Hiya, i just got my monk flagged for the shroud, and am plznning to craft him some greensteel goggles, and was wondering what the best enhancements and stuff to put on it
Any constuctive help is wecome in this
...So sayeth the Funk...
Hiya, i just got my monk flagged for the shroud, and am plznning to craft him some greensteel goggles, and was wondering what the best enhancements and stuff to put on it
Any constuctive help is wecome in this
...So sayeth the Funk...
A member of the "Feed the trolls cookies" society
a favorite i've seen amongst the forums is mineral II. 45hp, +6 to con skills, heavy fortification, +5 protection, and stoneskin 2/day.
another option i'm going for is air guard as follows: all 3 tiers have + to cha skills for total +6 cha skills (for my UMD), haste 3/day, and an air guard that can proc a dc35 trip against the attacker or a 30sec haste on me. Sounds like a fun way to up my umd.
I would go with Mineral 3 or what ever you call tier three mineral.
Earth Escalation Material at tier one for +1 to concentration skill and +10 Hit Points
(2 Arrowheads 1 Bone 2 Chains 2 Scales 3 Shrapnel 2 Stones)
Positive Escalation Material at tier two for +2 to concentration skill and +15 Hit Points
(2 Arrowheads 1 Bone 1 Chains 3 Scales 2 Shrapnel 3 Stones)
Gives tier two bonus effect of stoneskin twice a rest.
Dual third tier shard (EARTH-Positive) Escalation Material for +3 to concentration skill and +20 Hit Points
(4 Arrowheads 2 Bone 3 Chains 5 Scales 5 Shrapnel 5 Stones)
Tier three bonus effect of Heavy Fortification and +5 to protection.
A mineral 3 weapon is a good idea as well.
However this is just my opinion. other may have better ideas.
However Heavy fort is usually covered by minos legend helm and if you have icy rainments i think that already has +4 protection on it. Also a mineral 2 weapon gives you the 2 a rest stoneskin as well. So give it some thought first.
Last edited by DelverRootnose; 03-13-2010 at 04:33 AM.
Don't forget... Monk's can't make GS handwraps, Yet at least we can pray that the new "threaded" wraps are foreshadowing GS threaded wraps.
Personally, I'm making a Radiance Guard Item. +45 HP, Sunburst 2/day, chance on being hit to do 4d6 light damage + blindess, +4 dex skills, +2 con skills. For it being my first greensteel it's working fine.
not for a monk if you want gs on a monk remember kamas and quarterstaves suck compared to handwraps and tod rings
a +45hp item is always good you have goggles and helmet as good spots but if you replace your minos legins make sure you get heavy fort on it
smoke 2 goggles are nice
i built a tier 2 mineral kama just for the stone skin clickie but tier 3 is pointless as i never will use it as a weapon
as a monk the tod sets are a game changer so leave your neclace belt and ring slots open unless your makeing something for situational use
posted something about this in a thread with the same name
I went with aspect of smoke gs helm with +45 hp, +dex skills, permanent blur, 2x/day 1:30 displace clicky. pretty satisfied with my decision as it allows alot of flexibility with item sets. others may not because it loses 20hp off of minos
~zombi/zombiaeon/zombqi~
Gods & Generals
If you get the tharnes googles you will need to recraft wich will upset you, i´d go for another item to start off with but that may be only me
You don´t get more out of life then you put in to it.
imo the only 'free' spots on a monk for greensteel are helm and cloak. There are many other items for all the other slots which you will want to aim for, and having to replace a greensteel later on hurts.
You have ToD sets(both rings, neak, belt) tharnes (goggles and possibly bracers) AC bracers(Bracers if not tharnes) boots for striders, anchoring, madstone, etc(Swap out many boots) gloves for spectral(if no tharnes bracers) or titans grasp(For str 6 with another +6 str clickie)
Go helm first (To replace minos) or cloak. Go min II with 45 hp which DOES stack with minos, but the extra 20 hp from minos isn't a huge loss to lose and replace with a greensteel later. A good combo to work with is MinII + SmokeII greensteels (20 runs of shroud and u should have enough mats to make both, and cleanse one)