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  1. #41
    Community Member BurningDownTheHouse's Avatar
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    Quote Originally Posted by petegunn View Post
    Careful burner when you mention RED Vetkin will pop out of the woodwork "surprise comrades" closely followed with the red angry face.

    Lol, at least I don't live in his adopted state ither
    Incinirate/Scracher/Pulverize/Saave/Intimidate/Extterminate/Assacinate/Dismemberr.
    Officer of Pestilence.
    --A Xorian invader to Thelanis--
    Quote Originally Posted by sirgog View Post
    Lailat is just a loot pinyata.

  2. #42
    Community Member BurningDownTheHouse's Avatar
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    Quote Originally Posted by Judo View Post
    I totally called the communist tendencies first.
    I guess you're right.
    In my deffence, I rarely bother to read your posts.
    Incinirate/Scracher/Pulverize/Saave/Intimidate/Extterminate/Assacinate/Dismemberr.
    Officer of Pestilence.
    --A Xorian invader to Thelanis--
    Quote Originally Posted by sirgog View Post
    Lailat is just a loot pinyata.

  3. #43
    Community Member Judo's Avatar
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    Quote Originally Posted by Hokiewa View Post
    Maybe true, but you win the prize with the **** your pants suggestion. One of the guilds I'm in has several ancient members. I'm not entirely sure that that would have been a lie when they dropped group.....
    Where you live hokie, I'm in Harrisonburg and the fella in question is 30 lol, just a crazy mother****er lol

    Quote Originally Posted by BurningDownTheHouse View Post
    I guess you're right.
    In my deffence, I rarely bother to read your posts.
    Burn!
    Quote Originally Posted by Shade View Post
    Math never helps solve problems, it only further complicates them. Far too often players use it as a tool to push there own agenda and twist numbers to cause strife where its not due.

  4. #44
    Community Member BurningDownTheHouse's Avatar
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    Quote Originally Posted by Judo View Post
    Burn!
    Always do.
    Incinirate/Scracher/Pulverize/Saave/Intimidate/Extterminate/Assacinate/Dismemberr.
    Officer of Pestilence.
    --A Xorian invader to Thelanis--
    Quote Originally Posted by sirgog View Post
    Lailat is just a loot pinyata.

  5. #45
    Community Member Tummada's Avatar
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    Quote Originally Posted by taurean430 View Post
    If something goes bad like a failed save or what have you, and someone ragequits, that's fine. It's much easier to continue the quest and complete without a personality like that in group. Those who want to continue can res out and reset the quest by reforming. No penalty, no disadvantage really. I've had the pleasure of grouping with folks that stick things out, and I've had the pleasure of having ragequitters in group. I say pleasure both ways as it's comical to me most times to have someone exclaim something they think is abrasive, and then run away before anyone can actually respond to them.

    There are times though that things just aren't going to work. I wasn't there and have no idea what the situation was. I can site some examples though of when it's better to try it with another mix rather than have repeat wipes.

    I don't think I'd ever support a system that would force you to continue to be somewhere you don't want to be in the game though. I'd rather reserve the right for anyone to leave for whatever the situation might be. It's inconvenient at times, but it happens...
    I agree..if the party whips and everyone decides it best to quite that maybe their in over their head then it's legit. Unforgettably that was not the case. Everyone in my quest died when the floor fell out picking up a shard, apparently this was enough to **** off the leader so bad he/she left group. There should be a penalty.

  6. #46
    Community Member Judo's Avatar
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    Quote Originally Posted by Tummada View Post
    I agree..if the party whips and everyone decides it best to quite that maybe their in over their head then it's legit. Unforgettably that was not the case. Everyone in my quest died when the floor fell out picking up a shard, apparently this was enough to **** off the leader so bad he/she left group. There should be a penalty.
    It just shows his lack of humor...i would have laughed my ass off and added to my noob kill count.
    Quote Originally Posted by Shade View Post
    Math never helps solve problems, it only further complicates them. Far too often players use it as a tool to push there own agenda and twist numbers to cause strife where its not due.

