erratically around, forcing the group to chase it. Deception does the same thing.
    Ahhh it's good to know... we at least that wouldn't make such problem for me then since I am only having a radiance guard which means that the mobs has to hit me for it to procc and a mob with otto's is not very likely to do that *grins*

    Well since I have gotten your attention Dark... what do you think of the idea regarding ditching rogue assassin I in favor for freeing up 13 actionpoints that I can use to take Str III (makes my str even=1 more damage & 1 more to hit), racial toughness III, Fighter Toughness III and either Fighter Strategy I (Stunning blow DC)/Rogue Open Lock I/Fighter Item Defense I. Currently I am thinking more about to skip the Assassin part since I am not sure how useful Rogue Assassin I really is. To me it seems a bit to weak to motivate 13 actionpoints.

    /Khierra
    Cannith - Characters: Khierra - Former The Dominator (U7) (TR 12Mnk/7rog/1ftr) now becoming 13 Rogue/6 Monk/ 1 Druid Staff Orc # Tisseltass - The Prodigy (10rgr/2rog/1mnk) # Smallpoxx (14 pure shintao monk, healing amp) # Azatooth (12ftr/5rog/1mnk) # Eleona (15fvs/2mnk) # Heliga Birgitta (7cleric/3monk, Healing Amp)

  9. #29
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    Ohhh Finally Khierra's build ^^

    What can i say about it i started play with Khierra when he was around lvl 8 i went so impressed at his dps my jaw droped down, now at lvl 14 i keep leveling with him and all i have to do with my sorc is follow and toss a repair here and there hes apsolutely a killing machine, i just have to wait to colect all the tomes myself and some extra gear and copy the build when i TR my halfling monk ^^

    Thanks for posting this mate

  10. #30
    Community Member elyssaria's Avatar
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    Quote Originally Posted by maderos View Post
    Ohhh Finally Khierra's build ^^

    What can i say about it i started play with Khierra when he was around lvl 8 i went so impressed at his dps my jaw droped down, now at lvl 14 i keep leveling with him and all i have to do with my sorc is follow and toss a repair here and there hes apsolutely a killing machine, i just have to wait to colect all the tomes myself and some extra gear and copy the build when i TR my halfling monk ^^

    Thanks for posting this mate
    Thanks for the input mate! I appreciate that you like how it performs and that it have given you inspiration.

    /Khierra
    Cannith - Characters: Khierra - Former The Dominator (U7) (TR 12Mnk/7rog/1ftr) now becoming 13 Rogue/6 Monk/ 1 Druid Staff Orc # Tisseltass - The Prodigy (10rgr/2rog/1mnk) # Smallpoxx (14 pure shintao monk, healing amp) # Azatooth (12ftr/5rog/1mnk) # Eleona (15fvs/2mnk) # Heliga Birgitta (7cleric/3monk, Healing Amp)

  11. #31
    Community Member Dark-Star's Avatar
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    Well since I have gotten your attention Dark... what do you think of the idea regarding ditching rogue assassin I in favor for freeing up 13 actionpoints that I can use to take Str III (makes my str even=1 more damage & 1 more to hit), racial toughness III, Fighter Toughness III and either Fighter Strategy I (Stunning blow DC)/Rogue Open Lock I/Fighter Item Defense I. Currently I am thinking more about to skip the Assassin part since I am not sure how useful Rogue Assassin I really is. To me it seems a bit to weak to motivate 13 actionpoints
    Yes this is absolutely the way to go. Assasin 1 does not give a huge benefit.
    Guilds: Prophets of the New Republic & Revenents Khyber
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  12. #32
    Community Member Bacab's Avatar
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    Quote Originally Posted by elyssaria View Post
    The damage is a bit more explained above..

    And yes you are completely right about this build being gear intensive. Of course not everything is needed... but I wrote how to get the absolute most out of the build.

    The TOD rings are an obvious choice for all unarmed characters (equal to the shroud weapons for most other players) but does indeed involve some grinding.

    Regular spectral gloves is working as a good standin until you have them epic.

    When it comes to me I have the DT docent done and ready, the shroud cloak is ready. The weapons are ready. What I am missing mostly is the TOD rings and Tharnes Googles. So I have more grinding to do for sure

    But indeed it's gear intensive to bring out the max of the build and I also listed that as and disadvantage of the build. However even at lvl 13 without all the best gear yet available the build really perform incredibly well.
    Yeah after reading the DPS explanation...wow...very nice.

