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  1. #1
    Community Member flynnjsw's Avatar
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    Jan 2008
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    Default Necro Old Character

    So I am trying to Necro an old character I first started playing on. He was a 28 point build elf Paladin. I am going to GR him to a 32 point build, and was hoping to be able to make him a worthwhile twf. Bear in mind the following shows no gear or anything, so stats will change accordingly once he is re-geared.

    Please let me know if this is workable.

    Code:
    Character Plan by DDO Character Planner Version 3.14
    DDO Character Planner Home Page
    
    Jannddarr Southwind
    Level 1 Lawful Good Elf Male
    (1 Paladin) 
    Hit Points: 32
    Spell Points: 0 
    BAB: 1\1
    Fortitude: 5
    Reflex: 3
    Will: 0
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 1)            (Level 1)
    Strength             16                 16                   16
    Dexterity            15                 15                   15
    Constitution         14                 14                   14
    Intelligence          9                  9                    9
    Wisdom                8                  8                    8
    Charisma             14                 14                   14
    
    Tomes Used
    +2 Tome of Dexterity used at level 7
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 1)           (Level 1)
    Balance               2                  2                    2
    Bluff                 2                  2                    2
    Concentration         2                  2                    2
    Diplomacy             2                  2                    2
    Disable Device       n/a               n/a                   n/a
    Haggle                2                  2                    2
    Heal                 -1                 -1                   -1
    Hide                  2                  2                    2
    Intimidate            2                  2                    2
    Jump                  3                  3                    3
    Listen               -1                 -1                    1
    Move Silently         2                  2                    2
    Open Lock             n/a               n/a                   n/a
    Perform               n/a               n/a                   n/a
    Repair               -1                 -1                   -1
    Search               -1                 -1                    1
    Spot                 -1                 -1                    1
    Swim                  3                  3                    3
    Tumble                n/a               n/a                   n/a
    Use Magic Device      4                  4                    4
    
    Level 1 (Paladin)
    Feat: (Selected) Two Weapon Fighting

  2. #2
    The Hatchery whomhead's Avatar
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    Default

    Well, it is a little bit difficult to comment on the build since only the starting level is posted. That said, your starting stats are OK. You might consider dropping con to 12 (or maybe drop one point from con and one from strength) in order to unlock Divine Might 4, which requires 20 charisma counting only base + tomes + level-ups. That bonus damage is significant, and most of the experts around here seem to agree that it is well worth the investment. Obviously is only important if you're going full 20 paladin.

  3. #3
    Community Member flynnjsw's Avatar
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    Default

    I will have to post a revised version when I get to my other computer, but pure paladin, with all level ups going into Strength.

  4. #4
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    You should gun for DM III at least, and IV if possible, for DM III you need a cha 16 starting and +2 tome, or, if you can get your hands in a +3 tome could be worth to spend your last ability point in CHA and get DM IV.
    Btw, your stat distribution uses only 31 points, so i would adjust it to:

    STR 16
    DEX 15
    CON 12
    INT 8
    WIS 8
    CHA 16

    So, you qualify for DM III easily, and have the option of DM IV eventually...

  5. #5
    Community Member flynnjsw's Avatar
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    Ok, so seeing as I goofed copying it the first time, and using the suggested stats from Gercho, I now have this;

    Please feel free to let me know if there's anything missing. The only real change may be putting Extend Spell in before 14th (maybe 12th).

    Code:
    Character Plan by DDO Character Planner Version 3.14
    DDO Character Planner Home Page
    
    Jannddarr Southwind
    Level 20 Lawful Good Elf Male
    (20 Paladin) 
    Hit Points: 342
    Spell Points: 275 
    BAB: 20\20\25\30\30
    Fortitude: 20
    Reflex: 15
    Will: 12
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             16                 23                   23
    Dexterity            15                 17                   17
    Constitution         12                 14                   14
    Intelligence          8                 10                   10
    Wisdom                9                 11                   11
    Charisma             16                 18                   20
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               2                  9.5                  9.5
    Bluff                 3                  5                    5
    Concentration         1                  2                    2
    Diplomacy             3                  5                    5
    Disable Device       n/a                n/a                   n/a
    Haggle                3                  5                    5
    Heal                 -1                  0                    0
    Hide                  2                  3                    3
    Intimidate            3                  5                    5
    Jump                  3                  6                    6
    Listen               -1                  0                    2
    Move Silently         2                  3                    3
    Open Lock             n/a               n/a                   n/a
    Perform               n/a               n/a                   n/a
    Repair               -1                  0                    0
    Search               -1                  0                    2
    Spot                 -1                  0                    2
    Swim                  3                  6                    6
    Tumble                n/a               n/a                   n/a
    Use Magic Device      5                 16.5                 16.5
    
    Level 1 (Paladin)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 2 (Paladin)
    Skill: Use Magic Device (+0.5)
    
    
    Level 3 (Paladin)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Power Attack
    
    
    Level 4 (Paladin)
    Skill: Use Magic Device (+0.5)
    
    
    Level 5 (Paladin)
    Skill: Use Magic Device (+0.5)
    
    
    Level 6 (Paladin)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Toughness
    
    
    Level 7 (Paladin)
    Skill: Use Magic Device (+0.5)
    
    
    Level 8 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 9 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 11 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 12 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 13 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 14 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 15 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Extend Spell
    
    
    Level 16 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 17 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 18 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 19 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 20 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    Enhancement: Paladin Weapons of Good
    Enhancement: Valenar Elf Melee Attack I
    Enhancement: Valenar Elf Melee Damage I
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Courage of Good II
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Divine Sacrifice II
    Enhancement: Paladin Divine Sacrifice III
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Exalted Smite II
    Enhancement: Paladin Exalted Smite III
    Enhancement: Paladin Exalted Smite IV
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Extra Lay on Hands II
    Enhancement: Paladin Extra Lay on Hands III
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Extra Smite Evil III
    Enhancement: Paladin Extra Smite Evil IV
    Enhancement: Paladin Knight of the Chalice I
    Enhancement: Paladin Knight of the Chalice II
    Enhancement: Paladin Knight of the Chalice III
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Paladin Energy of the Templar I
    Enhancement: Paladin Energy of the Templar II
    Enhancement: Paladin Charisma I
    Enhancement: Paladin Charisma II
    Enhancement: Paladin Toughness I
    Enhancement: Paladin Toughness II
    Enhancement: Paladin Toughness III
    Enhancement: Paladin Toughness IV
    Enhancement: Paladin Divine Might I
    Enhancement: Paladin Divine Might II
    Enhancement: Paladin Divine Might III

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