Greetings,
My recent attempts at building a fun, solo MC character turned up the issue of whether or not it would be well received in a group. Thus I decided to compare these two character builds, and get your vote as to what would work best in a group.
GOAL: A survivable character with great rogue skills and crowd control, able to solo most content yet still able to contribute significantly to a group.
Note: the following factors in no equipment or tomes, just base stats from the character builder.
As this is primarily a solo character, both builds contain the following:
Bard 7 - Crowd Control and Buffs
32+ perform skill with Virtuoso, 39+ buffed
264 SP
LVL 1 Spells
Cure light wounds
Charm person
Feather fall
Focus Chant
LVL 2 Spells
Blur
Heroism
Rage
Fox's Cunning
Lvl 3 Spells
Good Hope
Displacement
1 Rogue - Disable/open lock/search 27/26/24+ Passive
Disable/open lock/search 36/33/33+ Buffed
However after that, the builds diverge. the Barbarian build gets Frenzied berserker II with maximum damage reduction boosts. As it's solo, I put feats into heavy armor and tower shield, and many AP into toughness to really give me a sturdy character. DPS should be decent, although admittedly not the greatest possible.
The Fighter build has slightly lower skills, but makes up for it with good defenses, having taken Stalwart Defender II, Combat expertise, dodge, and mobility boosted by enhancements, my AC should be quite respectable, possibly a viable main tank. Points have been put into making my trip solid as well.
Here are my current enhancement and feat lists below, although suggestions on changes are welcome
Barbarian:
404 HP
17 str 12 Dex 20 con 14 Int 8 Wis 18 CHA
Saves 15/12/13
Toughness
Power Attack
Heavy Armor Proficiency
Tower Shield Proficiency
Cleave
Skill-Perform
force of personality
nimble fingers
2 Human Adaptability Constitution I,
4 Human Greater Adaptability Charisma
2 Human Improved Recovery I,
1 Human Versatility I,
2 Human Versatility II,
3 Human Versatility III,
4 Human Versatility IV,
1 Bard Extra Song I,
4 Bard Virtuoso I,
1 Bard Perform I,
2 Bard Perform II,
2 Bard Charisma I,
4 Bard Charisma II,
2 Bard Music of the Dead,
1 Bard wand/scroll mastery 1
1 Rogue Disable Device I,
1 Rogue Open Lock I,
2 Barbarian Improved Damage Reduction I,
1 Barbarian Damage Reduction Boost I,
2 Barbarian Damage Reduction Boost II,
3 Barbarian Damage Reduction boost III
4 Barbarian Damage Reduction boost IV
1 Barbarian Extend Rage I,
2 Barbarian Constitution I,
4 Barbarian constitution 2
1 Barbarian Toughness I,
2 Barbarian Toughness II,
3 Barbarian toughness III
1 Barbarian Sprint Boost 1
1 Racial Toughness I,
2 Racial Toughness II,
3 Racial Toughness III,
1 Barbarian Power Attack 1
1 Barbarian Power rage 1
1 Barbarian Damage Boost 1
2 Barbarian Damage Boost 2
4 Barbarian Frenzied Berserker 1
2 Barbarian Frenzied Berserker 2
Fighter
370 Hit points
17 Str 12 Dex 20 Con 14 Int 8 Wis 18 Cha
Saves 15/12/12
Toughness
Skill-Perform
*Skill-Disable Device
*Skill-Open Lock
*Skill-Search
*Skill-UMD
force of personality
nimble fingers
*(Note on the above. in order to maximize this character for solo-play, and to make up for fewer skill points, I needed to take these feats. Limitation of fighter's role in the build, but class feats below make up for it).
Combat Expertise
dodge
mobility
Improved Trip
Power Attack
Cleave
Great Cleave
2 Human Adaptability Constitution I,
4 Human Greater Adaptability Charisma
2 Human Improved Recovery I,
1 Human Versatility I,
2 Human Versatility II,
3 Human Versatility III,
4 Human Versatility IV,
1 Bard Extra Song I,
4 Bard Virtuoso I,
1 Bard Perform I,
2 Bard Perform II,
2 Bard Charisma I,
4 Bard Charisma II,
2 Bard Music of the Dead,
1 Bard wand/scroll mastery 1
1 Rogue Disable Device I,
1 Rogue Open Lock I,
1 Racial Toughness I,
2 Racial Toughness II,
3 Racial Toughness III,
1 Fighter Armor Class Boost I
2 Fighter Armor Class Boost II
3 Fighter Armor Class Boost III
1 Fighter Intimidate I
2 Fighter Intimidate II
2 Fighter Strength 1
4 Fighter Strength 2
1 Fighter Toughness I
2 Fighter Toughness II
3 Fighter Toughness III
1 Fighter Item Defense 1
2 Fighter Mobility 1
4 Fighter Mobility II
1 Fighter Strategy (Trip) I
2 Fighter Strategy (Trip) II
3 Fighter Strategy (Trip) III
1 Fighter Haste Boost 1
2 Fighter Haste Boost 2
Obviously none of this factors in things like equipment, but it should give you a good idea of what these two are capable of in their current form. I am still taking suggestions for how to improve either build, and I would like to know which you, the general public, would see more use for in a group.
Thanks for your opinion!