Hope they dont make items making us take feats to get the real benfit out them, would it not just be better making the feat more useiful instead. Do not understand why it would be better to pigeon hole items then making the user come up the ideal how to use them for fun or affetivness.
Do not mind class built items, but I do mind feat built items. In my thoughts its a bad road to go down, it just makes the game more complex. Seems a lot of people already have trouble understanding the rules out there.
The problem with dragonmarks to me, you have to take more and more feats to get any use out them. A better why to make them useiful make one feat and enhancements points to get the max. benfit. To me this would help fix the problem with them. A lot of classes or feat strave and taking 2 to 3 feats for minor benfits messes the build up in other areas. Though if made it one feat and enhancements, I believe it could prove more useiful way to explore. So in my mind you have two chooses leave them be and explore other routes or fix the problem, do not make items required feats that have not much use. (Fix the problem, do not use items to make feats more effective please.) Is really hard to change a feat to make more wanted?