  7. #47
    Community Member Tummada's Avatar
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    Quote Originally Posted by Judo View Post
    I think the only one who failed was the OP lol

    My favorite excuse ever was a guildy who left a failing pug lowby group, with the best excuse ive ever heard...

    "Sorry guys, I just cr*p*ed my pants, i have to go"

    That should totally be one of the options.

    And to the OP, thankfully, DDO is not a socialist republic, where your betters get penalized for your underachievements.
    If being a quitter makes you the winner then so be it, I'll take that loss.

  8. #48
    Hopeless Romantic dunklezhan's Avatar
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    Quote Originally Posted by Tummada View Post
    I agree..if the party whips and everyone decides it best to quite that maybe their in over their head then it's legit. Unforgettably that was not the case. Everyone in my quest died when the floor fell out picking up a shard, apparently this was enough to **** off the leader so bad he/she left group. There should be a penalty.
    Very well then - what exactly is your suggestion? You need to think about the following:

    1. How will the game know the difference between a rage-quit and a 'we've decided to drop and regroup'-quit?
    2. If this is to be some sort of player-voting system, how will griefing thus be prevented?
    3. If this is to be some sort of automated system, how will griefing thus be prevented?
    4. How much wood would a woodchuck chuck if a woodchuck could chuck wood?
    Quote Originally Posted by Vargouille View Post
    The best of the best DDO players generally overperform when given a real challenge
    Quote Originally Posted by Amundir View Post
    My words are great. Even out of context.

  9. #49
    Community Member Chai's Avatar
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    1. Having the star or putting the group together doesnt make someone a leader. It just means they invited everyone. Looking to that person alone for leadership is fail. I would have done the rest of the quest, then sent them a tell with the xp I just got lol.

    2. Noobs is such a UO and EQ term. Its not 1999 anymore, and I dont see a Delorian with flaming tire tracks behind it outside in the parking lot. Jeez man up to artards and pileons already gawd!

    3. The people that do the most talking and bragging, are usually the pileons who have no idea. If you are level 20, and have 275 hp and 50% fort, shaaaadaaap!!!

    4. /ragequitting after a wipe is a biatch move. I prefer to /ragejoin and pike after the third blind invite from the same person. I usually play smooth jazz over the voice chat system while doing so. This holds alot more entertainment value than getting all emotionally charged, yelling, and quitting.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  10. #50
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    Quote Originally Posted by Tummada View Post
    I agree..if the party whips and everyone decides it best to quite that maybe their in over their head then it's legit. Unforgettably that was not the case. Everyone in my quest died when the floor fell out picking up a shard, apparently this was enough to **** off the leader so bad he/she left group. There should be a penalty.
    drama much? so the party leader left, not like the quest was uncompletable at that point. would it have been any different had he just DC'd and never returned?
    The Great Gnome Conspiracy was here!

  11. #51
    Community Member Xeraphim's Avatar
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    Default Dependability, Honor, Commitment

    Apparently the Original Post is whining about people having none of these traits.

    Generally, folks lose these traits when they start doing Epic for better gear.


    As for abandoning the group, just remember the person's name and try to avoid them in the future. If it gets bad, and their name pops up on the LFM in a group, tell the person who has the star about your prior experience. I've seen groups actually drop these specific people thanks to a kind warning ahead of time.

  12. #52
    Community Member Tummada's Avatar
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    Quote Originally Posted by taurean430 View Post
    I realize the you are upset regarding the event.

    Yet promoting the expectation that people stick it out in a regular quest and burn their resources is a bit much. Sometimes quests fail. The logical thing to do is to find out why and do something about it. Raging at the person who quit when the party wiped, and anyone who finds reasons or scenarios where it's acceptable to do so is not the answer. I agree with you in that it sucks when that happens. Sometimes a failed save is all it takes to start a chain of deaths ending in complete party wipe. And the guy shouldn't have ranted as you say. But they had every right to drop if it seemed to them that the completion wouldn't happen without digging too far into consumable resources.
    Ok so let's think about this..whole party is killed by a trap because the person picking up the shard failed his save and we were standing to close. We all die and leader rants and leaves group...hmmm...What he should have done was take the higher ground express to everyone that sometimes this happens and appoint specific people including the cleric to recall heal up come back in and raise the rest of the party and hopefully complete out..yes a little bump in the road but the right choice in my opinion. Quitting, unless agreed upon by the whole party should be shunned.

