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  1. #81
    Community Member SolarDawning's Avatar
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    Quote Originally Posted by T-Town_Titan View Post
    Hit a 178 on healiing Ki....sup ador potion, wearing Gauntlets of Eternity & Jidz-Tet'ka fire stance ofcourse

    8 pali 4 monk 1 rogue
    On a critical from the gauntlets, I assume?
    That's some pretty shiny numbers. =D
    The huge jump is going to be at level 16 with 10% and 20% amp on DT vestments/robes, and whenever you can get a 30% kama on your character.
    How is it working out for you otherwise? Are you finding the damage and survivability to be good?

    Mine's still level 10, at 6 paladin, 3 monk, 1 rogue. I'm having a blast so far though, this has turned into my new main. High HP, solid damage, and easy healing. =)

  2. #82
    Community Member T-Town_Titan's Avatar
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    Quote Originally Posted by SolarDawning View Post
    On a critical from the gauntlets, I assume?
    That's some pretty shiny numbers. =D
    The huge jump is going to be at level 16 with 10% and 20% amp on DT vestments/robes, and whenever you can get a 30% kama on your character.
    How is it working out for you otherwise? Are you finding the damage and survivability to be good?

    Mine's still level 10, at 6 paladin, 3 monk, 1 rogue. I'm having a blast so far though, this has turned into my new main. High HP, solid damage, and easy healing. =)
    Survival is as good as a self healing caster cleric really without running out of spell points..I’ve died maybe twice just due to taking on more than I should have...soloing is a breeze....run quests without any healer types most of the time...dps with 30 str is very nice with appropriate handwraps...looking forward to lvl 20..prob be my favorite farming toon...looking forward to high level raids to put it to the test....looking forward to soloing / duoing raids as well. Thanks for putting this up...had idea like this for while now..just didn’t have the ambition to level it up...your numbers got my mind running about the potential I "thought" a build like this could do. It has also spawned some other plans to tweak this and or similar builds which I think will keep my interest in this game for some time.
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  3. #83
    Community Member Kam-Ekaze's Avatar
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    Nice build Solar,

    Very unique and interesting. I rolled one up last night after reading the thread. I'm not going to reincarnate any of my capped toons for it, but I worked some numbers for a 32 point build if you'd like them posted I can dig them up.

    This one is quite fun to play, only level 5 right now so nothing spectacular above what a regular monk could do, but it can only get better.

    Anyway, +1 for being creative and original, and thank you for this new toy I believe I'll enjoy leveling up =]
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  4. #84
    Founder Guildmaster_Kadish's Avatar
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    Just noticed this--good to see you decided to plan and test the thing out... I'll be excited to see how it works endgame.
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  5. #85
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    such a cool build :P

  6. #86
    Community Member Valindria's Avatar
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    Here is my build: http://forums.ddo.com/showthread.php...54#post2895054

    Really similar to yours with the idea of healing amp. I wanted a HotD paladin and kind of ended up closer to yours when all was said and done (in the planning stage). It's going to be 15/3/1 paladin/monk/rogue (probably 2 rogue at 20). It will have less healing amp then yours, but it should have more damage (in theory) due to zeal and DMIII.

    Did you go UMD since you have 1 level of Rogue? I am interested to see how awesome self healing with UMD heal scrolls is.

    There is good information in here about the items. Those new bracers would be helpful, though I was planning on wind stance the extra healing amp might make fire better.

    I'm going to watch this thread so I hope you continue to update it. Mine will be a really slow process as I am going to play him with a dedicated group, but I will update as much as I can.

  7. #87
    Community Member SolarDawning's Avatar
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    Quote Originally Posted by Valindria View Post
    Here is my build: http://forums.ddo.com/showthread.php...54#post2895054

    Really similar to yours with the idea of healing amp. I wanted a HotD paladin and kind of ended up closer to yours when all was said and done (in the planning stage). It's going to be 15/3/1 paladin/monk/rogue (probably 2 rogue at 20). It will have less healing amp then yours, but it should have more damage (in theory) due to zeal and DMIII.

    Did you go UMD since you have 1 level of Rogue? I am interested to see how awesome self healing with UMD heal scrolls is.

    There is good information in here about the items. Those new bracers would be helpful, though I was planning on wind stance the extra healing amp might make fire better.

    I'm going to watch this thread so I hope you continue to update it. Mine will be a really slow process as I am going to play him with a dedicated group, but I will update as much as I can.
    I'm not really going for UMD on my character, just enough to use race restricted items, but not high enough for scrolls. I don't see a real need-
    For emergency instant heals, I already have Lay on Hands. For large heals, but not quite on demand, there's Healing Ki.
    And once you have a lot of healing amp, you'd be surprised at what numbers you can get from just a Cure Moderate or Serious Wounds wand... which paladin levels let you use with no UMD check.

