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Character Plan by DDO Character Planner Version 3.32
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Level 20 Neutral Good Halfling Male
(20 Bard)
Hit Points: 242
Spell Points: 690
BAB: 15\15\20\25\25
Fortitude: 10
Reflex: 17
Will: 12
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 16 22
Dexterity 16 18
Constitution 14 17
Intelligence 8 8
Wisdom 8 8
Charisma 14 20
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 4
Bluff 2 8
Concentration 6 23
Diplomacy 2 9
Disable Device n/a n/a
Haggle 6 26
Heal -1 -1
Hide 3 6
Intimidate 2 5
Jump 7 28
Listen -1 1
Move Silently 3 6
Open Lock n/a n/a
Perform 6 27
Repair -1 -1
Search -1 -1
Spot -1 -1
Swim 3 6
Tumble n/a 5
Use Magic Device 6 27
Level 1 (Bard)
Skill: Concentration (+4)
Skill: Haggle (+4)
Skill: Jump (+4)
Skill: Perform (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Extend Spell
Feat: (Past Life) Past Life: Bard
Feat: (Automatic) Attack
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Fascinate
Feat: (Automatic) Halfling Agility
Feat: (Automatic) Halfling Bravery
Feat: (Automatic) Halfling Keen Ears
Feat: (Automatic) Halfling Luck
Feat: (Automatic) Halfling Size Bonus
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Inspire Courage
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Longsword
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Wild Empathy
Spell (1): Cure Light Wounds
Enhancement: Bard Extra Song I
Enhancement: Bard Inspired Bravery I
Enhancement: Bard Song Magic I
Enhancement: Bard Energy of the Music I
Level 2 (Bard)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Spell (1): Focusing Chant
Enhancement: Bard Inspired Damage I
Enhancement: Bard Lingering Song I
Enhancement: Halfling Hero's Companion I
Enhancement: Bard Wand Mastery I
Level 3 (Bard)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Weapon Focus: Piercing Weapons
Feat: (Automatic) Inspire Competence
Spell (1): Detect Secret Doors
Enhancement: Bard Inspired Attack I
Enhancement: Halfling Cunning I
Enhancement: Halfling Guile I
Level 4 (Bard)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (2): Rage
Spell (2): Blur
Level 5 (Bard)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Spell (1): Master's Touch
Enhancement: Bard Extra Song II
Enhancement: Bard Inspired Bravery II
Enhancement: Halfling Hero's Companion II
Enhancement: Bard Charisma I
Level 6 (Bard)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Two Weapon Fighting
Feat: (Automatic) Suggestion
Enhancement: Bard Lingering Song II
Enhancement: Halfling Cunning II
Level 7 (Bard)
Skill: Diplomacy (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Spell (2): Cure Moderate Wounds
Spell (3): Cure Serious Wounds
Spell (3): Displacement
Enhancement: Bard Inspired Damage II
Level 8 (Bard)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Improved Inspire Courage
Spell (3): Haste
Enhancement: Bard Inspired Attack II
Level 9 (Bard)
Feat: (Selected) Power Attack
Feat: (Automatic) Inspire Greatness
Enhancement: Bard Warchanter I
Level 10 (Bard)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Spell (4): Cure Critical Wounds
Spell (4): Freedom of Movement
Spell (3): Good Hope
Enhancement: Bard Extra Song III
Enhancement: Bard Lingering Song III
Level 11 (Bard)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Spell (4): Neutralize Poison
Level 12 (Bard)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Two Weapon Fighting
Feat: (Automatic) Song of Freedom
Level 13 (Bard)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Spell (5): Greater Heroism
Spell (5): Mass Suggestion
Spell (4): Dimension Door
Level 14 (Bard)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Spell (5): Mind Fog
Level 15 (Bard)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Greater Two Weapon Fighting
Feat: (Automatic) Inspire Heroics
Level 16 (Bard)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Spell (1): Merfolk's Blessing
Spell (5): Greater Dispel Magic
Spell (6): Heroes Feast
Spell (6): Otto's Irresistable Dance
Level 17 (Bard)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Spell (2): Invisibility
Spell (6): Mass Cure Moderate Wounds
Level 18 (Bard)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Toughness
Feat: (Automatic) Mass Suggestion
Spell (3): Crushing Despair
Level 19 (Bard)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Spell (6): Mass Charm Monster
Spell (4): Dominate Person
Level 20 (Bard)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Spell (5): Mass Cure Light Wounds
Enhancement: Bard Inspired Bravery III
Enhancement: Bard Inspired Damage III
Enhancement: Bard Lingering Song IV
Enhancement: Bard Musical Prodigy
Enhancement: Halfling Cunning III
Enhancement: Halfling Cunning IV
Enhancement: Halfling Guile II
Enhancement: Halfling Guile III
Enhancement: Halfling Hero's Companion III
Enhancement: Halfling Hero's Companion IV
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Bard Song Magic II
Enhancement: Bard Charisma II
main purpose buffing the party :
+ halfling companion 4 for max buffing the tank giving him +5 to damage +4 to attack +5 to saves and a +3 to ac.
+pure for max damage songs.
+decent sp pool
+extend.
+able to 50+ perform to fascinate if needed.
+easily able to hit 36+ umd to raise dead 100%
+not the best of hagglers but able to hit 50 if needed wich gives you something.. back.
+gtwf to be able to do some dps. Ofcourse you should make no illusions tho to be able to outdmg a berserker or any other dps class for that matter but the cunning 4 and to be able to hit 34 str with no end gear game at all,only the titan grips + your songs rage and haste and focusing chant + maybe a divine power clicky should make you able to hit the baddies with some damage. You should play this bard like a rogue for the max potential tho.
this is a 34 point build i would suggest taking -1 charisma and -1 dex in the start for 32 point myself. Any suggestions of what could be improved or why this is a bad or decent build are apreciated.
This is my tr-ed bard right now i was a halfling bard before but i got kinda tired of the low dps cause i screwed up a lot of stuf like never be able to hit 17 dex for the itwf and gtwf feats wich really hurt in the dps department. I choose to raise con at level 20 to be able to hit 24 con with just 1 exceptional con from an item + frenzy should be able to give you 26 con wich should suffice i think in most situations. Also its ok to start with a 1 dex tome cause starting at 16 you only need 1 dex to hit the gtwf.
thank you for reading.