Feed back welcome This is my first monk and he is level 4 any thoughts and advise welcome. One thought I have is if I should stick with Monkey or go with Tortoise
Code:Character Plan by DDO Character Planner Version 3.34 DDO Character Planner Home Page Mordee Level 20 Lawful Good Human Male (20 Monk) Hit Points: 282 Spell Points: 0 BAB: 15\15\20\25\25 Fortitude: 15 Reflex: 19 Will: 18 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 14 16 16 Dexterity 16 23 24 Constitution 14 16 16 Intelligence 8 10 10 Wisdom 16 18 22 Charisma 8 10 10 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 7 30 30 Bluff -1 0 0 Concentration 6 26 27 Diplomacy -1 0 0 Disable Device n/a n/a n/a Haggle -1 0 3 Heal 3 6 6 Hide 3 7 7 Intimidate -1 0 0 Jump 6 26 27 Listen 3 6 6 Move Silently 3 7 7 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair -1 0 0 Search -1 0 0 Spot 3 19 19 Swim 2 3 3 Tumble 7 30 30 Use Magic Device n/a n/a n/a Level 1 (Monk) Feat: (Selected) Diehard Feat: (Human Bonus) Toughness Feat: (Monk Bonus) Two Weapon Fighting Level 2 (Monk) Feat: (Monk Bonus) Weapon Finesse Level 3 (Monk) Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness Feat: (Selected) Stunning Fist Level 4 (Monk) Enhancement: Human Improved Recovery I Enhancement: Static Charge Enhancement: Way of the Clever Monkey I Enhancement: Monk Improved Recovery I Enhancement: Racial Toughness I Enhancement: Monk Concentration I Enhancement: Monk Jump I Enhancement: Monk Wisdom I Level 5 (Monk) Enhancement: Human Adaptability Wisdom I Enhancement: Porous Soul Level 6 (Monk) Feat: (Monk Bonus) Dodge Feat: (Selected) Power Attack Enhancement: Adept of Wind Enhancement: Adept of Rock Level 7 (Monk) Enhancement: All-Consuming Flame Enhancement: Winter's Touch Level 8 (Monk) Enhancement: Human Improved Recovery II Level 9 (Monk) Feat: (Selected) Improved Two Weapon Fighting Enhancement: Touch of Death Level 10 (Monk) Enhancement: Monk Wisdom II Level 11 (Monk) Enhancement: Human Versatility I Enhancement: Way of the Clever Monkey II Level 12 (Monk) Feat: (Selected) Improved Critical: Bludgeoning Weapons Level 13 (Monk) Enhancement: Racial Toughness II Enhancement: Monk Wisdom III Level 14 (Monk) Enhancement: Human Greater Adaptability Dexterity I Level 15 (Monk) Feat: (Selected) Greater Two Weapon Fighting Enhancement: Master of Stone Level 16 (Monk) Enhancement: Way of the Clever Monkey III Enhancement: Master of Thunder Level 17 (Monk) Enhancement: Monk Improved Recovery II Level 18 (Monk) Feat: (Selected) Deflect Arrows Enhancement: Grandmaster of Storms Level 19 (Monk) Level 20 (Monk) Enhancement: Human Improved Recovery III Enhancement: Monk Improved Recovery III