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  1. #1
    Community Member
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    Jan 2010
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    Default The Frenzied Acrobat 1.0

    Hey there,

    First of all for those who are wondering why I post this build here instead of the rogue forum: I also posted it in the rogue forum, but sometimes the resonance to build threads that don't come from 10,000 post users is a little weak there for my tastes so I decided to post it in the barbarian section as well.

    Now to the build... Since I recently grinded myself the 32 point build I am finally free of the restrictions of the Drow domain. Thus I've come up with the build you can see below. However my sense of fairness demands mentioning that I was a little inspired by one of Impaqt's builds.

    http://forums.ddo.com/showthread.php...34#post2698734

    The idea is to make optimal use of the synergy between Frenzied Berserker and the Acrobat Enhancements by using Quarterstaves as the primary weapon. This also removes the need of a high dex value which allows you to start with a whopping 17 strength and 16 constitution while keeping intellegence and charisma at decent levels.
    Since THF is also a little less feat consuming than TWF you are able to add a few flavor feats of your choice. I took Skill Focus: UMD and Greater Cleave, but there are some other viable choices as well.

    I hope you enjoy analyzing and/or playing this build! Any comments/suggestions/questions etc. are welcome of course!


    So long,
    Goodspeed


    Code:
    Character Plan by DDO Character Planner Version 3.18
    DDO Character Planner Home Page
    
    Level 20 True Neutral Human Female
    (1 Fighter \ 6 Barbarian \ 13 Rogue) 
    Hit Points: 342
    Spell Points: 0 
    BAB: 16\16\21\26\26
    Fortitude: 16
    Reflex: 12
    Will: 6
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             17                 24                   25
    Dexterity             9                 11                   14
    Constitution         16                 18                   21
    Intelligence         14                 16                   16
    Wisdom                8                 10                   10
    Charisma             10                 12                   12
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               3                 12                   18
    Bluff                 0                  1                    1
    Concentration         3                  5                    5
    Diplomacy             4                 24                   24
    Disable Device        6                 26                   26
    Haggle                0                  1                    1
    Heal                  1                  3.5                  3.5
    Hide                 -1                  2                    2
    Intimidate            0                  1                    1
    Jump                  7                 30                   34
    Listen               -1                  0                    0
    Move Silently        -1                  2                    2
    Open Lock             3                 25                   25
    Perform               n/a               n/a                   n/a
    Repair                2                  3                    3
    Search                6                 26                   26
    Spot                  3                 23                   23
    Swim                  7                 30                   30
    Tumble                3                 25                   31
    Use Magic Device      4                 24                   27
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Diplomacy (+4)
    Skill: Disable Device (+4)
    Skill: Heal (+2)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Swim (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Human Bonus) Toughness
    Feat: (Selected) Two Handed Fighting
    Feat: (Automatic) Attack
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    Enhancement: Rogue Haste Boost I
    Enhancement: Human Versatility I
    Enhancement: Rogue Sneak Attack Training I
    
    
    Level 2 (Barbarian)
    Skill: Jump (+1)
    Skill: Search (+1)
    Skill: Swim (+1)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Dismiss Rage
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Rage
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Enhancement: Barbarian Damage Boost I
    Enhancement: Barbarian Sprint Boost I
    Enhancement: Barbarian Toughness I
    
    
    Level 3 (Rogue)
    Skill: Diplomacy (+2)
    Skill: Disable Device (+2)
    Skill: Open Lock (+2)
    Skill: Search (+1)
    Skill: Spot (+2)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Skill Focus: Use Magic Device
    Feat: (Automatic) Evasion
    Enhancement: Racial Toughness I
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Dexterity I
    
    
    Level 4 (Barbarian)
    Ability Raise: STR
    Skill: Jump (+2)
    Skill: Swim (+2)
    Skill: Tumble (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Damage Reduction
    Feat: (Automatic) Uncanny Dodge
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extra Rage I
    Enhancement: Rogue Balance I
    Enhancement: Barbarian Constitution I
    
    
    Level 5 (Rogue)
    Skill: Diplomacy (+2)
    Skill: Disable Device (+2)
    Skill: Open Lock (+2)
    Skill: Search (+2)
    Skill: Spot (+2)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Trap Sense
    Enhancement: Human Adaptability Constitution I
    
    
    Level 6 (Rogue)
    Skill: Balance (+2)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+3)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Power Attack
    Enhancement: Rogue Haste Boost II
    Enhancement: Barbarian Power Attack I
    Enhancement: Racial Toughness II
    Enhancement: Rogue Sneak Attack Training II
    
    
    Level 7 (Barbarian)
    Skill: Jump (+3)
    Skill: Swim (+3)
    Skill: Tumble (+0.5)
    Enhancement: Barbarian Power Rage I
    Enhancement: Rogue Balance II
    Enhancement: Rogue Tumble I
    
    
    Level 8 (Rogue)
    Ability Raise: STR
    Skill: Diplomacy (+2)
    Skill: Disable Device (+2)
    Skill: Open Lock (+2)
    Skill: Search (+2)
    Skill: Spot (+2)
    Skill: Use Magic Device (+2)
    Enhancement: Rogue Faster Sneaking I
    Enhancement: Rogue Tumble II
    
    
    Level 9 (Rogue)
    Skill: Balance (+4)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+2)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Two Handed Fighting
    Enhancement: Rogue Thief-Acrobat I
    
