Originally Posted by
wiglin
Hey Rocka. I have been afk for a few months now. Probably be back sometime. When I re-vip, I was planning on TR'ing my FvS into a variant of this build. My FvS is my favorite character, and I thought about trying a little more defensive side of the build with tanking possibilities, so I thought I would post here, since it was the inspiration to what I wanted to try.
Gear is pretty dynamic, and what I have gives me the majority of want I want without gear swapping. I am pretty lazy when it comes to clickies and gear swapping, so I like to squeeze as much of my stuff into one set. Of course I could make a few changes to boost dps when needed, but I wanted to see on paper how it would look if I went a little more defensive with damage mitigation. This is why calvary armor instead of marilith chain. If I go this route, I would probably knock out 3 barb past lives for the tasty 30hps. This would let me push to almost 700hps. Add the unlimited self heals and 65 intimidate, I thought it would be a fun change of pace.
My Int is a little high, but if I wanted to max umd, concentration, and intimidate it is needed. I end up with 12 extra points, so I threw them in jump for a decent dispell proof jump score. Those 12 points could go anywhere though. I figured 12 points in jump had a better return then 6 points into a cross class skill. Although balance wouldn't be a bad option and with a 6 base and the current gear set balance would be 26.
My second ring can be any tod ring with +1Con. I chose Kormors, because no one ever wants it and I still need the ring, but any of the +1Con rings would work.
With Tr'ing in the game and me being as fickle as I can be with builds sometimes, I no longer use +3tomes in any calculations.
Level 8 is a controversial spell choice. Most use mass deathward, but I really like my air elemental and holy aura offensive blindness against evil mobs for soloing.
I added Spell Focus: Evocation since I had a free yellow slot with this gearset. My evocation DC will be really low, but I figured its there might as well have it. Even on my current FvS which uses wisdom as a dump stat blade barrier is a nice addition to dps. I was happy with the results of it when I specced AoV on Lamannia pre-u9.
The only real question I have is could I hold aggro on mobs that need more than a 65 intimidate. I have the claw set, but so does pretty much every other good melee so its more or less a wash. I would be looking at the damage from the epic sword of shadows plus the archons laser dmg and stacking divine punishments.
Race: Dwarf
Class: 18Favored Soul /1Fighter /1Barbarian
Alignment: Neutral
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Stats: 36-Point (Helpful Past Lives: 3Barbarian)
Str: 32 +11 {34 +12} (16Base +5Levels +2Tome +6Item +3Exc) {+2Rage Potion}
Dex: 18 +4 (8Base +2Tome +6Item)
Con: 30 +10 {32 +11} (18Base +2Tome +6Item +3Exc +1Enh) {+2Rage Potion}
Int: 22 +6 (14Base +2Tome +6Item)
Wis: 16 +3 (8Base +2Tome +6Item)
Cha: 26 +8 (14Base +2Tome +7Item +2Enh +1Exc)
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Saves:
Fort: 35 / 37 (12Base +10Stat +4GH +5Resist +1Ritual +2Luck +1Rage Potion) / +2 vs Spells
Reflex: 28 / 30 (12Base +3Stat, +4GH, +5Resist +1Ritual +2Luck +1Haste) / +2 vs Spells
Will: 27 / 29 (12Base +3Stat +4GH +5Resist +2Luck +1Ritual) / +2 vs Spells
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Skills:
38 Concentration (23Base +8Stat +4GH +2Luck +1Rage Potion)
65 Intimidate (23Base +8Stat +4GH +2Luck +15Item +5Item +3SF +3Persuasion -2Aura Debuff)
34 UMD (11Base +8Stat +4GH +2Luck +5Shroud +3Persuasion)
29 Jump (12Base +11Stat +4GH +2Luck) or 26 Balance (6Base +4Stat +4Racial +6Shroud +4GH +2Luck)
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Hit Points: 643 (673)
144 FvS
12 Barbarian
10 Fighter
200 Constitution
20 Heroic Durability
10 Draconic Vitality
42 Toughness Feat x2
20 Toughness Item
40 Dwarf Enhancement
