I've decided to make a bard, modeled after a viking skald, he plays his tunes to inspire in battle but likes to hack with a battle axe and shield. Backup healer and off tank, and can be a tank when needed. Trap skills too!
Light armor to take advantage of evasion. Spent some feats to bring reflex saves up.
Since he has some tanking ability, should I put any skill points into intimidate? I kept the trap skills going, but how much do I really need at the high end? Is 20 enough, so I can pass some points around? With 3 fighter levels, I could have some decent intimidate.
I wanted to get the melee/rogue skills in earlier so I could take advantage of them earlier, and not have to worry about taking those levels later. Once I start taking bard levels, I want to stick with it for simplicity.
Any feedback welcome
Code:Character Plan by DDO Character Planner Version 3.34 DDO Character Planner Home Page Viking Skald Level 20 Neutral Good Human Male (3 Fighter \ 2 Rogue \ 15 Bard) Hit Points: 244 Spell Points: 637 BAB: 15\15\20\25\25 Fortitude: 10 Reflex: 15 Will: 9 Starting Feat/Enhancement Abilities Base Stats Modified Stats (28 Point) (Level 1) (Level 20) Strength 15 18 Dexterity 10 10 Constitution 14 14 Intelligence 14 14 Wisdom 8 8 Charisma 14 16 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 4 10 Bluff 2 3 Concentration 4 20 Diplomacy 2 3 Disable Device 6 22 Haggle 2 3 Heal -1 -1 Hide 4 4 Intimidate 2 3 Jump 6 9 Listen -1 -1 Move Silently 4 5 Open Lock 4 22 Perform n/a 21 Repair 2 2 Search 6 22 Spot -1 -1 Swim 2 4 Tumble 4 8 Use Magic Device 6 23.5 Level 1 (Rogue) Feat: (Human Bonus) Combat Expertise Feat: (Selected) Toughness Feat: (Automatic) Attack Feat: (Automatic) Heroic Durability Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency: Rapier Feat: (Automatic) Martial Weapon Proficiency: Shortsword Feat: (Automatic) Martial Weapon Proficiency: Shortbow Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Sneak Feat: (Automatic) Sneak Attack Feat: (Automatic) Trapfinding Level 2 (Fighter) Feat: (Fighter Bonus) Shield Mastery Feat: (Automatic) Defensive Fighting Feat: (Automatic) Heavy Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency (ALL) Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Sunder Feat: (Automatic) Tower Shield Proficiency Feat: (Automatic) Trip Level 3 (Bard) Feat: (Selected) Insightful Reflexes Feat: (Automatic) Dismiss Charm Feat: (Automatic) Fascinate Feat: (Automatic) Inspire Courage Level 4 (Rogue) Feat: (Automatic) Evasion Level 5 (Fighter) Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons Level 6 (Fighter) Feat: (Selected) Stunning Blow Level 7 (Bard) Level 8 (Bard) Feat: (Automatic) Inspire Competence Level 9 (Bard) Feat: (Selected) Power Attack Level 10 (Bard) Level 11 (Bard) Feat: (Automatic) Suggestion Level 12 (Bard) Feat: (Selected) Cleave Level 13 (Bard) Feat: (Automatic) Improved Inspire Courage Level 14 (Bard) Feat: (Automatic) Inspire Greatness Level 15 (Bard) Feat: (Selected) Improved Shield Mastery Level 16 (Bard) Level 17 (Bard) Feat: (Automatic) Song of Freedom Level 18 (Bard) Feat: (Selected) Mental Toughness Level 19 (Bard) Level 20 (Bard) Feat: (Automatic) Inspire Heroics