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  1. #1
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    Default 8mnk/12ftr build

    I figured I would do a str based human kensai II monk: unarmed.

    So far i'm at 8mnk/5ftr, and honestly, compared to any other builds ive done, this one is tearing stuff up

    Stats with gear and wind stance are: str26 dex24 con16 int8 wis18 cha12.

    Been using a +4 holy handwrap for most everything so far, and switch to other wraps depending on the siuation as is normal.
    Been rotating between stun blow/stun fist and trip as I bash things around.
    Hp pool is quite large: 288 with gear at lvl 13.

    So, on the question:

    I have not used any tomes and I was wondering is the +2 supream more viable than just choosing one or two stats to tome on?
    Second question:
    I'm not a wiz at math and I'm kind of wondering what a good estimate for my end game hp with gear will be?
    I was thinking around 500-600 depending on gear.

    Am I correct in this assumption?

    My purpose when planning this build was fast high dps, using stuns for crits on low-mid str mobs.

    Third question:
    Since I am not fully capped and still have room to change things around, would it be better to go 12mnk/8ftr?
    Would that be better dps? or less with more survival than the 8mnk/12ftr?
    The fighter stun/trip dcs seem quite useful for stunning/tripping mobs that you normally cant.
    Yet this isnt a max wis monk build, so I dont see taking 12mnk being as useful for what I'm planning.

    Guess I'm just second guessing myself before I get too far ahead in lvls.
    Last edited by ragwa1; 03-14-2010 at 06:48 PM.

  2. #2
    Community Member Ninetoes's Avatar
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    A few people have looked into this, there's a few 12ftr/8mnk builds floating around (The Godhand, and a Rockan Robin variant). Apparently, the benefits for Kensai II outweigh what you're getting from monk 12. The Godhand author states that the 8mnk/12ftr combo results in the fastest actual attack speed attainable in game currently, and I haven't yet seen anyone contradict this notion.
    Quote Originally Posted by Uskathoth View Post
    As opposed to the very sensible killing of hobgoblins and magical wizards. In Pretend-Land.


  3. #3
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    Quote Originally Posted by Ninetoes View Post
    A few people have looked into this, there's a few 12ftr/8mnk builds floating around (The Godhand, and a Rockan Robin variant). Apparently, the benefits for Kensai II outweigh what you're getting from monk 12. The Godhand author states that the 8mnk/12ftr combo results in the fastest actual attack speed attainable in game currently, and I haven't yet seen anyone contradict this notion.
    Then I suppose, I have my answer.

    Thank you sir, I just wasn't sure

  4. #4
    Community Member Noctus's Avatar
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    nevermind.
    Last edited by Noctus; 03-15-2010 at 10:05 AM.
    Erzskalde (Warchanter) / Erzassassin (just passing through - ignore me) / Erzsoldat (waiting for TR-time) / Erzschmied (ranged Artificer)

  5. #5
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    Does "weapon spec: bludgeoning" and "weapon focus: bludgeoning" useful with unarmed combat or they're not applicable?

  6. #6
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    Quote Originally Posted by Misrael View Post
    Does "weapon spec: bludgeoning" and "weapon focus: bludgeoning" useful with unarmed combat or they're not applicable?
    Yes they work with unarmed.

  7. #7
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    Quote Originally Posted by ArdanosMerrow View Post
    Yes they work with unarmed.
    Thanx!

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