  8. #88
    Community Member Valindria's Avatar
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    Quote Originally Posted by SolarDawning View Post
    I'm not really going for UMD on my character, just enough to use race restricted items, but not high enough for scrolls. I don't see a real need-
    For emergency instant heals, I already have Lay on Hands. For large heals, but not quite on demand, there's Healing Ki.
    And once you have a lot of healing amp, you'd be surprised at what numbers you can get from just a Cure Moderate or Serious Wounds wand... which paladin levels let you use with no UMD check.
    You make a good point. I thought about it and looked back at my 14/6. I decided I would rather have DM III more than windstance II and an extra monk feat. So I am looking at 15 paladin at the min. Plus I like the idea of my Paladin being able to teleport via scrolls.

    However that being said if I wanted to forget the UMD aspect of it I could go 15/3/2 Paladin/Monk/Fighter and have some fun things: Free Tower Shield (not sure if I would use it) 2 feats, fighter Str 1... Tough to decide. Maybe I'll spec it up to see.

  9. #89
    Community Member Inspire's Avatar
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    New healing amplification reference numbers with Jidz Tet'ka;

    Fists of Light



    Curse of Healing



    Cure Serious Wounds Potion



    Unyeilding Sovreignty



    Regrowth






    Though this build has 10% more healing amplification than yours will, the numbers should still be useful.

  10. #90
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    That's some crazy healing amp. Wow. I could raid heal a bunch of you with the catacomes eternal cure minor wounds wand :P

  11. #91
    Community Member AylinIsAwesome's Avatar
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    I ran Sentinels last night just to try it, and I picked up the bracers. So I though I might as well try this build out, since I've been impressed with other similar builds before.

    32-point build, and I ended up dumping WIS. I'd forgotten about the -2 WIS from Sun Stance, though I don't think I'll have a problem... I never cast any 3rd level spells on my pure Paladin, so 6 with a +6 item works fine, I would think. And there's always a +2 WIS tome. The low Will save so far is a tad annoying, but once I pick up 2 Paladin I think I'll be fine.

    Do you suggest taking Unyielding Sovereignty? I'm not sure I'll need it much since I'll have UMD and LoH, and that's a whopping 6 APs to spend since I don't need it for anything else...

    Anyway, enjoying it so far! Currently just level 5.

  12. #92
    Community Member SolarDawning's Avatar
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    Quote Originally Posted by AylinIsAwesome View Post
    I ran Sentinels last night just to try it, and I picked up the bracers. So I though I might as well try this build out, since I've been impressed with other similar builds before.

    32-point build, and I ended up dumping WIS. I'd forgotten about the -2 WIS from Sun Stance, though I don't think I'll have a problem... I never cast any 3rd level spells on my pure Paladin, so 6 with a +6 item works fine, I would think. And there's always a +2 WIS tome. The low Will save so far is a tad annoying, but once I pick up 2 Paladin I think I'll be fine.

    Do you suggest taking Unyielding Sovereignty? I'm not sure I'll need it much since I'll have UMD and LoH, and that's a whopping 6 APs to spend since I don't need it for anything else...

    Anyway, enjoying it so far! Currently just level 5.
    Mine's still 12, as I've hardly had a chance to log in during the last few weeks. (Thesis defense upcoming on May 10th...) As for Unyielding Sovereignty, I still haven't taken it, but can see myself doing so at a later point if I have the spare points for it. I'll treat it basically just as another emergency Lay on Hands.
    The build does seem solid at mid levels so far. I've got no trouble running most desert quests alone on normal and hard.
    You're right that Wisdom pretty much is the dump stat. It's handy for several reasons (Spell points, paladin spells, AC, will save), but not really too important. The level 3 spells will be nice to have, however, but you can pick them up with just a +1 wisdom tome.

  13. #93
    Community Member AylinIsAwesome's Avatar
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    Quote Originally Posted by SolarDawning View Post
    Mine's still 12, as I've hardly had a chance to log in during the last few weeks. (Thesis defense upcoming on May 10th...) As for Unyielding Sovereignty, I still haven't taken it, but can see myself doing so at a later point if I have the spare points for it. I'll treat it basically just as another emergency Lay on Hands.
    The build does seem solid at mid levels so far. I've got no trouble running most desert quests alone on normal and hard.
    I think I've planned out my APs...would you mind giving some feedback on them?