  13. #53
    Community Member Chai's Avatar
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    Quote Originally Posted by Tummada View Post
    I agree..if the party whips and everyone decides it best to quite that maybe their in over their head then it's legit. Unforgettably that was not the case. Everyone in my quest died when the floor fell out picking up a shard, apparently this was enough to **** off the leader so bad he/she left group. There should be a penalty.
    I simply dont see why people get so emotionally charged when they see this type of thing. It usually has me rolling around on the floor laughing. Heck if I know it was your first run, I would have asked you to go get it as a hazing ritual.

    The fact that the entire group wiped when picking that up tells me there was no communication, or the "leader" was just as much of a "noob" as everyone else. Everyone just stood around the shard when someone picked it up? Sounds like 6 first timers to me...Classic DnD "hey guys look at this treasure right in the middle of the floor with no danger around it" BLAM!!!! Indiana Jones style.

    Its not hard to tell who is new when running the Crucible, because they usually dont even know how to get there. When FIVE PEOPLE dont know how to get there, or are confused on who to talk to in order to get the quest rolling, that is a major red flag style clue to your "leader" that they got some es'splainin ta dew...in order to complete the quest with a party of first timers.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  14. #54
    Hopeless Romantic dunklezhan's Avatar
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    Quote Originally Posted by Tummada View Post
    Quitting, unless agreed upon by the whole party should be shunned.
    Well, *disruptive* or *grief* quitting should be shunned, yes. But 'Shun' is a social term, not a technical one. Therefore you shun them by doing what all the other posters have said - black list the player, warn others about them etc. Not lobbying for a mechanics change that is arbitrary and would penalise plenty of people in similar but legitimate situations.

    But I'm guessing from your posts so far that you're so caught up in your own anger that you aren't going to listen to anyone who disagrees with you however calmly or logically they approach your issue. Which is a shame.
    Quote Originally Posted by Vargouille View Post
    The best of the best DDO players generally overperform when given a real challenge
    Quote Originally Posted by Amundir View Post
    My words are great. Even out of context.

  15. #55
    Community Member Tummada's Avatar
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    Quote Originally Posted by Lerincho View Post
    drama much? so the party leader left, not like the quest was uncompletable at that point. would it have been any different had he just DC'd and never returned?
    yes...DC could be for any # of reasons and would be easier to justify.

  16. #56
    Community Member eonfreon's Avatar
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    Quote Originally Posted by Tummada View Post
    Ok so let's think about this..whole party is killed by a trap because the person picking up the shard failed his save and we were standing to close. We all die and leader rants and leaves group...hmmm...What he should have done was take the higher ground express to everyone that sometimes this happens and appoint specific people including the cleric to recall heal up come back in and raise the rest of the party and hopefully complete out..yes a little bump in the road but the right choice in my opinion. Quitting, unless agreed upon by the whole party should be shunned.
    So shun them.
    To suggest the game be programmed to force people to stay together or face a penalty is a very bad idea.
    That's the social aspect of the game, not the mechanics, and that's something that's just silly to try to police.
    I appreciate that you've had a bad experience and are not thinking it through.
    Really, I don't think this suggestion has the slightest legs so I am far more amused by this idea then worried that it'll ever be implemented.
    This type of penalty will just make people even more selective of whom they allow into their groups.
    Just not worth it.
    How will forcing someone to stay really improve your odds of succeeding.
    If he doesn't want to take the penalty or use his resources he'll just find a safe place to hide until the quest is completed or abandoned.
    Not that it's needed but:
    /Not Signed

  17. #57
    Community Member Chai's Avatar
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    Quote Originally Posted by Tummada View Post
    Ok so let's think about this..whole party is killed by a trap because the person picking up the shard failed his save and we were standing to close. We all die and leader rants and leaves group...hmmm...What he should have done was take the higher ground express to everyone that sometimes this happens and appoint specific people including the cleric to recall heal up come back in and raise the rest of the party and hopefully complete out..yes a little bump in the road but the right choice in my opinion. Quitting, unless agreed upon by the whole party should be shunned.

