Cool name. Check.
Class split: 8 bard / 12 fighter.
Start with a bard level, take 12 fighter levels and finish off with bard levels.
32 pt:
Strenght: 18
Dexterity: 15
Constitution: 16
Intelligence: 8
Wisdom: 6
Charisma: 8
36 pt:
Strenght: 18
Dexterity: 15
Constitution: 16
Intelligence: 8
Wisdom: 8
Charisma: 10
The reason I raise charisma is because it may be nice to not have to wear a cha item to cast haste. With the 36 pt build you only need a +3 tome, but with the 32 pt build you will have to invest some enhancements in it too.
Feats
1. TWF
2 (Fighter). Khopesh
3. Toughness
3 (Fighter). WF: Slashing
5 (Fighter). WS: Slashing
6. Extend
7 (Fighter). PA
9. ITWF
9 (Fighter). Greater WF
11 (Fighter). Quickdraw
12. GTWF
13. (Fighter). Greater WS
15. OTWF (possibly TR feat or IC)
18. Stunning blow
Important enhancements:
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Extra Action Boost I
Enhancement: Fighter Haste Boost IV
Enhancement: Bard Extra Song II
Enhancement: Bard Inspired Attack II
Enhancement: Bard Inspired Bravery II
Enhancement: Bard Inspired Damage II
Enhancement: Bard Lingering Song II
Enhancement: Bard Warchanter I
Enhancement: Kensei Khopesh Mastery II
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei II
Enhancement: Fighter Khopesh Specialization I
Enhancement: Fighter Strength II
Enhancement: Warforged Power Attack III
19 APs to spend at will, there is lots of nice enhancements, toughness, stun dc, wand effectiveness etc.
Build layout. Check.
I've been contemplating how to get the most out of a bard lately. I'm not convinced that this build is better than some of the 14/x/x (or similiar) builds out there.
I don't really follow the bard forums, so this build might have been posted 10 times already. I have however never seen one.
There are some fundamental flaws with only having 8 bard levels. First, you can't buff more than 8 players at once with your spells.
You will miss out on inspire greatness, the +2 competence bonus tohit song.
Losing the AC song can make you alot less useful in certain situations.
Adding to that list is a haste that only lasts 1:36.
The build can be ruined by new bard PrEs too. Lets hope they frontload WC like they did with tempest.
It's not all bad though. 8 bard levels gives you +6 damage song, only 2 damage behind the regular warchanter (most are multiclassed), and 3 damage behind a pure warchanter.
And you get 12 fighter levels. The main component of the The Monster.
That's pretty huge for your own DPS. You get basicly:
9 tohit
12 damage
+4 seeker
8 maxed haste boosts.
A little less damage on the offhand ofcourse, but it's still huge.
This build can reach 46-50 str, so there is lot of potential for stunning blow DC.
The loss of inspire greatness can be offset by items. The devs seem happy to add competence bonus tohit to items these days, and it is not that hard for anyone to wear one, if it ends up boosting the overall party DPS.
By the looks of it, AC is becoming less and less useful. So the AC song might not be such a huge loss in endgame after all...
DPS-wise I think this bardbuild is one of the better to bring to a 6 man party. High tohit and high stun DC makes it really nice in epic too. For 12 man raids it might not be just as optimal, as +2 damage to every melee from a bard with 14 bard levels adds up quickly.
Wall of text. Check.
Let me know what you think. Tear it apart if you so like. Only played a hagglebot, so there might be stuff that I missed.