40 FvS Enhancement
40 Superior False Life
45 Shroud
20 Rage Potion
(30 Barbarian Past Life x3)
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Spell Points: 2571
1405 Base
80 Magical Training
216 Cha
150 EotS IV
400 Archmagi
300 Shroud
20 FvS Past Life (I would TR my current FvS)
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Attack Bonus: 47 (Epic Sword of Shadows)
15 Base
12 Str
10 Weapon
3 Divine Favor
5 Divine Power
2 Aura Debuff (If I am hitting it, then it is in my aura losing 2 ac, effectively raising my AB by 2)
1 Haste
4 GH
-5 Power Attack
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Damage: 50-75 Normal / 150-225 Crits (Epic Sword of Shadows)
5-30 Base
10 Weapon
18 Str
10 Power Attack
3 Divine Favor
4 Claw Set
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Feats:
L1B: Toughness
L2: (FvS) Favored by the Sovereign Host (Longsword Proficiency)
L3: Empower Healing
L4: (FvS) Child of the Sovereign Host (+1Hit Longswords)
L6 Toughness, (FvS) Energy Resistance: Fire
L9 Quicken
L10 (FvS) Energy Resistance: Acid
L12 Improved Critical: Slashing,
L13: (FvS) Beloved of the Sovereign Host (+2Damage Longswords)
L14F: (F) Power Attack
L15: Maximise
L17: (FvS) Energy Resistance: Electric
L18: Skill Focus: Intimidate
L19: (FvS) Leap of Faith
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Noted Abilities:
Leap of Faith
Aura of Menace (-2Saves, -2Atk, -2AC, -2SR)
Shield of Condemnation (On Hit % Chance for -20%Light Vulnerabilty, -10Fort) {Can stack up to 5 times}
Summon Archon (Deals 1-3+18Dmg every 2s) {Effected by potency and enhancements at time of summoning}
+30% Dmg to Fire, Physical, and Untyped Spells
+10% Run Speed
10 Fire, Acid, and Electric Resistance
Damage Mitigation (Con Opp, DR5/Chaotic, Demonic Shield)
SP Regen (Con Opp + Torq)
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Enhancements:
Fighter Haste Boost I
Barbarian Sprint Boost I
Dwarven Constitution I
Dwarven Racial Toughness IV
Favored Soul Unyielding Sovereignty
Favored Soul Angel of Vengeance II
Favored Soul Prayer of Life II
Favored Soul Smiting IV
Favored Soul Life Magic IV
Favored Soul Energy of the Scion IV
Favored Soul Charisma II
Favored Soul Toughness IV
Favored Soul Wand and Scroll Mastery III
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Spells:
L1 Divine Favor, Nightshield, Protection from Evil, Remove Fear
L2 Resist Energy, Soundburst, Bulls Strength, Bears Endurance
L3 Mass Aid, Prayer, Protection From Energy, Cure Serious Wounds
L4 Deathward, Divine Power, Freedom of Movement, Recitation
L5 Mass Cure Light Wounds, Protection from Elements, Divine Punishment, Break Enchantment
L6 Blade Barrier, Heal, Cometfall
L7 Destruction, Mass Cure Serious Wounds, Resurrection
L8 Summon Monster 8, Holy Aura
L9 Mass Heal
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Armor:
Weapon: Epic Sword of Shadows (+10, 5d10, 18-20x3, Adamantine, DR Crystal {red})
Head: Dread Admiral’s Tricorne (Superior Potency VI, +15Intimidate)
Goggles: Shroud (Blindness/Disease Immunity, +150SP, Conc-Opp, +5Cha Skills, +10 Haggle/Diplomacy, +6Wis)
Trinket: Epic Shard of Vollun (Archmagi, Imp Radiance 9, Radiance Guard, Spell Focus: Evocation {yellow}, +1Str {colorless})
Necklace: Torc of Prince Raiyum-de II (Transform Kinetic Energy)
Cloak: Epic Cloak of the Silver Concord (+7Cha, +15Diplomacy/Haggle, Persuasion, +1Cha {yellow})
Body: Epic Calvary Plate (+6, Demonic Shield, Superior False Life, +5Resist, DR5/Chaotic, Toughness {blue})
Gloves: Epic Glove of the Claw (+6Str, +5Intimidate, 30%Healing Amp, Set Bonus: +4Damage, +20%Hate)
Bracers: Epic Bracers of the Claw (Heavy Fortification, +2Con)
Ring 1: Epic Ring of the Buccaneer (+7Dex, +2Luck, +5Protection, +15Swim, Underwater Action, +6Con {green})
Ring 2: Kormor’s Ring (+6Int, +1Con, +2Str)
Belt: Shroud (45HP, +6Dex Skills, Blur, Displacement 2/2)
Boots: Striding / Anchoring
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