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  1. #1
    Community Member
    Join Date
    Jan 2010
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    15

    Default Noob WF Wizard Build - Help!

    Okay, so here is what I came up with. I've never done this before and am a noob to ddo. I know I screwed up somewhere because I ended up with only imp empower 1, which I get at lvl 20, and no other spell boosts. ACK!

    I want a WF. I know the best align is TN. I really want this to be something I can use at higher levels. My aim was an enchanter. I have no tomes at the moment, so didn't factor any in. I'm hoping maybe I can pick up a few on my way up. Towards the end I really didn't know what spells to pick either. I don't think I have enough buffs. I tried to focus on force and elemental damage, but was trying to rely more on enchantment and illusion. To be honest, I really don't know what I'm doing.




    Code:
    Character Plan by DDO Character Planner Version 3.34
    DDO Character Planner Home Page
    
    Jasim Kal'Hart
    Level 20 True Neutral Warforged Male
    (20 Wizard) 
    Hit Points: 222
    Spell Points: 1786 
    BAB: 10\10\15\20
    Fortitude: 11
    Reflex: 5
    Will: 12
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 20)
    Strength             10                    10
    Dexterity             8                     8
    Constitution         16                    18
    Intelligence         18                    28
    Wisdom               10                    10
    Charisma              6                     6
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               1                    10.5
    Bluff                -2                    -2
    Concentration         7                    30
    Diplomacy            -2                    -2
    Disable Device        n/a                   n/a
    Haggle               -2                     7
    Heal                  0                     0
    Hide                 -1                    -1
    Intimidate           -2                    -2
    Jump                  2                    11.5
    Listen                0                     0
    Move Silently        -1                    -1
    Open Lock            n/a                   n/a
    Perform              n/a                   n/a
    Repair                8                    34
    Search                6                    20.5
    Spot                  0                     0
    Swim                  0                     0
    Tumble               n/a                   n/a
    Use Magic Device      0                     9.5
    
    Level 1 (Wizard)
    Skill: Balance (+2)
    Skill: Concentration (+4)
    Skill: Jump (+2)
    Skill: Repair (+4)
    Skill: Search (+2)
    Skill: Use Magic Device (+2)
    Feat: (Wizard Bonus) Mental Toughness
    Feat: (Selected) Spell Penetration
    Spell (1): Charm Person
    Spell (1): Niac's Cold Ray
    Spell (1): Repair Light Damage
    Spell (1): Summon Monster I
    Spell (1): Cause Fear
    Spell (1): Hypnotism
    Spell (1): Mage Armor
    Enhancement: Wizard Concentration I
    Enhancement: Wizard Elemental Manipulation I
    Enhancement: Wizard Force Manipulation I
    Enhancement: Wizard Energy of the Scholar I
    
    
    Level 2 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (1): Magic Missle
    Spell (1): Shield
    Enhancement: Wizard Intelligence I
    Enhancement: Warforged Construct Thinking I
    Enhancement: Warforged Hardiness I
    
    
    Level 3 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Greater Spell Penetration
    Spell (2): Otto's Resistable Dance
    Spell (2): Hypnotic Pattern
    Enhancement: Wizard Repair I
    Enhancement: Wizard Lineage of Force I
    Enhancement: Warforged Constitution I
    
    
    Level 4 (Wizard)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (2): Bull's Strength
    Spell (2): Blur
    Enhancement: Wizard Force Manipulation II
    Enhancement: Wizard Subtle Spellcasting I
    Enhancement: Wizard Wand Mastery I
    
    
    Level 5 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Wizard Bonus) Improved Mental Toughness
    Spell (3): Summon Monster III
    Spell (3): Haste
    Enhancement: Wizard Lineage of Deadly Force I
    Enhancement: Wizard Spell Penetration I
    
    
    Level 6 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Toughness
    Spell (3): Chain Missiles
    Spell (3): Repair Serious Damage
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Wizard Energy of the Scholar II
    
    
    Level 7 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (4): Wall of Fire
    Spell (4): Charm Monster
    Enhancement: Wizard Intelligence II
    
    
    Level 8 (Wizard)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Jump (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (4): Fear
    Spell (4): Ice Storm
    Enhancement: Wizard Elemental Manipulation II
    
    
    Level 9 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Jump (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Empower Spell
    Spell (5): Hold Monster
    Spell (5): Protection From Elements
    Enhancement: Wizard Spell Penetration II
    
    
    Level 10 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Jump (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Wizard Bonus) Maximize Spell
    Spell (5): Cone of Cold
    Spell (4): Stoneskin
    Enhancement: Wizard Intelligence III
    
    
    Level 11 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Jump (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (6): Summon Monster VI
    Spell (6): Mass Bull's Strength
    Enhancement: Warforged Constitution II
    
    
    Level 12 (Wizard)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Jump (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Combat Casting
    Spell (6): Create Undead
    Spell (6): Mass Suggestion
    Enhancement: Wizard Concentration II
    
    
    Level 13 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Jump (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (7): Otto's Sphere of Dancing
    Spell (7): Mass Hold Person
    Enhancement: Wizard Spell Penetration III
    
    
    Level 14 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Jump (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (7): Summon Monster VII
    Spell (7): Protection From Elements, Mass
    Enhancement: Wizard Energy of the Scholar III
    
    
    Level 15 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Jump (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Greater Spell Focus: Enchantment
    Feat: (Wizard Bonus) Spell Focus: Enchantment
    Spell (8): Otto's Irresistable Dance
    Spell (8): Mass Charm Monster
    Enhancement: Wizard Energy of the Scholar IV
    
    
    Level 16 (Wizard)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+1)
    Skill: Jump (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (8): Polar Ray
    Spell (8): Power Word: Stun
    Enhancement: Wizard Concentration III
    Enhancement: Wizard Lineage of Force II
    
    
    Level 17 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+1)
    Skill: Jump (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (9): Mass Hold Monster
    Spell (9): Summon Monster IX
    Enhancement: Wizard Force Manipulation III
    
    
    Level 18 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+1)
    Skill: Jump (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Spell Focus: Evocation
    Spell (9): Meteor Swarm
    Spell (9): Dominate Monster
    Enhancement: Wizard Force Manipulation IV
    
    
    Level 19 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+1)
    Skill: Jump (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Spell (7): Mass Invisibility
    Spell (6): True Seeing
    Enhancement: Wizard Elemental Manipulation III
    
    
    Level 20 (Wizard)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+1)
    Skill: Jump (+0.5)
    Skill: Repair (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Wizard Bonus) Greater Spell Focus: Evocation
    Spell (7): Waves of Exhaustion
    Spell (7): Power Word: Blind
    Enhancement: Wizard Master of Magic
    Enhancement: Wizard Improved Empowering I
    Enhancement: Wizard Repair II
    Last edited by Stahna; 04-01-2010 at 06:50 PM.

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