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  1. #1
    Community Member KKDragonLord's Avatar
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    Jan 2008
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    Default Racial benefits to TR

    Considering how good TR is to Turbine financially, it came to my mind some ideas to give slight benefits for TRing certain races.
    (limited to 3x)
    Humans: +1 enhancement point
    Halfling: +1 Sneak attack damage
    Drow: +1 SR (when effected by a class feature, spell, item or racial feature)
    Warforged: +5 Hit Points
    Elf: +5 Spell points/level
    Dwarf: +1 AC vs giants
    Half-Orc: +10% rage duration

    Racial TR Feats:
    Humans: [Able Learner] choose 1 cross-class skill to be considered a class skill
    Halfling: [Combat Opportunist] deal +1d6 of sneak attack damage (applies to class features or SA item properties)
    Drow: [High Born Drow Ancestry] TR SR bonuses increases to +2
    Elf: [Battle Caster] Wizards or Sorcerers can cast spells with no chance of failure in light armor, bards in medium armor
    Dwarf: [Giant Slayer] +2d6 damage versus Giants
    Half-Orc: [Destructive Rage] +2 Racial bonus to strength when effected by a Rage spell, ability or feature.

    Xenophile: Achieved when TRed in every race, +2 tiers to the passive benefits of each TR.(but not to feats obviously)
    Turbine could either add these proposed features, or some other very watered down versions they would come up with to prevent too much imbalance.

    (im just venting out some stuff i was thinking on the way home)
    Last edited by KKDragonLord; 03-16-2010 at 09:54 PM.

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