Originally Posted by
Eladiun
I agree I learned the game as a Cleric as well. I tend to start any new game as a healer to learn it for a couple reasons...
1) Grouping is easy as a healer everyone wants you. Your the MMO equivalent of the hot chick at the bar.
2) You have more time to watch whats going on. If your lost of confused, you can always follow a few steps behind and just watch the bars. It gives a good perspective on what to do and what not to do as other classes.
3) People will cut healers more slack.
4) If you keep people up, they will be happy. Some of the other class have so many roles and expectations that as a new character it can be tough.
5) Less gear depended than some other classes.
...in my opinion the hardest to learn on in this game would be
1) rogue - very gear dependent; lots of skills benefits immensely from 32 points builds, expected by some parties to know where every trap and box in the game is, god forbid you blow a box...or can't fin one
2) wizard - tons of options, all the metamagic feats, spells and etc can be a lot to try to learn to balance while also getting the hang of game mechanics
3) bards/paly/monk - complicated to do well, really easy to screw up, 32 point build really helps, often under appreciated by parties
Smart parties do love their bards but noob parties often don't understand the benefits...CC is useless when party members insist on summoning pets and the melees whack at everything even the CC'd MoBs.