    The person picking up the shard may or may not have failed their save. If they were standing onthe platform it would not have mattered if they disarmed the trap. The fact that the other 5 people were standing in the room when the shard was picked up tells me they didnt know what was going to happen - including your proclaimed "leader".

    Or they failed their communication roll and wanted some entertainment at the expense of others. This would not cause them to become emotionally charged and /ragequit however....

    Next time only send one person to get the item - preferably someone with rogue levels and evasion.

    We also dont need to program another way for a-holes to grief people into the game. We already have a failed forum rep system.
    Last edited by Chai; 04-12-2010 at 12:03 PM.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  18. #58
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by Lerincho View Post
    drama much? so the party leader left, not like the quest was uncompletable at that point. would it have been any different had he just DC'd and never returned?
    Kind of sounds like the rest of the group couldn't complete within the leader..which may tell you the leader was correct in their assessment.

    Quote Originally Posted by Tummada View Post
    Ok so let's think about this..whole party is killed by a trap because the person picking up the shard failed his save and we were standing to close.
    Wait, I take it back, if none of them knew the floor fell out they were all noobs or newbs (love that trap first time through by the way)

    Quote Originally Posted by Tummada View Post
    We all die and leader rants and leaves group...hmmm...What he should have done was take the higher ground express to everyone that sometimes this happens and appoint specific people including the cleric to recall heal up come back in and raise the rest of the party and hopefully complete out..yes a little bump in the road but the right choice in my opinion. Quitting, unless
    agreed upon by the whole party should be shunned.
    What does the leader leaving have to do with anything? So they left. Why didn't the 5 of you continue as you suggest?

    Frankly that early on in the quest it's not worth the HUGE XP penalities that get imposed, restart. Really, you expect a cleric to leave and come back in with a 40% penalty? - 20% rentry, -10% no persistance -10% for no flawless. It's just not worth it to lose that much when you are only 10min into a quest.

    And if you want to "shun" them, don't run with them again. There, that was easy.

  19. #59
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    Quote Originally Posted by Tummada View Post
    I was Running crucible over the weekend on hard ...
    Quote Originally Posted by Tummada View Post
    ...whole party is killed by a trap because the person picking up the shard failed his save and we were standing to close.
    Ok, stop yourself, please. If you are running on Hard, Elite or Epic, please know your quest - if you don't know it, run on casual or normal. As for standing too close - uh, you should not be standing in the room other than the person getting the Shard. Sure, failed saves happen, on any setting. If you are running on Hard, this should be common knowledge to the group.

    My guess is that the wipe was the last of a series of events which led the person to leave. We are only getting one side to the story here.

    Piece of advice, just 'cause someone can open on Hard as a vet does not mean you should ...
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  20. #60
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    Quote Originally Posted by Tummada View Post
    Ok so let's think about this..whole party is killed by a trap because the person picking up the shard failed his save and we were standing to close. We all die and leader rants and leaves group..

    No one took a second to think, maybe because of the location, whether you got a trap sense spot or not? I mean come on, if you do not walk into that section and immediately think "this is a great spot for a trap or ambush" then there is no helping.

    .hmmm...What he should have done was take the higher ground express to everyone that sometimes this happens and appoint specific people including the cleric to recall heal up come back in and raise the rest of the party and hopefully complete out..yes a little bump in the road but the right choice in my opinion.

    So you purpose, that instead of everyone recalls, and let the instant reset, you are not that far in, you want to go ahead and eliminate the other bonus you were going to get because of re-entry. On top of that, you want those "appointed" people to take an xp penalty for coming back into the quest? That is far of you how?

    Quitting, unless agreed upon by the whole party should be shunned.
    Do you pay his subscription fee? No? Then what gives you the right to dictate how he should act. Just as he has no right to dictate how you should behave. So by your logic, we should all ask if we can quit for the right, and only allowed if all the party agrees?
    The Great Gnome Conspiracy was here!

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