    I have not really leveled a MNK before (kinda fail to understand them) but this was really well written and explained. Its all about the DoT..not spike dmg from crits. You hit for 1d8+ a ton and you hit extremely fast. Looks like a really fun build to play. Also I like the WF power-attack...really makes this shine as does the Weapon Spec.

    Thanks for this, and I feel I understand how/where MNKs get their dmg from a lot better than I did before.

  13. #33
    Community Member elyssaria's Avatar
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    Quote Originally Posted by Bacab View Post
    Yeah after reading the DPS explanation...wow...very nice.

    I have not really leveled a MNK before (kinda fail to understand them) but this was really well written and explained. Its all about the DoT..not spike dmg from crits. You hit for 1d8+ a ton and you hit extremely fast. Looks like a really fun build to play. Also I like the WF power-attack...really makes this shine as does the Weapon Spec.

    Thanks for this, and I feel I understand how/where MNKs get their dmg from a lot better than I did before.
    Welcome back Bacab!

    I am glad I could explain it in a good way.. and you are so right about the conclusion that it is the sustained damage over time that is the difference.

    I guess it's my love for the unarmed fighting that caused me to even calculate on this build.

    Cheers!

    /Khierra
    Cannith - Characters: Khierra - Former The Dominator (U7) (TR 12Mnk/7rog/1ftr) now becoming 13 Rogue/6 Monk/ 1 Druid Staff Orc # Tisseltass - The Prodigy (10rgr/2rog/1mnk) # Smallpoxx (14 pure shintao monk, healing amp) # Azatooth (12ftr/5rog/1mnk) # Eleona (15fvs/2mnk) # Heliga Birgitta (7cleric/3monk, Healing Amp)

  14. #34
    Community Member Kyrn's Avatar
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    Just a thought, if assassin I is not worth getting, how much would be lost if 2 rogue levels were dropped for monk levels instead (making it Fighter 12/rogue 5/monk 3) for 1 more feat and access to light path for monk buffs?
    Thelanis - Kyrnis 16 Wiz / 2 Rogue (trap/locksmith)
    Thelanis - Kyrven Blade 20 FvS (melee/heal)
    Thelanis - Kyrse 20 Monk (dark) (current main)
    -- Timezone: UTC +8, plays weekday evenings, weekend random. Very bad Alt-itis habit. --

  15. #35
    Community Member elyssaria's Avatar
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    Quote Originally Posted by Kyrn View Post
    Just a thought, if assassin I is not worth getting, how much would be lost if 2 rogue levels were dropped for monk levels instead (making it Fighter 12/rogue 5/monk 3) for 1 more feat and access to light path for monk buffs?
    Well considering it's 02.00 AM here now and my brain is a bit slow after an 7 hours gaming session (lvl 16 now)... I would say you loose 1D6 Sneakattack and 3 sneakattack damage from enhancements. That is an average loss of 6,5 damage per hit which means alot to the total output of the damage.

    This is we are looking for DPS.

    If you want a bit more utility and a way to get some kind of selfheals then you can of course do the change.

    In the end the most important thing is that it's a playstyle that you enjoy. You will still have good dps albeit not as good as the orginal build.

    Off to bed....

    Enjoy the evening/night!

    /Khierra
    Cannith - Characters: Khierra - Former The Dominator (U7) (TR 12Mnk/7rog/1ftr) now becoming 13 Rogue/6 Monk/ 1 Druid Staff Orc # Tisseltass - The Prodigy (10rgr/2rog/1mnk) # Smallpoxx (14 pure shintao monk, healing amp) # Azatooth (12ftr/5rog/1mnk) # Eleona (15fvs/2mnk) # Heliga Birgitta (7cleric/3monk, Healing Amp)

  16. #36
    Community Member Kyrn's Avatar
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    You do get Walk of the Sun though (not sure if that's in calculations somewhere for maxed buffed).

    * Walk of the Sun
    o Combination: Fire - Positive - Fire
    o 10 Ki.
    o Nearby allies gain a +2 untyped bonus to attack, saves, and skills for 60 seconds.