    Rogue Haste Boost 1
    Human STR 1
    Human Improved Recovery 3
    Human Skill Boost 1
    Way of the Clever Monkey 2
    Monk Improved Recovery 2
    Aura of Saves 3
    Divine Sacrifice 2
    Extra Smite 3
    Exalted Smite 2
    Extra LoH 2
    HotD 2
    Racial Toughness 2
    Paladin Toughness 2
    Sneak Attack Training 1
    Divine Righteousness*
    Paladin Devotion 4
    Divine Might 2
    Paladin SP 1
    Improved Turning 2
    Extra Turning 2

    I could see dropping maybe some of the Smite enhancements for Unyielding (since Divine Sacrifice is the main DPS increase), but I still feel really iffy about not having Exalted Smite 4, to be perfectly honest. I don't think I'd be willing to drop the saves aura, especially with WIS at a base 6 'till I get a tome.

    *: Thinking about taking this since I saw earlier in the thread about tanking... Well, Intim is definitely out of the question for me, but I wonder if using this + DS 2 + DM 2 + Ki strikes would be enough to hold aggro when I need to.

    For level progression, how does1 Rogue, 2-4 Monk, 5-16 Paladin, 17-20 Monk look?

    Thanks!

  14. #94
    Community Member Mister_Peace's Avatar
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    Hey, this build is great for a seasoned player who is new to monks, as there's only 1 strike and 1 finisher to worry about, scrags notwithstanding. I have a question though: Lay on Hands doesn't seem to be affected by Devotion, is this your finding also?

  15. #95
    Community Member CrankVulcan's Avatar
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    i wonder what a greater regen item would do to this build.....hmmmmm

  16. #96
    Community Member SolarDawning's Avatar
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    Quote Originally Posted by Mister_Peace View Post
    Hey, this build is great for a seasoned player who is new to monks, as there's only 1 strike and 1 finisher to worry about, scrags notwithstanding. I have a question though: Lay on Hands doesn't seem to be affected by Devotion, is this your finding also?
    Lay on Hands isn't considered a spell, so yes, that is correct.
    Lay on Hands heals equal to (10+paladin level)Charisma Modifier
    Then multiplied by your healing amplification.
    Regardless, once you have some amp, it's enough to act as a full heal by itself.

  17. #97
    Founder Darksolar's Avatar
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    What would you guys think of going 12Fighter 5Paladin 3Monk

    Str:17(+2tome,+5level,+3fighter,+1human,+2sun+6ite m)36(+8surge,+2rage)46(+4tome)48(+7item,+3exep)52 max posible
    Dex:15(+2tome)
    Con:13(+2tome+6item+1human)22
    Int:8
    Wis:8
    Cha:14(+2tome+6item)22

    as a 2TR build
    Con:15
    Wis:9 with Monk wis 1 puts to even

    Key Things:
    can drop 1 toughness for kopesh when more dps needed
    +4Hit/+7dmg with kama's (spec/kensi)
    Fighter Haste 4
    Paladin Divine Sac 1 (5d6 extra dmg and a use for your sp)
    2 Loh for emerg
    Paladin Devotion 2 (20% heal bonus to spells)
    Fists of Light Healing
    Evasion
    Good Saves

    Here are its sources of healing amplification:
    30% - Human Racial Enhancements
    10% - Monk Class Enhancements
    10% - Dragontouched Eldritch Rune
    20% - Dragontouched Tempest Rune
    25% - Jidz-Tet'ka
    30% - Greensteel/Dream Edge Kama
    306% healing amp

    Feats:
    2wf
    i2wf
    g2wf
    power attack
    weapon focus x2 slash
    weapon spec x2 slash
    Imp crit slash
    toughness x8

    Hp:
    194 Class
    176 toughness +50 enhance
    20 base
    10 favor
    20 minos
    30 gfl
    45 greensteel
    120-160 con
    20 rage
    685-725
    My Trade List
    You can contact me in game as:
    Martag

  18. #98
    Community Member voodoogroves's Avatar
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    Anyone know if Bladesworn Transformation would prevent the fists-of-light healing? I suspect it would (I'm contemplating a forged self-healer)

  19. #99
    Community Member theb's Avatar
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    Have you tried jungle cloak yet? You can probably get all the melees to offer you theirs if it drops in exchange for a mere chance to roll on a ring, and pick up a few every week.

    What about getting healing amp 10% on the conc opp kama (presumably instead of holy) and getting 10% (and 20%) incite on the armor? Combine that with the defender set's 15% threat and divine righteousness to make up for kamas' low damage.

    A ranger 11/monk 7/fighter 2 build would be more 32/28 point build friendly, with 10% attack speed boost, +1 strength, stat points away from cha/dex to str/con, more feats especially including free feats, and could start major battles with manyshot from a distance.

    Which monk way are you taking?

  20. #100

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    Quote Originally Posted by voodoogroves
    Anyone know if Bladesworn Transformation would prevent the fists-of-light healing? I suspect it would (I'm contemplating a forged self-healer)
    Bladesworn Transformation causes the Warforged to become immune to divine healing. This includes Fists of Light.
    Server - Thelanis
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