Quote Originally Posted by Vhlad View Post
If fort was replaced by a bonus to AC on confirmation rolls, and that was the only change made, we would be looking at taking up 4+ item slots, feats, stat allocation, for the sole purpose of having heavy fort, because mobs on epic would still be hitting us 95% of the time with our fully buffed to the hilt 80 AC. And classes like WF barbs would max out at around 50 AC with full buffs, meaning they make a bunch of sacrifices to just have heavy fort (assuming the bonus to AC on confirmation is +50), while end-game mobs hit them on 19/20 swings anyway.

I don't see how that improves the game, or makes it more fun. Seems more like punishment.
You don't think it's a good idea to increase diversity of character types or have a real drawback to intense focus on damage and hitpoitns to the exclusion of defense?

Yes, it's true that the suggestion would prevent many barbarian-style characters from making themselves 100% immune to critical hits. That's the objective.