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  1. #1
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    Default Need advice on human 32 TWF

    Hi, I'm new to DDO and made a 28 pt. THF paladin who is currently level 9. I can now make 32 point characters and am thinking about doing a greater reincarnation on him when I hit level 10 and going TWF but I'm getting a headache trying to make the numbers balance out. I'd like some advice or a sample build on a TWF human pure paladin. Any help would be appreciated.

  2. #2
    Community Member jcTharin's Avatar
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    what are your current stats?
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  3. #3
    Community Member melkor1702's Avatar
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    Quote Originally Posted by jcTharin View Post
    what are your current stats?
    If he's GR it doesn't matter he picks his stats, skills and feats again. Things he can't change are race, gender, alignment or any of the 9 levels already picked.

    I can't help with the build never run a pali past level 5. You need to make sure you have enough dex (with or without tomes) to pick up the TWF feats. Str, Con and Cha are important as would being able to hit a wisdom of at least 14 so that you can cast all your spells.

    Aside from that I'll let one of the experts help you.
    Last edited by melkor1702; 03-28-2010 at 07:39 PM.

  4. #4
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    Yeah, balancing the stats are a nightmare but I can buy the +2 tomes off the store if I ahve to. I'd like an experts opinion on what to do though.

  5. #5
    Community Member Khurse's Avatar
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    Went 16 15 14 8 8 15 on mine.
    But I ate a +2 supreme tome at 7.
    (Imo you'll eventually want all the tomes, with the possible exception of Intelligence)

    First 3 level up points went into str, with a +6 item (after tome) this ends up at 28. (Without exceptional )
    Last two will go into Chr, which will let me get Dm4 with a +3 Chr tome.

    Haven't hit 20 with him yet, but seems to be working out well enough so far.

  6. #6
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    Human TWF Paladin eh... Prefer drow for these myself but lets see what we can come up with.

    Oh and you said you can buy a +2 supreame right?

    Str::15 + 5 level ups + 2 tome + 1 Human Adapt +6 item + 1exceptional = 30
    Dex::15 + 2 tome + 6 item = 23
    Con::14 + 2 tome + 6 item = 22
    Int:: 8 + 2 tome = 10
    Wis:: 8 + 2 tome + 6 item = 16
    Cha:: 16 + 2 tome + 6 item = 24 (add Paladin Cha as you can fit it to get more)

    Personally if I were forced to do human paladin TWF this is what I would aim for if I had a +2 supreame tome to eat. However you still miss out on DMIV tho that is not the end all be all. You could put the 2nd human stat bump enhancement into constituation and stack it with a +1 Exp Con item to get more HP and open up the last bit of Human Toughness for more HP if you want.
    Sorentia d'Kil'ndar ~ Drow Paladin lvl 20 ~ Sarlona Server; Xercia Yokosuka ~ Human Fighter level 7 ~ Sarlona Server~ Sarlona Server; Xercia ~ Elf Fighter level 12 ~ Khyber Server

    When all else fails, blame the smurfs!

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  7. #7
    Community Member LewsTherin's Avatar
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    Was thinking about TRing my fighter to a TWF Pally. Here's the build I was tinkering with.

    Code:
    Character Plan by DDO Character Planner Version 3.34
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Human Male
    (20 Paladin) 
    Hit Points: 382
    Spell Points: 246 
    BAB: 20\20\25\30\30
    Fortitude: 23
    Reflex: 16
    Will: 12
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             16                    24
    Dexterity            15                    17
    Constitution         15                    18
    Intelligence          8                     8
    Wisdom                8                     8
    Charisma             15                    20
    
    Tomes Used
    +2 Tome of Dexterity used at level 6
    +3 Tome of Charisma used at level 15
    +3 Tome of Strength used at level 20
    +3 Tome of Constitution used at level 20
    
                     Feat/Enhancement
                      Modified Skills
    Skills             (Level 20)
    Balance                 14.5
    Bluff                    5
    Concentration            7
    Diplomacy                5
    Disable Device          n/a
    Haggle                   5
    Heal                    -1
    Hide                     3
    Intimidate               5
    Jump                     7
    Listen                  -1
    Move Silently            3
    Open Lock                n/a
    Perform                  n/a
    Repair                  -1
    Search                  -1
    Spot                    -1
    Swim                     7
    Tumble                   n/a
    Use Magic Device        16.5
    
    Level 1 (Paladin)
    Feat: (Past Life) Past Life: Fighter
    Feat: (Human Bonus) Toughness
    Feat: (Selected) Two Weapon Fighting
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Toughness I
    
    
    Level 2 (Paladin)
    Enhancement: Paladin Charisma I
    
    
    Level 3 (Paladin)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    Enhancement: Human Improved Recovery I
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Focus of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Racial Toughness I
    
    
    Level 4 (Paladin)
    Enhancement: Paladin Energy of the Templar I
    Enhancement: Paladin Toughness II
    
    
    Level 5 (Paladin)
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Divine Might I
    
    
    Level 6 (Paladin)
    Feat: (Selected) Improved Two Weapon Fighting
    Enhancement: Human Adaptability Strength I
    Enhancement: Paladin Knight of the Chalice I
    
    
    Level 7 (Paladin)
    Enhancement: Paladin Charisma II
    
    
    Level 8 (Paladin)
    Enhancement: Paladin Courage of Good II
    Enhancement: Paladin Energy of the Templar II
    
    
    Level 9 (Paladin)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Enhancement: Racial Toughness II
    
    
    Level 10 (Paladin)
    Enhancement: Paladin Extra Smite Evil III
    Enhancement: Paladin Divine Might II
    
    
    Level 11 (Paladin)
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Exalted Smite II
    Enhancement: Paladin Extra Lay on Hands II
    
    
    Level 12 (Paladin)
    Feat: (Selected) Power Attack
    Enhancement: Paladin Knight of the Chalice II
    
    
    Level 13 (Paladin)
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    
    
    Level 14 (Paladin)
    Enhancement: Paladin Extra Smite Evil IV
    
    
    Level 15 (Paladin)
    Feat: (Selected) Greater Two Weapon Fighting
    Enhancement: Paladin Toughness III
    
    
    Level 16 (Paladin)
    Enhancement: Paladin Exalted Smite III
    
    
    Level 17 (Paladin)
    Enhancement: Paladin Toughness IV
    
    
    Level 18 (Paladin)
    Feat: (Selected) Oversized Two Weapon Fighting
    Enhancement: Paladin Exalted Smite IV
    Enhancement: Paladin Knight of the Chalice III
    
    
    Level 19 (Paladin)
    Enhancement: Paladin Divine Might III
    
    
    Level 20 (Paladin)
    Enhancement: Paladin Weapons of Good
    Enhancement: Paladin Extra Lay on Hands III
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    Who would sup with the mighty must climb the path of daggers

  8. #8
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    i would rather start with cha 16 and con 14, and spend the last lvl up point on cha so with your +3 tome qualify for DM IV

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