    
    Level 10 (Barbarian)
    Skill: Heal (+0.5)
    Skill: Jump (+3)
    Skill: Swim (+3)
    Skill: Tumble (+0.5)
    Enhancement: Rogue Sneak Attack Accuracy II
    Enhancement: Barbarian Toughness II
    
    
    Level 11 (Rogue)
    Skill: Diplomacy (+2)
    Skill: Disable Device (+2)
    Skill: Open Lock (+2)
    Skill: Search (+2)
    Skill: Spot (+2)
    Skill: Use Magic Device (+2)
    Enhancement: Barbarian Damage Boost II
    
    
    Level 12 (Barbarian)
    Ability Raise: STR
    Skill: Jump (+2)
    Skill: Search (+1)
    Skill: Swim (+2)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    Feat: (Automatic) Improved Uncanny Dodge
    Enhancement: Barbarian Extend Rage II
    Enhancement: Barbarian Power Attack II
    
    
    Level 13 (Fighter)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Cleave
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Tower Shield Proficiency
    Enhancement: Rogue Sneak Attack Training III
    
    
    Level 14 (Barbarian)
    Skill: Jump (+2)
    Skill: Search (+1)
    Skill: Swim (+2)
    Skill: Use Magic Device (+1)
    Enhancement: Barbarian Extra Rage II
    Enhancement: Barbarian Power Rage II
    Enhancement: Barbarian Frenzied Berserker I
    
    
    Level 15 (Rogue)
    Skill: Diplomacy (+4)
    Skill: Disable Device (+3)
    Skill: Search (+1)
    Skill: Spot (+3)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Two Handed Fighting
    Enhancement: Human Greater Adaptability Strength I
    
    
    Level 16 (Rogue)
    Ability Raise: STR
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+5)
    Skill: Search (+1)
    Skill: Spot (+2)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 17 (Rogue)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+6)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Cripling Strike
    Enhancement: Rogue Dexterity II
    
    
    Level 18 (Rogue)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+4)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+2)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Great Cleave
    Enhancement: Rogue Dexterity III
    
    
    Level 19 (Rogue)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Swim (+4)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Enhancement: Rogue Thief-Acrobat II
    Enhancement: Rogue Sneak Attack Training IV
    
    
    Level 20 (Rogue)
    Ability Raise: STR
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Swim (+2)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Improved Evasion
    Enhancement: Barbarian Constitution II
    A little more comprehensive list of the enhancements in the order I'll take them:

    Enhancement: Rogue Haste Boost I
    Enhancement: Human Versatility I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Barbarian Damage Boost I
    Enhancement: Barbarian Sprint Boost I
    Enhancement: Barbarian Toughness I
    Enhancement: Racial Toughness I
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Dexterity I
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extra Rage I
    Enhancement: Rogue Balance I
    Enhancement: Barbarian Constitution I
    Enhancement: Human Adaptability Constitution I
    Enhancement: Rogue Haste Boost II
    Enhancement: Barbarian Power Attack I
    Enhancement: Racial Toughness II
    Enhancement: Rogue Sneak Attack Training II
    Enhancement: Barbarian Power Rage I
    Enhancement: Rogue Balance II
    Enhancement: Rogue Tumble I
    Enhancement: Rogue Faster Sneaking I
    Enhancement: Rogue Tumble II
    Enhancement: Rogue Thief-Acrobat I
    Enhancement: Rogue Sneak Attack Accuracy II
    Enhancement: Barbarian Toughness II
    Enhancement: Barbarian Damage Boost II
    Enhancement: Barbarian Extend Rage II
    Enhancement: Barbarian Power Attack II
    Enhancement: Rogue Sneak Attack Training III
    Enhancement: Barbarian Extra Rage II
    Enhancement: Barbarian Power Rage II
    Enhancement: Barbarian Frenzied Berserker I
    Enhancement: Human Greater Adaptability Strength I
    Enhancement: Rogue Dexterity II
    Enhancement: Rogue Dexterity III
    Enhancement: Rogue Thief-Acrobat II
    Enhancement: Rogue Sneak Attack Training IV
    Enhancement: Barbarian Constitution II

  2. #2
    Community Member vindicater's Avatar
    Join Date
    Dec 2008
    Posts
    297

    Smile

    Why do you take the umd feat so early. The only reason I can think of is if you already have some uber RR quarterstaf you want to use early. But the earliest I can see it making a big differnce is level 8 with paralizers and disrupters. Makes a joke out of delaris eleite with a level 8 rr disrupter.
    Kyber:
    Home of Stamper the Seeker 20 dwarven barbarian, Jox Everheal 17 human cleric, Justwanta Burn 20 WF sorc, and Lubejob Fleshie Killer WF 10 wizzey/2 rog.

  3. #3
    Community Member
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    Jan 2010
    Posts
    84

    Default

    Quote Originally Posted by vindicater View Post
    Why do you take the umd feat so early. The only reason I can think of is if you already have some uber RR quarterstaf you want to use early. But the earliest I can see it making a big differnce is level 8 with paralizers and disrupters. Makes a joke out of delaris eleite with a level 8 rr disrupter.
    Wand/Scroll usage, etc. I'll also use a Holy Qstaff of PG at lvl 8 which requires 20UMD.
    11 ranks + 3 Cartouche(got one banked) + 2 from +4charisma item or eagle's splendor clicky + 3 Skill Focus +2 Human Versatility = 21 UMD


    So long,
    Goodspeed

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