I was just looking for a comparison of the two with a list of cons and pros, im trying to decide if I would enjoy playing a FvS or if i should bother spending coin on them at all. Ive been trying all sorts of cleric builds just to gather experience and wanted to try a battle cleric next. But to me it seemed in that area a FvS would perform better. I feel that theyre a bit more melee capable. They seem to have the same healing capabilities. I feel that clerics would be the better offensive caster though, with such spell flexibility.
Heres my list of pros and cons for each.
Cleric pros-
I love the flexibilty of a cleric, as a new player It was nice that i didnt have to choose spells since with my limited knowledge i would have easily taken the wrong ones.
I liked being prepared for any and every situation so i could customize my spell list based on what was needed for that specific dungeon. I feel that many people severely underestimate this.
I found DV's very useful in conserving my sp and even others sp with divine vitality and divine healing. Not to mention i loved being able to turn undead... even if it only worked on lower level dungeons
![Smile](/forums/images/smilies/smile.png)
...made me feel righteous lol.
I liked the fact that i was always wanted in a party and it made it easier to find groups to join at low levels.
Overall fun to play with many ways to play them, battle cleric, offensive caster, healbot and others. Whatever you are comfortable with.
Cleric cons-
As a new cleric and even when i became skilled i found sp conservation to be tough to learn and implement. Its certainly possible, but not always easy.
Being a cleric can be costly depending on playstyle, investing in wands, scrolls, good armor, potions adds up.
It is nice to be wanted in a group but all too often you are stalked by the PUGs, at lower levels this doesnt matter much but unfortunately a lot of the time at higher levels they can get you killed with inexperienced members.
I was dissapointed to see how at first Turn undead worked well... korthos island lets say, but very soon afterward it becomes almost useless as the undead will run away and cause more trouble or nothing will happen at all. The other DV's are still nice.
A tad bit feat starved it seems to me.
FvS- To be honest i dont know much about them, having not played them i cant judge them too much.
FvS pros-
A much larger sp pool makes gameplay easier in general since you can cast more then a cleric usually.
Ability to choose a diety...Honestly this would make more sense on a cleric if you think logically since a cleric gains their power from worship of a certain god, not like wizards who gain it through study. I guess the gods just...favor them. Rant off- anyway this is a nice ability.
Energy resistance and leap of faith are certainly nice benifits. Energy resistance doesnt seem so important but still its a perk.
Seems to have decent melee potential, maybe better then a cleric.
FvS cons-
Have a limited amount of spells since they have to choose them. Less flexibility this way
Cant really think of anything else atm, especially fvs cons since i havent played them yet, so sorry if i left anything out. Just looking for other opinions