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  1. #21
    Community Member
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    Nov 2007
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    Quote Originally Posted by Krag View Post
    Isn't this dead horse already beaten black and blue?
    Are you seriously advising people to sacrifice damage for the sake of 1 difficulty level of 1 quest out of three hundreds that scarcely gets half a dosen completions per server?
    Its true that if you built a rouge to simply do traps at end game... von 5 epic seems to be the only quest that you would have use for... and definitly gimp the dps... but what about when epic GH comes... or future epics in previously existing areas or even new adventure packs that are released epic from the get go... I dont play the beta server so I could be wrong, but I would think in the future the need for high dc trappers would go up. Sure it might be awhile down the road but I would think someday they will come in handy. There has to be a way to build a high DC trapper for those insane epic trap dc's and provide some kind of additional party support so your still a benafit to your party.

  2. #22
    Community Member Zenako's Avatar
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    Aug 2006
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    ummm, it takes perhaps a minute to get to the quest, much less time than it takes to get to most quests in most explorer areas.

    Unless you are going out of your way to engage/alert opponents, you should not be getting more than a green alert as you close in on the quest entrance (based on running that quest about a dozen times). Kill but a couple of the pirates and even green won't show up. Now I grant you I know the layout of Searing Heights better than most players, but even sticking to the roads might only get you a yellow if you fail to kill anything.
    Sarlona - The Ko Brotherhood :Jareko-Elf Ranger12Rogue8+4E; Hennako-Human Cleric22; Rukio-Human Paladin18; Taellya-Halfling Rogue16; Zenako-Dwarf Fighter10Cleric1; Daniko-Drow Bard20; Kerriganko-Human Cleric18; Buket-WF Fighter6; Xenophilia-Human Wiz20; Zenakotwo-Dwarf Cleric16; Yadnomko-Halfling Ftr12; Gabiko-Human Bard15; lots more

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