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  1. #1
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    Default TWF weapon choice

    Currently i'm using 2 khopeshes on my str-based rogue, since for the lower-lvl (up to 14-15lvl, with no greensteel items) content they deal the highest possible damage.
    My question is, should I swap my feats for the purpose of using better greensteal weapon combinations later on?

    So far I've seen the following weapon combos:
    1) Scimitar + Kukri
    15-20 threat range, *2 crit, awful base damage, but no feats required
    2) 2 Rapiers
    15-20 threat range, *2 crit, better base damage, requires 1 feat (OWF)
    3) 2 Khopeshes
    17-20 threat range, *3 crit, best base dmg, requires 2 feats (OWF+Khopesh)

  2. #2
    Community Member wamjratl1's Avatar
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    Of the ones you've listed, khopesh is your best choice. At end-game, many bosses have some degree of fortification, meaning that they have a % chance to negate to crits. So higher base damage is your best bet (plus you are doing x3 damage on the crits you do land ). Stat damage isn't what it once was so those on-crit effects aren't as valuable anymore and many trash mobs at higher levels are immune to stat damage anyway (everything is immune at epic levels).

    Also, you may find that you will never need OTWF. I took it on 2 characters and then swapped it out cuz I didn't need it. The feat is not required to use regualr-sized weapons in your off hand (it just raise your to-hit with your off hand if you aren't using a light weapon). I would recommend levelling up and if you see a deficiency in your to-hit, look for other ways to overcome it before deciding on OTWF. If I'm having trouble hitting consistently in a given quest (this generally only happens on epic level) I just turn off Power Attack.

    Plus, khopeshes look cool.
    Last edited by wamjratl1; 03-20-2010 at 03:50 PM.
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  3. #3
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    Quote Originally Posted by wamjratl1 View Post
    So higher base damage is your best bet
    The amount added by base damage dice is not enough to be worthy of taking into consideration. It would be a mistake to count that as a real benefit from the khopesh.

    The choice should be made by looking only at crit profile, feat cost, and attack bonus. (Plus maybe also item availability)

  4. #4
    Community Member Symar-FangofLloth's Avatar
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    Quote Originally Posted by wamjratl1 View Post
    So higher base damage is your best bet
    If this was as true and important as you make it, everyone would be using bastard swords instead.
    Crits are important to consider.
    Former Xoriat-er. Embrace the Madness.

  5. #5
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    The reason why noone is using bastard swords is that the dwarwen axe has the same parameters, but the dwarves can use it without spending a feat and have the damage enhancements for it as well.

    I've seen the table comparing most of the TWF variants for Mineral II weapons, and the khopesh is way ahead of all the other Min II weapons in terms of final damage output.

    However, radiance, dust and lightning weaps mainly rely on crits, in which case the khopesh has 2 less crits out of 20 hits compared to scimmy+kukri nad 2 rapiers.

    So, basically, the best choise would be to swap OTWF for toughness, since i already have PA, and just continue using khopeshes, since I can always make the kukri+scimmy combo for the other then mineral green steel items. Or so it seems.
    Last edited by AscendedSleeper; 03-20-2010 at 07:36 PM.

  6. #6
    Community Member wamjratl1's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    The amount added by base damage dice is not enough to be worthy of taking into consideration. It would be a mistake to count that as a real benefit from the khopesh. So if it's not a real benefit, is it an imaginary benefit? Sorry but IMO over the course of a boss fight, the extra possible 1-2 damage per hit can add up to several hundred damage. Is it eh be-al-end-all. No. But it's a real benefit.

    The choice should be made by looking only at crit profile, feat cost, and attack bonus. (Plus maybe also item availability)
    Quote Originally Posted by Symar-FangofLloth View Post
    If this was as true and important as you make it, everyone would be using bastard swords instead. And if crits were the only important thing, everyone would be using scimitars and rapiers. Which is why I arrived at khopesh. Higher base damage, decent crit range, x3 multiplier. Right?
    Crits are important to consider.
    Quote Originally Posted by wamjratl1 View Post
    Of the ones you've listed, khopesh is your best choice. At end-game, many bosses have some degree of fortification, meaning that they have a % chance to negate to crits. So higher base damage is your best bet (plus you are doing x3 damage on the crits you do land ). Stat damage isn't what it once was so those on-crit effects aren't as valuable anymore and many trash mobs at higher levels are immune to stat damage anyway (everything is immune at epic levels).
    ?? I never said disregard crits. In fact, a called out the x3 multiplier as an advantage, along with higher base damage. These two things combined lead to the outstanding damage potential of the weapon.
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