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Thread: stormsongs

  1. #1
    Community Member
    Join Date
    Dec 2009
    Posts
    16

    Post stormsongs

    this is a character build a friend asked for, all welcome to try it tho i love it

    this build is ful support, not a master of anything but it can handle anything. one thing to note, using this solo and using this in a group is entirely diffrent. in a group you buff, handle traps, heal, and use rogue to boost dps (sneak attack bonuses) so yer acceptable mele, while you incapacitate foes with otto's sphere and otto's resistable dance. solo you use the bard fascinate ability and hypnotism, and cut the enemies down 1 by 1.

    skill wise put points into disable , search, perfrom, lock, then spot. dont expect to do elite traps yer level until you get heroism, and i recommend getting the korthos trap set. if you want to use weps other then rapiers and shortswords respec the enhancement (i did) and get the leve 1 spell masters touch, it gives full simple and martial weps. (i swaped cure light for it)

    for higher levels if you can get cursespewers then paralizers, nothing like cutting the enemies abilities down while the group takes em out.

    there's something i'm forgetting i'll add later...

    Level 13 Neutral Good Drow Male
    (2 Rogue / 11 Bard)
    Hit Points: 149
    Spell Points: 590

    BAB: 9/9/14
    Fortitude: 5
    Reflex: 13
    Will: 6

    Starting Feat/Enhancement
    Abilities Base Stats Modified Stats
    (28 Point) (Level 1) (Level 13)
    Strength 14 14
    Dexterity 16 17
    Constitution 14 14
    Intelligence 10 10
    Wisdom 8 8
    Charisma 16 18

    Starting Feat/Enhancement
    Base Skills Modified Skills
    Skills (Level 1) (Level 13)
    Balance 3 3
    Bluff 3 4
    Concentration 2 6
    Diplomacy 3 4
    Disable Device n/a n/a
    Haggle 3 4
    Heal -1 -1
    Hide 3 3
    Intimidate 3 4
    Jump 2 2
    Listen -1 1
    Move Silently 3 3
    Open Lock n/a n/a
    Perform n/a n/a
    Repair 0 0
    Search 0 2
    Spot -1 1
    Swim 2 2
    Tumble n/a n/a
    Use Magic Device n/a n/a

    Level 1 (Rogue)
    Feat: (Selected) Toughness
    Enhancement: Rogue Skill Boost I
    Enhancement: Rogue Faster Sneaking I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Improved Trap Sense I

    Level 2 (Bard)
    Spell (1): Cure Light Wounds
    Enhancement: Bard Extra Song I
    Enhancement: Bard Concentration I
    Enhancement: Bard Song Magic I
    Enhancement: Bard Energy of the Music I

    Level 3 (Bard)
    Feat: (Selected) Two Weapon Fighting
    Spell (1): Otto's Resistable Dance
    Enhancement: Bard Inspired Damage I
    Enhancement: Bard Lingering Song I
    Enhancement: Bard Charisma I

    Level 4 (Bard)
    Spell (1): Hypnotism
    Enhancement: Drow Melee Damage I
    Enhancement: Racial Toughness I
    Enhancement: Bard Lyric of Song I

    Level 5 (Bard)
    Spell (2): Blur
    Spell (2): Heroism
    Enhancement: Bard Concentration II
    Enhancement: Bard Song Magic II

    Level 6 (Bard)
    Feat: (Selected) Mental Toughness
    Spell (1): Detect Secret Doors
    Spell (2): Cure Moderate Wounds
    Enhancement: Bard Extra Song II
    Enhancement: Bard Energy of the Music II

    Level 7 (Bard)
    Enhancement: Bard Spellsinger I

    Level 8 (Bard)
    Spell (2): Cat's Grace
    Spell (3): Cure Serious Wounds
    Spell (3): Haste
    Enhancement: Bard Inspired Attack I
    Enhancement: Bard Inspired Damage II

    Level 9 (Rogue) Feat: (Selected) Improved Two Weapon Fighting
    Enhancement: Bard Lingering Song II
    Enhancement: Bard Improved Spell Penetration I

    Level 10 (Bard)
    Spell (3): Good Hope

    Level 11 (Bard)

    Level 12 (Bard)
    Feat: (Selected) Oversized Two Weapon Fighting
    Spell (3): Charm Monster
    Spell (4): Freedom of Movement
    Spell (4): Otto's Sphere of Dancing

    Level 13 (Bard)
    Spell (4): Cure Critical Wounds
    Last edited by stormsongs; 03-15-2010 at 01:17 PM.

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