Basic Principles
- These builds are melees and they are healers. None of them is particularly focused on DC-based spells like Destruction, Greater Command, etc. There are many exceptional "combat caster cleric" builds available on this forum, but this is not the essence of Rocka.
- Don't let anyone tell you that you can't heal well. It takes some practice. Accept the responsibility when you mess up and don't blame the build. Battleclerics have a learning curve.
- I always advise that Maximize is going to get you the best bang for your buck. Battleclerics don't have a lot of time to sit around and alternate between tiny mass cures that aren't topping off the party. We benefit from swinging more, casting blade barrier more, with as few keystrokes as possible. Please don't start a flamewar arguing with me. If you want empower healing instead, go ahead and make your character your way.
- Extend Spell is awesome and it is one of those feats on the border between luxury and necessity. For a battlecleric, double duration divine favors & divine powers is helpful. Due to the tight feats on these builds, it is generally the first to go when I need to fit something in.
- Improved critical is included in every one of these builds because the days are gone when you can mineral II through everything and expect to be the greatest player in the game. Lightning II weapons, for example, will do over 20% more damage in many situations than a mineal II. Epic chaosblades, epic swords of shadows, and other upcoming weapons will no doubt reinforce the need to have improved critical. The improved critical feat adds a lot more than most players think. For the pure favored soul builds that are struggling with feats, dropping improved critical may be convenient while you are in the process of getting gear, after you have mineral II greensteel weapons.
- DPS. A khopesh on either a cleric or favored soul is nearly identical to an elf with scimitars or a drow with rapiers and full class and racial bonuses (often within 1-2 damage per second). All of these are superior to other weapon types, with the exception of a warforged/h-orc Favored Soul or H-orc cleric with Greater Two handed Fighting and an Epic Sword of Shadows, which is also equal to the scimitar and khopesh. Any other 2-handed weapon drops your DPS significantly. After all this time, battleclerics are actually pretty well balanced between the weapon types!
- Get the Torc! No, really! Nothing else matters in life but the Torc!
Fanfare Half-Elf 18 cleric / 2 monk ("The Unyielding Crusader")
- Khopesh user
- Human healing amplification
- Evasion
- Human versatility damage boost
BASE STATS
17 STR
15 DEX + 2 tome
14 CON
8 INT
8 WIS
13 CHA
FEATS
Toughness, Rogue Dilletante, Two Weapon Fighting, Maximize, Quicken, Improved Two Weapon Fighting, Greater Two Weapon Fighting, Improved Critical: Slashing, Khopesh, Power Attack
Elf 18 Favored Soul / 2 Monk
- Scimitar user
- Evasion
- Racial and class bonuses to scimitars
BASE STATS
16 STR
15 DEX + 2 tome
14 CON
10 INT
8 WIS
13 CHA
FEATS
Toughness, Two Weapon Fighting, Empower Spell, Maximize, Quicken, Improved Two Weapon Fighting, Greater Two Weapon Fighting, Improved Critical: Slashing, Power Attack
Warforged Favored Soul 20
- Greatsword user
- High to-hit
- Warforged power attack (6 damage)
- Access to Epic Sword of Shadows
- Warforged immunities
- Robust hit point potential
BASE STATS (32 points)
18 STR
8 DEX
16 CON
6 WIS
12 CHA
FEATS
Toughness, Power Attack, Extend, Maximize, Quicken, Improved Critical: Slashing, & Empower Spell
H-Orc Favored Soul 20
- Greatsword user
- Reaches Damage Reduction (DR/-) 10
- No Greater Two Handed Fighting
- At-will cure light wounds for free top offs while healbotting
- 8 Damage Boosts
- Fullly boosted Divine Punishment
BASE STATS
20 STR
8 DEX
16 CON
6 INT
8 WIS
12 CHA
FEATS
Toughness, Weapon Proficiency: Greatsword, Empower Spell, Maximize Spell, Quicken Spell, Improved Critical: Slashing, Power Attack
Orc Cleric or FVS 18 / Fighter 2
- Khopesh user
- Ability to use all martial weapons
- 8 Fighter haste boost as well as damage boost
- Marilith chain
- Extra strength
BASE STATS
20 STR
15 DEX
14 CON
6 INT
10 WIS
6 CHA
FEATS
Toughness, Two Weapon Fighting, Khopesh, Maximize/(Empower Healing if you want radiant servant), Quicken, Improved Two Weapon Fighting, Greater Two Weapon Fighting, Improved Critical: Slashing, Power Attack
Orc Cleric / Fighter 2
- 2-Handed Fighting user
- Ability to use all martial weapons
- Fighter haste boost
- Marilith chain
- Extra strength, power attack, and +4 damage using 2-handed
- Divine Might
BASE STATS
18 STR
8 DEX
14 CON
6 INT
8 WIS
16 CHA + 2 tome (Divine Might 3)
FEATS
Toughness, Two Handed Fighting, Extend Spell, Empower Healing, Quicken, Improved Two handed Fighting, Greater Two Handed Fighting, Improved Critical: Slashing, Power Attack