Quote Originally Posted by Artos_Fabril View Post
Then please, demonstrate, or at least explain, how a shift towards spiked damage from steady damage does not emphasize the value of high HP totals. Claiming a thing is untrue does not make it untrue, regardless of how often, or how loudly, you make the claim. That is in fact a logical fallacy, specifically the fallacy of Proof by assertion. The whole thing is rapidly approaching an Argumentum ad nauseam, however.
I think:
1) what he's saying is that the devs are going to do something about fortification either way.
2) your stance is against changing fort.
3) his stance is against changing fort the way the devs seem to be planning.
4) you both are arguing against the dev's original plan that would result in emphasis on high hp totals.

All that said, remember I get a migraine reading this thread.