I know there are loads of drow Rogues out there, but I can't seem to find one with enhancements posted. So, here's what I came up with. Please critique

Stats: maxed Int, then with what was left, maxed Con. Would it be better to drop Con to 12 and up Dex to 16 (or Cha)?

Skills: normal array of trapmonkey skills. Maxed Search, Spot, UMD, Disable + Concentrate. Plus decent open locks

Feats: SF Necromancy is open to other options. If HP are too low, I can take toughness + racial toughness I and II for +40 hp (instead of Wand 'damage'... for +35% on Heal scrolls). For meta-feats, I did them in that order primarily so I could buy enhancements ASAP and have a realistic progression (trying to make it useful as I level).

Spells and tactics: Spam maximized/empowered/heightened Firewall (is there a better spell?) plus CC (other then Wiz 20, is there a way to make these better?)



Code:
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Level 20 True Neutral Drow Male
(2 Rogue \ 18 Wizard) 
Hit Points: 164
Spell Points: 1510 
BAB: 10\10\15\20
Fortitude: 9
Reflex: 19
Will: 11

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(28 Point)       (Level 1)             (Level 20)
Strength              8                    10
Dexterity            12                    14
Constitution         14                    16
Intelligence         20                    31
Wisdom                8                    10
Charisma             10                    12

Tomes Used
+1 Tome of Intelligence used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Intelligence used at level 13

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               5                     6
Bluff                 0                     1
Concentration         4                    25
Diplomacy             4                     5
Disable Device        9                    33
Haggle                4                     5
Heal                  1                     2
Hide                  1                     2
Intimidate            0                     1
Jump                  3                     4
Listen               -1                     2
Move Silently         1                     2
Open Lock             5                    16
Perform               n/a                   n/a
Repair                8                    13
Search                9                    35
Spot                  3                    25
Swim                  3                     4
Tumble                2                     3
Use Magic Device      4                    24

Level 1 (Rogue)
Feat: (Selected) Insightful Reflexes


Level 2 (Wizard)
Feat: (Wizard Bonus) Empower Spell
Enhancement: Wizard Elemental Manipulation I
Enhancement: Wizard Energy of the Scholar I


Level 3 (Wizard)
Feat: (Selected) Maximize Spell
Enhancement: Wizard Improved Empowering I
Enhancement: Wizard Improved Maximizing I
Enhancement: Wizard Intelligence I


Level 4 (Wizard)
Enhancement: Wizard Lineage of Elements I


Level 5 (Wizard)


Level 6 (Wizard)
Feat: (Selected) Extend Spell
Feat: (Wizard Bonus) Quicken Spell
Enhancement: Wizard Improved Quickening I
Enhancement: Wizard Elemental Manipulation II
Enhancement: Wizard Subtle Spellcasting I


Level 7 (Wizard)
Enhancement: Wizard Improved Maximizing II
Enhancement: Wizard Lineage of Deadly Elements I
Enhancement: Wizard Spell Penetration I
Enhancement: Wizard Intelligence II


Level 8 (Wizard)
Enhancement: Wizard Lineage of Elements II
Enhancement: Wizard Elemental Manipulation III
Enhancement: Wizard Subtle Spellcasting II


Level 9 (Rogue)
Feat: (Selected) Heighten Spell
Enhancement: Wizard Improved Heightening I


Level 10 (Wizard)


Level 11 (Wizard)
Enhancement: Wizard Lineage of Deadly Elements II
Enhancement: Wizard Spell Penetration II


Level 12 (Wizard)
Feat: (Wizard Bonus) Mental Toughness
Feat: (Selected) Spell Penetration
Enhancement: Wizard Intelligence III


Level 13 (Wizard)
Enhancement: Wizard Subtle Spellcasting III


Level 14 (Wizard)


Level 15 (Wizard)
Feat: (Selected) Greater Spell Penetration
Enhancement: Wizard Improved Heightening II
Enhancement: Wizard Lineage of Elements III


Level 16 (Wizard)
Enhancement: Wizard Subtle Spellcasting IV


Level 17 (Wizard)
Feat: (Wizard Bonus) Improved Mental Toughness
Enhancement: Wizard Elemental Manipulation IV


Level 18 (Wizard)
Feat: (Selected) Spell Focus: Necromancy


Level 19 (Wizard)
Enhancement: Wizard Spell Penetration III


Level 20 (Wizard)
Enhancement: Wizard Lineage of Deadly Elements III
Enhancement: Wizard Wand Mastery I
Enhancement: Wizard Wand Mastery II