Human 18 monk/1 FvS/1x
NEVERMIND IGNORE THIS THREAD! METAMAGICS NO LONGER WORK ON MONK FINISHER ACCORDING TO MRCOW!
Strategy: Basically a unarmed monk build that focues on healing ki strikes and 123-538 HP healing light/light/light AOE finishers. The build sacrifices some feats and DPS for the ability to heal.
Features
Maximize/empower spell/empower heal metamagics to boost light/light/light monk finisher
Good unarmed melee dps
4-8 HP healing ki strikes
123 HP healing light/light/light finisher (538HP heal to self)
Monk IV stances
There is some flexibility in the build, only 18 monk and 1 level of cleric or FvS is needed. The build could be str or dex based, could focus on damage, high AC, or high wisdom for combat feats like stunning fist.
Feats
Level Class Feats
1 FvS1 Maxamize spell, empower heal (human)
2 Monk1 TWF (monk),
3 Monk2 Toughness, wep finess, stunning fist, power attack, monk past life, completionist, etc. (Pick 2)
4 Monk3 Path of harmonious balance (monk)
5 Monk4
6 Monk5 Empower spell
7 Monk6 Toughness, weapon finess, stunning fist, power attack, etc. (Pick 1)
8 Monk7
9 Monk8 ITWF
10 Monk9
11 Monk10
12 Monk11 IC blunt
13 Monk12
14 Monk13
15 Monk14 Anything, toughness, weapon finess, stunning fist, power attack, monk past life, completionist
16 Monk15
17 Monk16
18 Monk17 GTWF
19 Monk18
20 Monk19 or another class
At level 20 the light/light/light finisher will do 10d4 base healing (25 average) but with
10% FvS healing enhancement
50% devotion/potency (75% possible with clickies/pots)
and 3 metamagics it will do...
25*1.1*1.5*(1+1+0.5+0.5) = 123 average
This character can get up to 438% healing amplification (maybe overkill)
30% monk enhancements
30% human enhancements
10%x20%x30% item
25% insight bracers (new in update 4)
10% finger necklace
15% 3x paladin past life feats
(1.15*1.3*1.3+0.1)*1.25*1.1*1.2*1.3 = 4.38
The light/light/light finisher will self heal for an average of 538 HP (123*4.38)
The build will only loose 2 damage over a pure monk (1 step down on unarmed combat chart) as well as the damage elemental attacks would do. The build also loses 1 or 2 to-hit and monk 20 capstone. But I think that could be worth the trade of being able to AOE heal for 100's with ki.
I got some of the ideas from this thread http://forums.ddo.com/showthread.php?t=238130
and this thread http://forums.ddo.com/showthread.php?t=235544
What do you guys think?