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  1. #17
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    Sep 2009
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    Quote Originally Posted by Goldeneye View Post
    Logic: you're correct
    The power of a barbarian is that you don't need to spec in a weapon... so you could use Warhammers for trash, and Khopeshes for bosses. (you would just take the -4 to-hit, since Barbs don't have any extra feats)
    Exactly. If you're gonna switch around weps situationally then a barb makes more sense. Only time I plan on switching weps is to bypass DR/slashing

    Quote Originally Posted by Goldeneye View Post
    In the end:
    I did the math a bit ago: your Stunning Blow DC will be slightly lower..but not by much
    Except, as far as a stunning blow DC comparison between fighters and barbs go

    Fighter +8.5 DC, +12.5 DC when power surged
    +1.5 (+3 str enhancements)
    +4 (stunning blow enhancements)
    +3 kensai
    +4 (+8 str power surge, situational)

    Barb +2 DC, +10.5 DC when raged/frenzied/death frenzied
    +1 (2 str capstone)
    +5.5 (11 str rage, 8 and 3 enhancements)
    +1 (+2 str frenzy)
    +2 (+4 str death frenzy)
    +1 (+2 str from frenzied berserker ToD ring)

    Fighters power surge lasts 1 minute, barbs rage lasts for about 4 minutes.

    So I'd say that the barb has a slight DC advantage over a fighter.
    Last edited by Logic; 03-26-2010 at 05:06 PM. Reason: math fail

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