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  1. #1
    Community Member CrankVulcan's Avatar
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    Default Fists of life improved?

    Does improved recovery effect the 1-2 hp i get back with each hit when using fists of light? Does anything?

  2. #2
    Community Member Visty's Avatar
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    it affects every incoming healing, so yes, even the fists of light
    Love Life of an Ooze: One ooze. Idiot hits ooze. Two oozes.
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  3. #3
    Community Member Skull_49's Avatar
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    yep when i use fist of light on my monk ... he has about 180% heal amp its eithor 1hp or 3 hp per hit never do i get a 2 hp heal when im hitting them
    MR.Skull 6th life The origional 18fighter 2monk
    Argo home of the true winner of ddo.

  4. #4
    Community Member CrankVulcan's Avatar
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    hmmmm so if i took all the monk improved recoveries i wonder how much hp i would get back per hit.........hmmmmmmmmmmmmmmmmmmmmmmm i am gonna try that.

  5. #5
    Community Member TPICKRELL's Avatar
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    It works, but it rounds down, so you have to get to a total of at least 50% amp before you see FOL change. At 50% total amp, FOL becomes 1 point or 3 points of healing (instead of 1 or 2).
    Khyber -- Grubbby, Grubonon, Gralak, and all the gang of *grubs* in the Homeboys of Stormreach.

  6. #6
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    Quote Originally Posted by TPICKRELL View Post
    It works, but it rounds down, so you have to get to a total of at least 50% amp before you see FOL change. At 50% total amp, FOL becomes 1 point or 3 points of healing (instead of 1 or 2).
    Exactly. For FoL the only amps that matter are 50% and 100%. 50% amp gives you 1 point or 3 points back on each hit (33% increase over no amp). 100% amp gives you 2 points or 4 points back on each hit (100% increase over no amp, 50% increase over 50% amp). While those numbers sound small a monk in air stance and with gTWF gets so many attacks that even the FoL healing is non-trivial for us. I find I can often keep myself topped off on health if I use paralyzers with no extra damage, pick something that's not being beaten on at the time, and do an elemental/light/elemental finisher on it to buff the group. Putting curse of healing on the main target of the group on trash is pointless - they don't last long enough to get any healing. But if you can isolate one and get a good 5 seconds or so with it you can often get back a good chunk of health, get off your buff, and get a decent chunk of ki to at least get close to neutral on it.

  7. #7
    Community Member Quijonsith's Avatar
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    If you're a human monk in fire stance with the new bracers you can get to:
    30% human
    30% monk
    25% bracers
    1.3*1.3*1.25=211.25%

    If you have healing amp on DT armor or kamas that number can go even higher. Search the forums for Proposal; M9 Monk Intimidate Build (>300%) and The Solar Phoenix build (>400%). These two builds are not pure monks mind you, but crazy healing amp. I'm currently leveling a modified version of the M9 Monk Intimidate Build.
    Baaldon Draggins: 20 Halfling Monk; Krigen Skaptero: Monk Healing Amp Intimitank

  8. #8
    Community Member Marr0w1's Avatar
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    cant find it right now, but there is a build (Solar Phoenix or something) on here with about 400% healing amplification fully geared, designed to take advantage of this.
    Bear in mind its not pure monk, its a concept build of paladin/monk/possibly something else, so has pro's and con's, but is still an excellent build.

  9. #9
    Community Member Quijonsith's Avatar
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    Solar Phoenix indeed, as I said above. Here's the link. Also here's the link to the Monk Intimitank build I mentioned.
    Baaldon Draggins: 20 Halfling Monk; Krigen Skaptero: Monk Healing Amp Intimitank

  10. #10
    Community Member CrankVulcan's Avatar
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    ok cool thx fellas

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