I am attempting to build a survivable dps type. However, this is my first real attempt at character planning and I wanted to know if this would be at all feasible, or is it just going to be gimped. Things like, should I just go the 18/2 or 12/6/2 route.
Also, as I'm fairly new, +1 tomes are about all I can afford atm.
Code:Character Plan by DDO Character Planner Version 3.10 DDO Character Planner Home Page Level 20 Lawful Good Dwarf Male (12 Fighter \ 3 Paladin \ 5 Rogue) Hit Points: 372 Spell Points: 0 BAB: 18\18\23\28\28 Fortitude: 20 Reflex: 17 Will: 14 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 16 21 24 Dexterity 16 17 18 Constitution 16 17 18 Intelligence 8 8 8 Wisdom 8 8 8 Charisma 12 13 14 Tomes Used +1 Tome of Dexterity used at level 1 +1 Tome of Constitution used at level 1 +1 Tome of Charisma used at level 1 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 7 19 23 Bluff 1 2 4 Concentration 3 4 4 Diplomacy 1 2 2 Disable Device n/a n/a n/a Haggle 5 6 6 Heal -1 -1 -1 Hide 3 4 4 Intimidate 5 6 6 Jump 7 22 22 Listen -1 -1 -1 Move Silently 3 4 4 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair -1 -1 -1 Search -1 -1 1 Spot -1 -1 -1 Swim 7 11 11 Tumble 7 8 8 Use Magic Device 5 25 25 Level 1 (Rogue) Skill: Balance (+4) Skill: Haggle (+4) Skill: Intimidate (+4) Skill: Jump (+4) Skill: Swim (+4) Skill: Tumble (+4) Skill: Use Magic Device (+4) Feat: (Selected) Toughness Feat: (Automatic) Attack Feat: (Automatic) Dwarven Stability Feat: (Automatic) Dwarven Stonecutting Feat: (Automatic) Giant Evasion Feat: (Automatic) Heroic Durability Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency: Rapier Feat: (Automatic) Martial Weapon Proficiency: Shortsword Feat: (Automatic) Martial Weapon Proficiency: Shortbow Feat: (Automatic) Orc and Goblin Bonus Feat: (Automatic) Poison Save Bonus Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Sneak Feat: (Automatic) Sneak Attack Feat: (Automatic) Spell Save Bonus Feat: (Automatic) Trapfinding Level 2 (Fighter) Skill: Jump (+1) Feat: (Fighter Bonus) Two Weapon Fighting Feat: (Automatic) Defensive Fighting Feat: (Automatic) Exotic Weapon Proficiency: Dwarven Waraxe Feat: (Automatic) Heavy Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency (ALL) Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Sunder Feat: (Automatic) Tower Shield Proficiency Feat: (Automatic) Trip Enhancement: Fighter Attack Boost I Enhancement: Fighter Haste Boost I Enhancement: Fighter Toughness I Level 3 (Paladin) Skill: Balance (+0.5) Feat: (Selected) Iron Will Feat: (Automatic) Aura of Good Feat: (Automatic) Smite Evil Level 4 (Paladin) Ability Raise: STR Skill: Balance (+0.5) Feat: (Automatic) Divine Grace Feat: (Automatic) Lay on Hands Enhancement: Dwarven Constitution I Enhancement: Dwarven Spell Defense I Enhancement: Dwarven Spell Defense II Enhancement: Fighter Critical Accuracy I Enhancement: Paladin Extra Smite Evil I Enhancement: Racial Toughness I Enhancement: Rogue Sneak Attack Training I Enhancement: Paladin Charisma I Level 5 (Paladin) Skill: Use Magic Device (+0.5) Feat: (Automatic) Aura of Courage Feat: (Automatic) Divine Health Feat: (Automatic) Fear Immunity Enhancement: Paladin Courage of Good I Enhancement: Paladin Bulwark of Good I Enhancement: Paladin Resistance of Good I Level 6 (Rogue) Skill: Balance (+3) Skill: Use Magic Device (+4) Feat: (Selected) Force of Personality Feat: (Automatic) Evasion Enhancement: Racial Toughness II Enhancement: Rogue Sneak Attack Accuracy I Enhancement: Rogue Dexterity I Level 7 (Fighter) Skill: Use Magic Device (+0.5) Feat: (Fighter Bonus) Improved Two Weapon Fighting Enhancement: Fighter Strength I Level 8 (Fighter) Ability Raise: STR Skill: Jump (+1) Level 9 (Fighter) Skill: Jump (+1) Feat: (Fighter Bonus) Improved Critical: Slashing Weapons Feat: (Selected) Weapon Focus: Slashing Weapons Enhancement: Fighter Attack Boost II Enhancement: Fighter Haste Boost II Enhancement: Dwarven Spell Defense III Enhancement: Racial Toughness III Enhancement: Fighter Toughness II Level 10 (Fighter) Skill: Jump (+1) Enhancement: Fighter Critical Accuracy II Level 11 (Rogue) Skill: Balance (+2) Skill: Use Magic Device (+5) Feat: (Automatic) Trap Sense Level 12 (Fighter) Ability Raise: STR Skill: Jump (+1) Feat: (Fighter Bonus) Greater Two Weapon Fighting Feat: (Selected) Weapon Specialization: Slashing Weapons Enhancement: Fighter Kensei I Level 13 (Fighter) Skill: Jump (+1) Enhancement: Fighter Haste Boost III Enhancement: Fighter Strength II Enhancement: Fighter Toughness III Level 14 (Fighter) Skill: Jump (+1) Feat: (Fighter Bonus) Exotic Weapon Proficiency: Khopesh Enhancement: Rogue Damage Boost I Enhancement: Fighter Khopesh Specialization I Level 15 (Rogue) Skill: Balance (+3) Skill: Use Magic Device (+4) Feat: (Selected) Greater Weapon Focus: Slashing Weapons Feat: (Automatic) Uncanny Dodge Enhancement: Fighter Critical Accuracy III Enhancement: Rogue Sneak Attack Training II Level 16 (Fighter) Ability Raise: STR Skill: Jump (+1) Level 17 (Fighter) Skill: Jump (+1) Feat: (Fighter Bonus) Power Attack Level 18 (Fighter) Skill: Jump (+1) Feat: (Selected) Power Critical Level 19 (Fighter) Skill: Jump (+1) Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons Enhancement: Fighter Kensei II Enhancement: Fighter Strength III Enhancement: Fighter Toughness IV Level 20 (Rogue) Ability Raise: STR Skill: Balance (+2) Skill: Use Magic Device (+5) Enhancement: Rogue Damage Boost II Enhancement: Fighter Haste Boost IV Enhancement: Dwarven Armor Mastery I