    (Does using a finisher eat into DPS?)
    Last edited by Kyrn; 04-20-2010 at 10:55 PM.
    Thelanis - Kyrnis 16 Wiz / 2 Rogue (trap/locksmith)
    Thelanis - Kyrven Blade 20 FvS (melee/heal)
    Thelanis - Kyrse 20 Monk (dark) (current main)
    -- Timezone: UTC +8, plays weekday evenings, weekend random. Very bad Alt-itis habit. --

  17. #37
    Community Member elyssaria's Avatar
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    Quote Originally Posted by Kyrn View Post
    You do get Walk of the Sun though (not sure if that's in calculations somewhere for maxed buffed).

    * Walk of the Sun
    o Combination: Fire - Positive - Fire
    o 10 Ki.
    o Nearby allies gain a +2 untyped bonus to attack, saves, and skills for 60 seconds.

    (Does using a finisher eat into DPS?)
    That's true... you also get some other nice finishers as well ie Aligning the Heavens and such (I hope I recall the name correct).

    Yes a finisher will stop your attacks a little while so you loose some dps. The exception to that rule are the dark patch Touch of Death which is an attack and do not stop your attacking at all. The most other finishers has some kind of animation that runs.

    /Khierra
    Cannith - Characters: Khierra - Former The Dominator (U7) (TR 12Mnk/7rog/1ftr) now becoming 13 Rogue/6 Monk/ 1 Druid Staff Orc # Tisseltass - The Prodigy (10rgr/2rog/1mnk) # Smallpoxx (14 pure shintao monk, healing amp) # Azatooth (12ftr/5rog/1mnk) # Eleona (15fvs/2mnk) # Heliga Birgitta (7cleric/3monk, Healing Amp)

  18. #38
    Community Member Kyrn's Avatar
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    Quote Originally Posted by elyssaria View Post
    That's true... you also get some other nice finishers as well ie Aligning the Heavens and such (I hope I recall the name correct).

    Yes a finisher will stop your attacks a little while so you loose some dps. The exception to that rule are the dark patch Touch of Death which is an attack and do not stop your attacking at all. The most other finishers has some kind of animation that runs.

    /Khierra
    Actually, Touch of Death is not a finisher, it's counted as an untyped attack (but dark for purposes of calculating finishers, and inexplicably noted as piercing under combat tab even though no DR type reduces it's damage). Almost certain The Trembling Earth (earth-earth-earth) counts as an attack as well.
    Thelanis - Kyrnis 16 Wiz / 2 Rogue (trap/locksmith)
    Thelanis - Kyrven Blade 20 FvS (melee/heal)
    Thelanis - Kyrse 20 Monk (dark) (current main)
    -- Timezone: UTC +8, plays weekday evenings, weekend random. Very bad Alt-itis habit. --

  19. #39
    Community Member elyssaria's Avatar
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    Quote Originally Posted by Kyrn View Post
    Actually, Touch of Death is not a finisher, it's counted as an untyped attack (but dark for purposes of calculating finishers, and inexplicably noted as piercing under combat tab even though no DR type reduces it's damage). Almost certain The Trembling Earth (earth-earth-earth) counts as an attack as well.
    Well it was not my intention to go into the what they was counted as What I basically mean is that many people think of it as a finisher. As you also said, ToD seems to be very special in many ways. If it just could be a lvl 6 enhancement then I would be soo happy I assume it's at lvl 9 for a reason though.

    I also agree with you that I think The Trembling Earth might count as an attack to... never really liked it with my lvl 20 monk (past life khierra) the few times I tried it and therefor never used it that much.

    Cheers!

    /Khierra
    Cannith - Characters: Khierra - Former The Dominator (U7) (TR 12Mnk/7rog/1ftr) now becoming 13 Rogue/6 Monk/ 1 Druid Staff Orc # Tisseltass - The Prodigy (10rgr/2rog/1mnk) # Smallpoxx (14 pure shintao monk, healing amp) # Azatooth (12ftr/5rog/1mnk) # Eleona (15fvs/2mnk) # Heliga Birgitta (7cleric/3monk, Healing Amp)

  20. #40
    Community Member Anderei's Avatar
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    -ah forget it-
    Last edited by Anderei; 04-21-2010 at 09:15 AM.

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